Add symbolic icons to TextureCache's load_icon_name()

Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or
DOCUMENT. The first will look for a symbolic equivalent, the second
looks for a full-color version (and does fallback, eg, from
"drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do
full-color icons without fallback (as specified by the icon spec).

And update various callers to use the right flags.

Based on a patch from Matt Novenstern.

https://bugzilla.gnome.org/show_bug.cgi?id=621311
This commit is contained in:
Dan Winship
2010-09-16 11:04:51 -04:00
parent 4b781ae7e6
commit a6e4bab990
10 changed files with 86 additions and 21 deletions

View File

@ -61,7 +61,7 @@ SystemStatusButton.prototype = {
this._iconName = iconName;
if (this._iconActor)
this._iconActor.destroy();
this._iconActor = St.TextureCache.get_default().load_icon_name(this._iconName, 24);
this._iconActor = St.TextureCache.get_default().load_icon_name(this._iconName, St.IconType.SYMBOLIC, 24);
this.actor.set_child(this._iconActor);
},