Adopt EventEmitter class instead of injecting Signal methods

Introduce a new class, EventEmitter, which implements signal
handling for pure JavaScript classes. EventEmitter still
utilizes GJS' addSignalMethods internally.

EventEmitter allows static typechecking to understand the
structure of event-emitting JS classes and makes creating
child classes simpler.

The name 'EventEmitter' mirrors a common name for this pattern
in Node and in JS libraries.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2043>
This commit is contained in:
Evan Welsh
2022-07-04 18:30:44 -04:00
parent 9e30afe678
commit a88e59c1a8
39 changed files with 204 additions and 169 deletions

View File

@ -2,7 +2,7 @@
/* exported addDragMonitor, removeDragMonitor, makeDraggable */
const { Clutter, GLib, Meta, Shell, St } = imports.gi;
const Signals = imports.signals;
const Signals = imports.misc.signals;
const Main = imports.ui.main;
const Params = imports.misc.params;
@ -78,8 +78,10 @@ function removeDragMonitor(monitor) {
}
}
var _Draggable = class _Draggable {
var _Draggable = class _Draggable extends Signals.EventEmitter {
constructor(actor, params) {
super();
params = Params.parse(params, {
manualMode: false,
timeoutThreshold: 0,
@ -801,7 +803,6 @@ var _Draggable = class _Draggable {
currentDraggable = null;
}
};
Signals.addSignalMethods(_Draggable.prototype);
/**
* makeDraggable: