Add symbolic icons to TextureCache's load_icon_name()

Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or
DOCUMENT. The first will look for a symbolic equivalent, the second
looks for a full-color version (and does fallback, eg, from
"drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do
full-color icons without fallback (as specified by the icon spec).

And update various callers to use the right flags.

Based on a patch from Matt Novenstern.

https://bugzilla.gnome.org/show_bug.cgi?id=621311
This commit is contained in:
Dan Winship
2010-09-16 11:04:51 -04:00
parent 4b781ae7e6
commit a6e4bab990
10 changed files with 86 additions and 21 deletions

View File

@ -678,8 +678,9 @@ LookingGlass.prototype = {
let toolbar = new St.BoxLayout({ name: 'Toolbar' });
this.actor.add_actor(toolbar);
let inspectIcon = St.TextureCache.get_default().load_gicon(new Gio.ThemedIcon({ name: 'gtk-color-picker' }),
24);
let inspectIcon = St.TextureCache.get_default().load_icon_name('gtk-color-picker',
St.IconType.SYMBOLIC,
24);
toolbar.add_actor(inspectIcon);
inspectIcon.reactive = true;
inspectIcon.connect('button-press-event', Lang.bind(this, function () {