workspace: Make room for a second geometry to keep track of
As we want to eventually track two geometries, we need to rename our very plain "_x, _y, _width, _height". While we could just prefix them, I think that stuffing them in an object makes more sense. At the same time, make the variable and method name more descriptive by adding such a prefix, as well as a bit of documentation. https://bugzilla.gnome.org/show_bug.cgi?id=694469
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@ -556,7 +556,7 @@ const ControlsManager = new Lang.Class({
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else
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geometry.x += thumbnailsWidth;
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this.viewSelector.setWorkspacesGeometry(geometry);
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this.viewSelector.setWorkspacesFullGeometry(geometry);
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},
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_setVisibility: function() {
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@ -186,8 +186,8 @@ const ViewSelector = new Lang.Class({
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Main.overview.fadeInDesktop();
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},
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setWorkspacesGeometry: function(geom) {
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this._workspacesDisplay.setWorkspacesGeometry(geom);
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setWorkspacesFullGeometry: function(geom) {
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this._workspacesDisplay.setWorkspacesFullGeometry(geom);
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},
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hide: function() {
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@ -901,10 +901,11 @@ const Workspace = new Lang.Class({
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// When dragging a window, we use this slot for reserve space.
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this._reservedSlot = null;
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this.metaWorkspace = metaWorkspace;
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this._x = 0;
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this._y = 0;
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this._width = 0;
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this._height = 0;
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// The full geometry is the geometry we should try and position
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// windows for. The actual geometry we allocate may be less than
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// this, like if the workspace switcher is slid out.
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this._fullGeometry = null;
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this.monitorIndex = monitorIndex;
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this._monitor = Main.layoutManager.monitors[this.monitorIndex];
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@ -956,11 +957,8 @@ const Workspace = new Lang.Class({
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this._positionWindowsId = 0;
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},
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setGeometry: function(geom) {
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this._x = geom.x;
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this._y = geom.y;
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this._width = geom.width;
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this._height = geom.height;
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setFullGeometry: function(geom) {
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this._fullGeometry = geom;
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, function() {
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this._dropRect.set_position(geom.x, geom.y);
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@ -1148,8 +1146,8 @@ const Workspace = new Lang.Class({
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let [x, y, mask] = global.get_pointer();
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let pointerHasMoved = (this._cursorX != x && this._cursorY != y);
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let inWorkspace = (this._x < x && x < this._x + this._width &&
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this._y < y && y < this._y + this._height);
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let inWorkspace = (this._fullGeometry.x < x && x < this._fullGeometry.x + this._fullGeometry.width &&
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this._fullGeometry.y < y && y < this._fullGeometry.y + this._fullGeometry.height);
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if (pointerHasMoved && inWorkspace) {
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// store current cursor position
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@ -1538,10 +1536,10 @@ const Workspace = new Lang.Class({
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padding.right += rightBorder;
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let area = {
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x: this._x + padding.left,
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y: this._y + padding.top,
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width: this._width - padding.left - padding.right,
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height: this._height - padding.top - padding.bottom,
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x: this._fullGeometry.x + padding.left,
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y: this._fullGeometry.y + padding.top,
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width: this._fullGeometry.width - padding.left - padding.right,
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height: this._fullGeometry.height - padding.top - padding.bottom,
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};
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let layout = this._computeLayout(windows, area, rowSpacing, columnSpacing);
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@ -23,6 +23,18 @@ const MAX_WORKSPACES = 16;
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const OVERRIDE_SCHEMA = 'org.gnome.shell.overrides';
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function rectEqual(one, two) {
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if (one == two)
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return true;
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if (!one || !two)
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return false;
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return (one.x == two.x &&
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one.y == two.y &&
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one.width == two.width &&
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one.height == two.height);
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}
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const WorkspacesView = new Lang.Class({
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Name: 'WorkspacesView',
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@ -43,10 +55,8 @@ const WorkspacesView = new Lang.Class({
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this._updateWorkspaceActors(false);
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}));
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this._width = 0;
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this._height = 0;
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this._x = 0;
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this._y = 0;
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this._fullGeometry = null;
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this._spacing = 0;
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this._animating = false; // tweening
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this._scrolling = false; // swipe-scrolling
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@ -85,8 +95,8 @@ const WorkspacesView = new Lang.Class({
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this._overviewShownId =
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Main.overview.connect('shown',
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Lang.bind(this, function() {
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this.actor.set_clip(this._x, this._y,
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this._width, this._height);
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this.actor.set_clip(this._fullGeometry.x, this._fullGeometry.y,
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this._fullGeometry.width, this._fullGeometry.height);
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}));
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this.scrollAdjustment = new St.Adjustment({ value: activeWorkspaceIndex,
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@ -124,7 +134,7 @@ const WorkspacesView = new Lang.Class({
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continue;
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let ws = new Workspace.Workspace(null, i);
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ws.setGeometry(monitors[i]);
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ws.setFullGeometry(monitors[i]);
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global.overlay_group.add_actor(ws.actor);
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this._extraWorkspaces.push(ws);
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}
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@ -136,18 +146,14 @@ const WorkspacesView = new Lang.Class({
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this._extraWorkspaces = [];
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},
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setGeometry: function(geom) {
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if (this._x == geom.x && this._y == geom.y &&
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this._width == geom.width && this._height == geom.height)
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setFullGeometry: function(geom) {
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if (rectEqual(this._fullGeometry, geom))
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return;
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this._width = geom.width;
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this._height = geom.height;
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this._x = geom.x;
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this._y = geom.y;
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this._fullGeometry = geom;
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for (let i = 0; i < this._workspaces.length; i++)
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this._workspaces[i].setGeometry(geom);
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this._workspaces[i].setFullGeometry(geom);
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},
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_lookupWorkspaceForMetaWindow: function (metaWindow) {
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@ -207,7 +213,7 @@ const WorkspacesView = new Lang.Class({
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Tweener.removeTweens(workspace.actor);
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let y = (w - active) * (this._height + this._spacing);
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let y = (w - active) * (this._fullGeometry.height + this._spacing);
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if (showAnimation) {
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let params = { y: y,
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@ -278,10 +284,7 @@ const WorkspacesView = new Lang.Class({
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if (newNumWorkspaces > oldNumWorkspaces) {
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for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
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this._workspaces[w].setGeometry({ x: this._x,
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y: this._y,
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width: this._width,
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height: this._height });
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this._workspaces[w].setFullGeometry(this._fullGeometry);
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this.actor.add_actor(this._workspaces[w].actor);
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}
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@ -482,6 +485,8 @@ const WorkspacesDisplay = new Lang.Class({
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this._notifyOpacityId = 0;
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this._scrollEventId = 0;
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this._fullGeometry = null;
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},
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_onPan: function(action) {
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@ -570,7 +575,7 @@ const WorkspacesDisplay = new Lang.Class({
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this._workspacesViews.push(view);
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}
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this._updateWorkspacesGeometry();
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this._updateWorkspacesFullGeometry();
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for (let i = 0; i < this._workspacesViews.length; i++)
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global.overlay_group.add_actor(this._workspacesViews[i].actor);
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@ -633,12 +638,12 @@ const WorkspacesDisplay = new Lang.Class({
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// This geometry should always be the fullest geometry
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// the workspaces switcher can ever be allocated, as if
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// the sliding controls were never slid in at all.
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setWorkspacesGeometry: function(geom) {
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this._geometry = geom;
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this._updateWorkspacesGeometry();
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setWorkspacesFullGeometry: function(geom) {
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this._fullGeometry = geom;
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this._updateWorkspacesFullGeometry();
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},
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_updateWorkspacesGeometry: function() {
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_updateWorkspacesFullGeometry: function() {
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if (!this._workspacesViews.length)
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return;
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@ -646,10 +651,10 @@ const WorkspacesDisplay = new Lang.Class({
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let m = 0;
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for (let i = 0; i < monitors.length; i++) {
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if (i == this._primaryIndex) {
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this._workspacesViews[m].setGeometry(this._geometry);
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this._workspacesViews[m].setFullGeometry(this._fullGeometry);
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m++;
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} else if (!this._workspacesOnlyOnPrimary) {
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this._workspacesViews[m].setGeometry(monitors[i]);
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this._workspacesViews[m].setFullGeometry(monitors[i]);
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m++;
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}
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}
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