New workspace switcher popup
Replace the current workspace switcher popup (which is still the old metacity popup), with a clutter based one, which fits better into the overall shell design. https://bugzilla.gnome.org/show_bug.cgi?id=609187
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@ -7,6 +7,7 @@ const Meta = imports.gi.Meta;
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const Shell = imports.gi.Shell;
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const AltTab = imports.ui.altTab;
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const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
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const Main = imports.ui.main;
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const Tweener = imports.ui.tweener;
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@ -42,6 +43,17 @@ WindowManager.prototype = {
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shellwm.takeover_keybinding('switch_windows');
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shellwm.connect('keybinding::switch_windows', Lang.bind(this, this._startAppSwitcher));
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this._workspaceSwitcherPopup = null;
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shellwm.takeover_keybinding('switch_to_workspace_left');
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shellwm.takeover_keybinding('switch_to_workspace_right');
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shellwm.takeover_keybinding('switch_to_workspace_up');
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shellwm.takeover_keybinding('switch_to_workspace_down');
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shellwm.connect('keybinding::switch_to_workspace_left', Lang.bind(this, this._showWorkspaceSwitcher));
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shellwm.connect('keybinding::switch_to_workspace_right', Lang.bind(this, this._showWorkspaceSwitcher));
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shellwm.connect('keybinding::switch_to_workspace_up', Lang.bind(this, this._showWorkspaceSwitcher));
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shellwm.connect('keybinding::switch_to_workspace_down', Lang.bind(this, this._showWorkspaceSwitcher));
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},
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_shouldAnimate : function(actor) {
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@ -277,9 +289,45 @@ WindowManager.prototype = {
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},
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_startAppSwitcher : function(shellwm, binding, window, backwards) {
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/* prevent a corner case where both popups show up at once */
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if (this._workspaceSwitcherPopup != null)
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this._workspaceSwitcherPopup.actor.hide();
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let tabPopup = new AltTab.AltTabPopup();
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if (!tabPopup.show(backwards))
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tabPopup.destroy();
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},
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_showWorkspaceSwitcher : function(shellwm, binding, window, backwards) {
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/* We don't support this kind of layout */
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if (binding == "switch_to_workspace_up" || binding == "switch_to_workspace_down")
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return;
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if (global.screen.n_workspaces == 1)
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return;
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if (this._workspaceSwitcherPopup == null)
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this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
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let activeWorkspaceIndex = global.screen.get_active_workspace_index();
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if (binding == "switch_to_workspace_left") {
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if (activeWorkspaceIndex > 0) {
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global.screen.get_workspace_by_index(activeWorkspaceIndex - 1).activate(global.get_current_time());
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this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.LEFT, activeWorkspaceIndex - 1);
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}
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else
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this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.LEFT, activeWorkspaceIndex);
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}
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if (binding == "switch_to_workspace_right") {
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if (activeWorkspaceIndex < global.screen.n_workspaces - 1) {
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global.screen.get_workspace_by_index(activeWorkspaceIndex + 1).activate(global.get_current_time());
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this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.RIGHT, activeWorkspaceIndex + 1);
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}
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else
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this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.RIGHT, activeWorkspaceIndex);
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}
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}
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};
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100
js/ui/workspaceSwitcherPopup.js
Normal file
100
js/ui/workspaceSwitcherPopup.js
Normal file
@ -0,0 +1,100 @@
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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Clutter = imports.gi.Clutter;
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const Lang = imports.lang;
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const Mainloop = imports.mainloop;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const Tweener = imports.ui.tweener;
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const ANIMATION_TIME = 0.075;
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const DISPLAY_TIMEOUT = 600;
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const LEFT = -1;
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const RIGHT = 1;
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function WorkspaceSwitcherPopup() {
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this._init();
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}
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WorkspaceSwitcherPopup.prototype = {
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_init : function() {
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this.actor = new Clutter.Group({ reactive: true,
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x: 0,
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y: 0,
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width: global.screen_width,
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height: global.screen_height });
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global.stage.add_actor(this.actor);
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this._container = new St.BoxLayout({ style_class: "workspace-switcher-container" });
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this._list = new St.BoxLayout({ style_class: "workspace-switcher" });
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this._redraw();
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this._container.add(this._list);
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this.actor.add_actor(this._container);
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this._position();
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this.actor.show();
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this._timeoutId = Mainloop.timeout_add(DISPLAY_TIMEOUT, Lang.bind(this, this._onTimeout));
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},
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_redraw : function(direction, activeWorkspaceIndex) {
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this._list.destroy_children();
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for (let i = 0; i < global.screen.n_workspaces; i++) {
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let indicator = null;
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if (i == activeWorkspaceIndex && direction == LEFT)
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indicator = new St.Bin({ style_class: 'ws-switcher-active-left' });
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else if(i == activeWorkspaceIndex && direction == RIGHT)
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indicator = new St.Bin({ style_class: 'ws-switcher-active-right' });
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else
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indicator = new St.Bin({ style_class: 'ws-switcher-box' });
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this._list.add(indicator);
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if (i < global.screen.n_workspaces - 1) {
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let spacer = new St.Bin({ style_class: 'ws-switcher-spacer' });
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this._list.add(spacer);
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}
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}
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},
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_position: function() {
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let focus = global.get_focus_monitor();
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this._container.x = focus.x + Math.floor((focus.width - this._container.width) / 2);
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this._container.y = focus.y + Math.floor((focus.height - this._container.height) / 2);
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},
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_show : function() {
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Tweener.addTween(this._container, { opacity: 255,
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time: ANIMATION_TIME,
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transition: "easeOutQuad"
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});
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this._position();
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this.actor.show();
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},
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display : function(direction, activeWorkspaceIndex) {
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this._redraw(direction, activeWorkspaceIndex);
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if (this._timeoutId != 0)
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Mainloop.source_remove(this._timeoutId);
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this._timeoutId = Mainloop.timeout_add(DISPLAY_TIMEOUT, Lang.bind(this, this._onTimeout));
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this._show();
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},
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_onTimeout : function() {
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Mainloop.source_remove(this._timeoutId);
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this._timeoutId = 0;
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Tweener.addTween(this._container, { opacity: 0.0,
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time: ANIMATION_TIME,
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transition: "easeOutQuad",
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onComplete: function() { this.actor.hide() },
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onCompleteScope: this
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});
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}
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};
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