screenshot-ui: Add mode argument to open()
In a subsequent commit we will add a function to open the screenshot UI in the screencast mode. This argument will allow us to do that without resorting to accessing private fields from the outside. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2107>
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@ -988,6 +988,11 @@ class UIWindowSelector extends St.Widget {
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}
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}
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});
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});
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const UIMode = {
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SCREENSHOT: 0,
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SCREENCAST: 1,
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};
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var ScreenshotUI = GObject.registerClass({
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var ScreenshotUI = GObject.registerClass({
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Properties: {
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Properties: {
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'screencast-in-progress': GObject.ParamSpec.boolean(
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'screencast-in-progress': GObject.ParamSpec.boolean(
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@ -1408,13 +1413,15 @@ var ScreenshotUI = GObject.registerClass({
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this._screenSelectors[Main.layoutManager.primaryIndex].checked = true;
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this._screenSelectors[Main.layoutManager.primaryIndex].checked = true;
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}
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}
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async open() {
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async open(mode = UIMode.SCREENSHOT) {
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if (this._openingCoroutineInProgress)
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if (this._openingCoroutineInProgress)
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return;
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return;
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if (this._screencastInProgress)
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if (this._screencastInProgress)
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return;
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return;
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this._castButton.checked = mode === UIMode.SCREENCAST;
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if (!this.visible) {
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if (!this.visible) {
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// Screenshot UI is opening from completely closed state
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// Screenshot UI is opening from completely closed state
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// (rather than opening back from in process of closing).
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// (rather than opening back from in process of closing).
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