workspace: Don't restrict title width to window preview
Now that only one window title is visible at any time, it no longer matters if a title extends into other window previews, so we can always show the full title. https://bugzilla.gnome.org/show_bug.cgi?id=783953
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@ -538,24 +538,13 @@ var WindowOverlay = new Lang.Class({
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else
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else
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button.set_position(Math.floor(buttonX), Math.floor(buttonY));
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button.set_position(Math.floor(buttonX), Math.floor(buttonY));
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// Clutter.Actor.get_preferred_width() will return the fixed width if one
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let titleX = cloneX + (cloneWidth - title.width) / 2;
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// is set, so we need to reset the width by calling set_width(-1), to forward
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// the call down to StLabel.
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// We also need to save and restore the current width, otherwise the animation
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// starts from the wrong point.
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let prevTitleWidth = title.width;
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title.set_width(-1);
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let [titleMinWidth, titleNatWidth] = title.get_preferred_width(-1);
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let titleWidth = Math.max(titleMinWidth, Math.min(titleNatWidth, cloneWidth));
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title.width = prevTitleWidth;
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let titleX = cloneX + (cloneWidth - titleWidth) / 2;
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let titleY = cloneY + cloneHeight - (title.height - this.borderSize) / 2;
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let titleY = cloneY + cloneHeight - (title.height - this.borderSize) / 2;
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if (animate)
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if (animate) {
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this._animateOverlayActor(title, Math.floor(titleX), Math.floor(titleY), titleWidth);
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this._animateOverlayActor(title, Math.floor(titleX), Math.floor(titleY), title.width);
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else {
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} else {
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title.width = titleWidth;
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title.width = title.width;
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title.set_position(Math.floor(titleX), Math.floor(titleY));
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title.set_position(Math.floor(titleX), Math.floor(titleY));
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}
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}
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