unlockDialog: Move auth prompt and clock to a ShellStack

We will toggle between each other in the next commit, so add
both to a ShellStack.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
This commit is contained in:
Georges Basile Stavracas Neto 2019-11-29 14:36:01 -03:00 committed by Florian Müllner
parent f02313c1c6
commit b59c9c6946

View File

@ -331,19 +331,19 @@ class UnlockDialogClock extends St.BoxLayout {
var UnlockDialogLayout = GObject.registerClass( var UnlockDialogLayout = GObject.registerClass(
class UnlockDialogLayout extends Clutter.LayoutManager { class UnlockDialogLayout extends Clutter.LayoutManager {
_init(authBox, notifications) { _init(stack, notifications) {
super._init(); super._init();
this._authBox = authBox; this._stack = stack;
this._notifications = notifications; this._notifications = notifications;
} }
vfunc_get_preferred_width(container, forHeight) { vfunc_get_preferred_width(container, forHeight) {
return this._authBox.get_preferred_width(forHeight); return this._stack.get_preferred_width(forHeight);
} }
vfunc_get_preferred_height(container, forWidth) { vfunc_get_preferred_height(container, forWidth) {
return this._authBox.get_preferred_height(forWidth); return this._stack.get_preferred_height(forWidth);
} }
vfunc_allocate(container, box, flags) { vfunc_allocate(container, box, flags) {
@ -352,13 +352,13 @@ class UnlockDialogLayout extends Clutter.LayoutManager {
let tenthOfHeight = height / 10.0; let tenthOfHeight = height / 10.0;
let thirdOfHeight = height / 3.0; let thirdOfHeight = height / 3.0;
let [, , authBoxWidth, authBoxHeight] = let [, , stackWidth, stackHeight] =
this._authBox.get_preferred_size(); this._stack.get_preferred_size();
let [, , notificationsWidth, notificationsHeight] = let [, , notificationsWidth, notificationsHeight] =
this._notifications.get_preferred_size(); this._notifications.get_preferred_size();
let columnWidth = Math.max(authBoxWidth, notificationsWidth); let columnWidth = Math.max(stackWidth, notificationsWidth);
let columnX1 = Math.floor((width - columnWidth) / 2.0); let columnX1 = Math.floor((width - columnWidth) / 2.0);
let actorBox = new Clutter.ActorBox(); let actorBox = new Clutter.ActorBox();
@ -366,7 +366,7 @@ class UnlockDialogLayout extends Clutter.LayoutManager {
// Notifications // Notifications
let maxNotificationsHeight = Math.min( let maxNotificationsHeight = Math.min(
notificationsHeight, notificationsHeight,
height - tenthOfHeight - authBoxHeight); height - tenthOfHeight - stackHeight);
actorBox.x1 = columnX1; actorBox.x1 = columnX1;
actorBox.y1 = height - maxNotificationsHeight; actorBox.y1 = height - maxNotificationsHeight;
@ -376,16 +376,16 @@ class UnlockDialogLayout extends Clutter.LayoutManager {
this._notifications.allocate(actorBox, flags); this._notifications.allocate(actorBox, flags);
// Authentication Box // Authentication Box
let authBoxY = Math.min( let stackY = Math.min(
thirdOfHeight, thirdOfHeight,
height - authBoxHeight - maxNotificationsHeight); height - stackHeight - maxNotificationsHeight);
actorBox.x1 = columnX1; actorBox.x1 = columnX1;
actorBox.y1 = authBoxY; actorBox.y1 = stackY;
actorBox.x2 = columnX1 + columnWidth; actorBox.x2 = columnX1 + columnWidth;
actorBox.y2 = authBoxY + authBoxHeight; actorBox.y2 = stackY + stackHeight;
this._authBox.allocate(actorBox, flags); this._stack.allocate(actorBox, flags);
} }
}); });
@ -418,10 +418,14 @@ var UnlockDialog = GObject.registerClass({
this._userName = GLib.get_user_name(); this._userName = GLib.get_user_name();
this._user = this._userManager.get_user(this._userName); this._user = this._userManager.get_user(this._userName);
// Authentication & Clock stack
let stack = new Shell.Stack();
this._promptBox = new St.BoxLayout({ vertical: true }); this._promptBox = new St.BoxLayout({ vertical: true });
stack.add_child(this._promptBox);
this._clock = new Clock(); this._clock = new Clock();
this._promptBox.add_child(this._clock); stack.add_child(this._clock);
this._authPrompt = new AuthPrompt.AuthPrompt(new Gdm.Client(), AuthPrompt.AuthPromptMode.UNLOCK_ONLY); this._authPrompt = new AuthPrompt.AuthPrompt(new Gdm.Client(), AuthPrompt.AuthPromptMode.UNLOCK_ONLY);
this._authPrompt.connect('failed', this._fail.bind(this)); this._authPrompt.connect('failed', this._fail.bind(this));
@ -459,10 +463,10 @@ var UnlockDialog = GObject.registerClass({
// Main Box // Main Box
let mainBox = new Clutter.Actor(); let mainBox = new Clutter.Actor();
mainBox.add_constraint(new Layout.MonitorConstraint({ primary: true })); mainBox.add_constraint(new Layout.MonitorConstraint({ primary: true }));
mainBox.add_child(this._promptBox); mainBox.add_child(stack);
mainBox.add_child(this._notificationsBox); mainBox.add_child(this._notificationsBox);
mainBox.layout_manager = new UnlockDialogLayout( mainBox.layout_manager = new UnlockDialogLayout(
this._promptBox, stack,
this._notificationsBox); this._notificationsBox);
this.add_child(mainBox); this.add_child(mainBox);