When in window filtering mode, reset filter before showing window
When we had a filtered set of windows, and want to exit the overview into a particular window, what we do is re-show all the old windows first, but don't reset the scaling on them. This will involve some overlapping, but that's not a big deal because we'll immediately get overlap anyways in the normal case zooming the windows back. https://bugzilla.gnome.org/show_bug.cgi?id=594699
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@ -663,6 +663,7 @@ WellMenu.prototype = {
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_onMenuButtonRelease: function (actor, event) {
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let clone = this._findWindowCloneForActor(event.get_source());
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if (clone) {
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this.didActivateWindow = true;
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Main.overview.activateWindow(clone.metaWindow, event.get_time());
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}
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},
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@ -707,6 +708,7 @@ WellMenu.prototype = {
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_onWindowActivate: function (actor, child) {
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let metaWindow = child._window;
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this.didActivateWindow = true;
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Main.overview.activateWindow(metaWindow, Clutter.get_current_event_time());
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this.emit('popup', false);
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this.actor.hide();
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@ -854,6 +856,10 @@ RunningWellItem.prototype = {
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this._menu.connect('popup', Lang.bind(this, function (menu, isPoppedUp) {
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let id;
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// If we successfully picked a window, don't reset the workspace
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// state, since picking a window already did that.
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if (!isPoppedUp && menu.didActivateWindow)
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return;
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if (isPoppedUp)
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id = this.appInfo.get_id();
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else
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