barLevel: Use setters instead of methods
Switching to getters/setters make the code suitable for using with Tweener and as GObject properties, both of which we'll do soon enough. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/385
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@ -34,7 +34,11 @@ var BarLevel = class {
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this.connect('value-changed', this._valueChanged.bind(this));
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}
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setValue(value) {
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get value() {
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return this._value;
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}
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set value(value) {
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if (isNaN(value))
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throw TypeError('The bar level value must be a number');
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@ -42,7 +46,13 @@ var BarLevel = class {
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this.actor.queue_repaint();
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}
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setMaximumValue(value) {
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// eslint-disable-next-line camelcase
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get maximum_value() {
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return this._maxValue;
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}
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// eslint-disable-next-line camelcase
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set maximum_value(value) {
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if (isNaN(value))
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throw TypeError('The bar level max value must be a number');
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@ -51,7 +61,13 @@ var BarLevel = class {
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this.actor.queue_repaint();
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}
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setOverdriveStart(value) {
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// eslint-disable-next-line camelcase
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get overdrive_start() {
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return this._overdriveStart;
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}
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// eslint-disable-next-line camelcase
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set overdrive_start(value) {
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if (isNaN(value))
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throw TypeError('The overdrive limit value must be a number');
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if (value > this._maxValue)
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@ -196,9 +212,5 @@ var BarLevel = class {
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_valueChanged() {
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this._customAccessible.notify("accessible-value");
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}
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get value() {
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return this._value;
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}
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};
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Signals.addSignalMethods(BarLevel.prototype);
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@ -32,7 +32,7 @@ var LevelBar = class extends BarLevel.BarLevel {
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set level(value) {
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this._level = Math.max(0, Math.min(value, this._maxLevel));
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this.setValue(this._level / 100);
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this.value = this._level / 100;
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}
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get maxLevel() {
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@ -42,7 +42,7 @@ var LevelBar = class extends BarLevel.BarLevel {
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set maxLevel(value) {
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this._maxLevel = Math.max(100, value);
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this.setMaximumValue(this._maxLevel / 100);
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this.maximum_level = this._maxLevel / 100;
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}
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};
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@ -58,6 +58,6 @@ var Indicator = class extends PanelMenu.SystemIndicator {
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let visible = this._proxy.Brightness >= 0;
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this._item.visible = visible;
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if (visible)
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this._slider.setValue(this._proxy.Brightness / 100.0);
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this._slider.value = this._proxy.Brightness / 100.0;
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}
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};
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@ -130,17 +130,16 @@ var StreamSlider = class {
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_updateVolume() {
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let muted = this._stream.is_muted;
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this._slider.setValue(muted ? 0 : (this._stream.volume / this._control.get_vol_max_norm()));
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this._slider.value = muted
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? 0 : (this._stream.volume / this._control.get_vol_max_norm());
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this.emit('stream-updated');
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}
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_amplifySettingsChanged() {
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this._allowAmplified = this._soundSettings.get_boolean(ALLOW_AMPLIFIED_VOLUME_KEY);
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if (this._allowAmplified)
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this._slider.setMaximumValue(this.getMaxLevel() / 100);
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else
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this._slider.setMaximumValue(1);
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this._slider.maximum_level = this._allowAmplified
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? this.getMaxLevel() / 100 : 1;
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if (this._stream)
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this._updateVolume();
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