Add symbolic icons to TextureCache's load_icon_name()
Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or DOCUMENT. The first will look for a symbolic equivalent, the second looks for a full-color version (and does fallback, eg, from "drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do full-color icons without fallback (as specified by the icon spec). And update various callers to use the right flags. Based on a patch from Matt Novenstern. https://bugzilla.gnome.org/show_bug.cgi?id=621311
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@ -61,7 +61,7 @@ SystemStatusButton.prototype = {
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this._iconName = iconName;
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if (this._iconActor)
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this._iconActor.destroy();
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this._iconActor = St.TextureCache.get_default().load_icon_name(this._iconName, 24);
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this._iconActor = St.TextureCache.get_default().load_icon_name(this._iconName, St.IconType.SYMBOLIC, 24);
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this.actor.set_child(this._iconActor);
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},
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