Adopt EventEmitter class instead of injecting Signal methods
Introduce a new class, EventEmitter, which implements signal handling for pure JavaScript classes. EventEmitter still utilizes GJS' addSignalMethods internally. EventEmitter allows static typechecking to understand the structure of event-emitting JS classes and makes creating child classes simpler. The name 'EventEmitter' mirrors a common name for this pattern in Node and in JS libraries. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2043>
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@ -1,13 +1,16 @@
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported XdndHandler */
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const { Clutter } = imports.gi;
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const Signals = imports.signals;
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const Signals = imports.misc.signals;
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const DND = imports.ui.dnd;
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const Main = imports.ui.main;
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var XdndHandler = class {
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var XdndHandler = class extends Signals.EventEmitter {
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constructor() {
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super();
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// Used to display a clone of the cursor window when the
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// window group is hidden (like it happens in the overview)
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this._cursorWindowClone = null;
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@ -111,4 +114,3 @@ var XdndHandler = class {
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}
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}
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};
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Signals.addSignalMethods(XdndHandler.prototype);
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