screenshot: Make captureScreenshot async

Now that it's split out and has no implicit arguments we can convert it
to be a proper async function.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2105>
This commit is contained in:
Ivan Molodetskikh 2022-02-09 14:31:31 +03:00 committed by Marge Bot
parent 907377ec40
commit b2fd93f3da

View File

@ -1702,7 +1702,7 @@ var ScreenshotUI = GObject.registerClass({
y: this._cursor.y * this._scale,
scale: this._cursorScale,
}
);
).catch(e => logError(e, 'Error capturing screenshot'));
} else if (this._windowButton.checked) {
const window =
this._windowSelectors.flatMap(selector => selector.windows())
@ -1730,7 +1730,7 @@ var ScreenshotUI = GObject.registerClass({
y: window.cursorPoint.y * window.bufferScale,
scale: this._cursorScale,
}
);
).catch(e => logError(e, 'Error capturing screenshot'));
}
}
@ -2115,7 +2115,7 @@ function _storeScreenshot(bytes, pixbuf) {
* @param {number} cursor.y - The cursor y coordinate.
* @param {number} cursor.scale - The cursor texture scale.
*/
function captureScreenshot(texture, geometry, scale, cursor) {
async function captureScreenshot(texture, geometry, scale, cursor) {
const stream = Gio.MemoryOutputStream.new_resizable();
const [x, y, w, h] = geometry ?? [0, 0, -1, -1];
if (cursor === null)
@ -2124,18 +2124,16 @@ function captureScreenshot(texture, geometry, scale, cursor) {
global.display.get_sound_player().play_from_theme(
'screen-capture', _('Screenshot taken'), null);
Shell.Screenshot.composite_to_stream(
const pixbuf = await Shell.Screenshot.composite_to_stream(
texture,
x, y, w, h,
scale,
cursor.texture, cursor.x, cursor.y, cursor.scale,
stream
).then(pixbuf => {
);
stream.close(null);
_storeScreenshot(stream.steal_as_bytes(), pixbuf);
}).catch(err => {
logError(err, 'Error capturing screenshot');
});
}
/**