overview, workspacesView: Use ThumbnailsBox for independent workspace thumbnails
Both WorkspacesDisplay and ThumbnailsBox need to know when windows have been restacked. Instead of each tracking changes on their own or trying to call each other, have the overview keep track and do the calculations, emitting a signal with the result. https://bugzilla.gnome.org/show_bug.cgi?id=682050
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cf08745f6c
commit
b250a72fcf
@ -624,10 +624,6 @@ StScrollBar StButton#vhandle:active {
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spacing: 25px;
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}
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.workspace-controls {
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visible-width: 32px; /* Amount visible before hovering */
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}
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.workspace-thumbnails-background {
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border: 1px solid rgba(128, 128, 128, 0.4);
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border-right: 0px;
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@ -183,6 +183,8 @@ const Overview = new Lang.Class({
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Main.xdndHandler.connect('drag-begin', Lang.bind(this, this._onDragBegin));
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Main.xdndHandler.connect('drag-end', Lang.bind(this, this._onDragEnd));
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global.screen.connect('restacked', Lang.bind(this, this._onRestacked));
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this._windowSwitchTimeoutId = 0;
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this._windowSwitchTimestamp = 0;
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this._lastActiveWorkspaceIndex = -1;
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@ -246,6 +248,9 @@ const Overview = new Lang.Class({
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this._dash.showAppsButton);
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this._group.add_actor(this._viewSelector.actor);
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this._thumbnailsBox = new WorkspaceThumbnail.ThumbnailsBox();
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this._group.add_actor(this._thumbnailsBox.actor);
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// Add our same-line elements after the search entry
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this._overview.add_actor(this._group);
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@ -390,6 +395,18 @@ const Overview = new Lang.Class({
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this._coverPane.set_size(primary.width, contentHeight);
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},
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_onRestacked: function() {
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let stack = global.get_window_actors();
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let stackIndices = {};
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for (let i = 0; i < stack.length; i++) {
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// Use the stable sequence for an integer to use as a hash key
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stackIndices[stack[i].get_meta_window().get_stable_sequence()] = i;
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}
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this.emit('sync-window-stacking', stackIndices);
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},
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//// Public methods ////
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beginItemDrag: function(source) {
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@ -746,6 +746,9 @@ const ThumbnailsBox = new Lang.Class({
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this._nWorkspacesNotifyId =
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global.screen.connect('notify::n-workspaces',
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Lang.bind(this, this._workspacesChanged));
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this._syncStackingId =
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Main.overview.connect('sync-window-stacking',
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Lang.bind(this, this._syncStacking));
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this._targetScale = 0;
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this._scale = 0;
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@ -785,6 +788,10 @@ const ThumbnailsBox = new Lang.Class({
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global.screen.disconnect(this._nWorkspacesNotifyId);
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this._nWorkspacesNotifyId = 0;
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}
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if (this._syncStackingId > 0) {
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Main.overview.disconnect(this._syncStackingId);
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this._syncStackingId = 0;
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}
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for (let w = 0; w < this._thumbnails.length; w++)
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this._thumbnails[w].destroy();
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@ -906,7 +913,7 @@ const ThumbnailsBox = new Lang.Class({
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this._queueUpdateStates();
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},
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syncStacking: function(stackIndices) {
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_syncStacking: function(actor, stackIndices) {
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for (let i = 0; i < this._thumbnails.length; i++)
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this._thumbnails[i].syncStacking(stackIndices);
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},
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@ -23,8 +23,6 @@ const MAX_WORKSPACES = 16;
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const OVERRIDE_SCHEMA = 'org.gnome.shell.overrides';
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const CONTROLS_POP_IN_TIME = 0.1;
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const WorkspacesView = new Lang.Class({
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Name: 'WorkspacesView',
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@ -439,9 +437,7 @@ const WorkspacesDisplay = new Lang.Class({
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_init: function() {
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this.actor = new Shell.GenericContainer();
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this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
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this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
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this.actor.connect('allocate', Lang.bind(this, this._allocate));
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this.actor.connect('allocate', Lang.bind(this, this._updateWorkspacesGeometry));
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this.actor.connect('parent-set', Lang.bind(this, this._parentSet));
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this.actor.set_clip_to_allocation(true);
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@ -472,23 +468,8 @@ const WorkspacesDisplay = new Lang.Class({
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Main.overview.addAction(panAction);
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this.actor.bind_property('mapped', panAction, 'enabled', GObject.BindingFlags.SYNC_CREATE);
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let controls = new St.Bin({ style_class: 'workspace-controls',
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request_mode: Clutter.RequestMode.WIDTH_FOR_HEIGHT,
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y_align: St.Align.START,
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y_fill: true });
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this._controls = controls;
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this.actor.add_actor(controls);
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controls.reactive = true;
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controls.track_hover = true;
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controls.connect('notify::hover',
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Lang.bind(this, this._onControlsHoverChanged));
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this._primaryIndex = Main.layoutManager.primaryIndex;
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this._thumbnailsBox = new WorkspaceThumbnail.ThumbnailsBox();
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controls.add_actor(this._thumbnailsBox.actor);
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this._workspacesViews = null;
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this._primaryScrollAdjustment = null;
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@ -501,26 +482,6 @@ const WorkspacesDisplay = new Lang.Class({
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this._inDrag = false;
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this._cancelledDrag = false;
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this._controlsInitiallyHovered = false;
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this._alwaysZoomOut = false;
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this._zoomOut = false;
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this._zoomFraction = 0;
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this._updateAlwaysZoom();
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// If we stop hiding the overview on layout changes, we will need to
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// update the _workspacesViews here
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Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._updateAlwaysZoom));
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Main.xdndHandler.connect('drag-begin', Lang.bind(this, function(){
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this._alwaysZoomOut = true;
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}));
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Main.xdndHandler.connect('drag-end', Lang.bind(this, function(){
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this._alwaysZoomOut = false;
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this._updateAlwaysZoom();
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}));
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global.screen.connect('notify::n-workspaces',
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Lang.bind(this, this._workspacesChanged));
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@ -545,30 +506,10 @@ const WorkspacesDisplay = new Lang.Class({
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},
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show: function() {
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if(!this._alwaysZoomOut) {
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let [mouseX, mouseY] = global.get_pointer();
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let [x, y] = this._controls.get_transformed_position();
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let [width, height] = this._controls.get_transformed_size();
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let visibleWidth = this._controls.get_theme_node().get_length('visible-width');
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let rtl = (Clutter.get_default_text_direction () == Clutter.TextDirection.RTL);
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if(rtl)
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x = x + width - visibleWidth;
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if(mouseX > x - 0.5 && mouseX < x + visibleWidth + 0.5 &&
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mouseY > y - 0.5 && mouseY < y + height + 0.5)
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this._controlsInitiallyHovered = true;
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}
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this._zoomOut = this._alwaysZoomOut;
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this._zoomFraction = this._alwaysZoomOut ? 1 : 0;
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this._updateZoom();
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this._controls.show();
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this._thumbnailsBox.show();
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this._updateWorkspacesViews();
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this._restackedNotifyId =
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global.screen.connect('restacked',
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Main.overview.connect('sync-window-stacking',
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Lang.bind(this, this._onRestacked));
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if (this._itemDragBeginId == 0)
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@ -589,8 +530,6 @@ const WorkspacesDisplay = new Lang.Class({
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if (this._windowDragEndId == 0)
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this._windowDragEndId = Main.overview.connect('window-drag-end',
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Lang.bind(this, this._dragEnd));
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this._onRestacked();
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},
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zoomFromOverview: function() {
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@ -600,14 +539,8 @@ const WorkspacesDisplay = new Lang.Class({
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},
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hide: function() {
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this._controls.hide();
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this._thumbnailsBox.hide();
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if (!this._alwaysZoomOut)
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this.zoomFraction = 0;
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if (this._restackedNotifyId > 0){
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global.screen.disconnect(this._restackedNotifyId);
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Main.overview.disconnect(this._restackedNotifyId);
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this._restackedNotifyId = 0;
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}
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if (this._itemDragBeginId > 0) {
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@ -723,76 +656,6 @@ const WorkspacesDisplay = new Lang.Class({
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return this._getPrimaryView().getActiveWorkspace().hasMaximizedWindows();
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},
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// zoomFraction property allows us to tween the controls sliding in and out
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set zoomFraction(fraction) {
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this._zoomFraction = fraction;
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this.actor.queue_relayout();
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},
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get zoomFraction() {
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return this._zoomFraction;
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},
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_updateAlwaysZoom: function() {
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// Always show the pager if workspaces are actually used,
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// e.g. there are windows on more than one
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this._alwaysZoomOut = global.screen.n_workspaces > 2;
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if (this._alwaysZoomOut)
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return;
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let monitors = Main.layoutManager.monitors;
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let primary = Main.layoutManager.primaryMonitor;
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/* Look for any monitor to the right of the primary, if there is
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* one, we always keep zoom out, otherwise its hard to reach
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* the thumbnail area without passing into the next monitor. */
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for (let i = 0; i < monitors.length; i++) {
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if (monitors[i].x >= primary.x + primary.width) {
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this._alwaysZoomOut = true;
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break;
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}
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}
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},
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_getPreferredWidth: function (actor, forHeight, alloc) {
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// pass through the call in case the child needs it, but report 0x0
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this._controls.get_preferred_width(forHeight);
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},
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_getPreferredHeight: function (actor, forWidth, alloc) {
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// pass through the call in case the child needs it, but report 0x0
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this._controls.get_preferred_height(forWidth);
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},
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_allocate: function (actor, box, flags) {
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let childBox = new Clutter.ActorBox();
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let totalWidth = box.x2 - box.x1;
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// width of the controls
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let [controlsMin, controlsNatural] = this._controls.get_preferred_width(box.y2 - box.y1);
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// Amount of space on the screen we reserve for the visible control
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let controlsVisible = this._controls.get_theme_node().get_length('visible-width');
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let controlsReserved = controlsVisible * (1 - this._zoomFraction) + controlsNatural * this._zoomFraction;
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let rtl = (Clutter.get_default_text_direction () == Clutter.TextDirection.RTL);
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if (rtl) {
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childBox.x2 = controlsReserved;
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childBox.x1 = childBox.x2 - controlsNatural;
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} else {
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childBox.x1 = totalWidth - controlsReserved;
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childBox.x2 = childBox.x1 + controlsNatural;
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}
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childBox.y1 = 0;
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childBox.y2 = box.y2- box.y1;
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this._controls.allocate(childBox, flags);
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this._updateWorkspacesGeometry();
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},
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_parentSet: function(actor, oldParent) {
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if (oldParent && this._notifyOpacityId)
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oldParent.disconnect(this._notifyOpacityId);
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@ -829,24 +692,19 @@ const WorkspacesDisplay = new Lang.Class({
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let width = fullWidth;
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let height = fullHeight;
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let [controlsMin, controlsNatural] = this._controls.get_preferred_width(height);
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let controlsVisible = this._controls.get_theme_node().get_length('visible-width');
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let [x, y] = this.actor.get_transformed_position();
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let rtl = (Clutter.get_default_text_direction () == Clutter.TextDirection.RTL);
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let clipWidth = width - controlsVisible;
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let clipWidth = width;
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let clipHeight = fullHeight;
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let clipX = rtl ? x + controlsVisible : x;
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let clipX = x;
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let clipY = y + (fullHeight - clipHeight) / 2;
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let overviewSpacing = Main.overview._spacing;
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let widthAdjust = this._zoomOut ? controlsNatural : controlsVisible;
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widthAdjust += overviewSpacing;
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width -= widthAdjust;
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width -= overviewSpacing;
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if (rtl)
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x += widthAdjust;
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x += overviewSpacing;
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let monitors = Main.layoutManager.monitors;
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let m = 0;
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@ -870,25 +728,12 @@ const WorkspacesDisplay = new Lang.Class({
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}
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},
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_onRestacked: function() {
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let stack = global.get_window_actors();
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let stackIndices = {};
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for (let i = 0; i < stack.length; i++) {
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// Use the stable sequence for an integer to use as a hash key
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stackIndices[stack[i].get_meta_window().get_stable_sequence()] = i;
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}
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_onRestacked: function(actor, stackIndices) {
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for (let i = 0; i < this._workspacesViews.length; i++)
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this._workspacesViews[i].syncStacking(stackIndices);
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this._thumbnailsBox.syncStacking(stackIndices);
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},
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_workspacesChanged: function() {
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this._updateAlwaysZoom();
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this._updateZoom();
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if (this._workspacesViews == null)
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return;
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@ -942,35 +787,6 @@ const WorkspacesDisplay = new Lang.Class({
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newNumWorkspaces);
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},
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_updateZoom : function() {
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if (Main.overview.animationInProgress)
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return;
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let shouldZoom = this._alwaysZoomOut || this._controls.hover;
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if (shouldZoom != this._zoomOut) {
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this._zoomOut = shouldZoom;
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this._updateWorkspacesGeometry();
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if (!this._workspacesViews)
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return;
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Tweener.addTween(this,
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{ zoomFraction: this._zoomOut ? 1 : 0,
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time: WORKSPACE_SWITCH_TIME,
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transition: 'easeOutQuad' });
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for (let i = 0; i < this._workspacesViews.length; i++)
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this._workspacesViews[i].updateWindowPositions();
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}
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},
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_onControlsHoverChanged: function() {
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if(!this._controls.hover)
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this._controlsInitiallyHovered = false;
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if(!this._controlsInitiallyHovered)
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this._updateZoom();
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},
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_dragBegin: function() {
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this._inDrag = true;
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this._cancelledDrag = false;
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@ -986,22 +802,11 @@ const WorkspacesDisplay = new Lang.Class({
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},
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_onDragMotion: function(dragEvent) {
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let controlsHovered = this._controls.contains(dragEvent.targetActor);
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this._controls.set_hover(controlsHovered);
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return DND.DragMotionResult.CONTINUE;
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},
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_dragEnd: function() {
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this._inDrag = false;
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// We do this deferred because drag-end is emitted before dnd.js emits
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// event/leave events that were suppressed during the drag. If we didn't
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// defer this, we'd zoom out then immediately zoom in because of the
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// enter event we received. That would normally be invisible but we
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// might as well avoid it.
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
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Lang.bind(this, this._updateZoom));
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}
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});
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Signals.addSignalMethods(WorkspacesDisplay.prototype);
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Block a user