blur-effect: Add some more documentation about performance

Explicitly mention that this effect works best for large blur radii and
can be slow if the blurred actor/image is large and not being scaled.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991
This commit is contained in:
Jonas Dreßler 2020-02-10 15:21:29 +01:00 committed by Georges Basile Stavracas Neto
parent 463dcc6b93
commit b4d491a4d2

View File

@ -42,7 +42,9 @@
* # Optimizations
*
* There are a number of optimizations in place to make this blur implementation
* real-time.
* real-time. All in all, the implementation performs best when using large
* blur-radii that allow downscaling the texture to smaller sizes, at small
* radii where no downscaling is possible this can easily halve the framerate.
*
* ## Multipass
*