Fix up horizontal gradient code and its use
Fix up the comments about the horizontal gradient code and use 8x1 texture instead of 8x8. Make sure the values we assign to the three-stop horizontal gradient require the use of the three stop gradient, with the middle value not being right between the side values.
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committed by
Colin Walters

parent
3b56807e78
commit
9faf161aae
@@ -77,9 +77,9 @@ const STATE_INACTIVE = false;
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// The dash has a slightly transparent blue background with a gradient.
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const DASH_LEFT_COLOR = new Clutter.Color();
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DASH_LEFT_COLOR.from_pixel(0x324c6faa);
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DASH_LEFT_COLOR.from_pixel(0x324c6fbb);
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const DASH_MIDDLE_COLOR = new Clutter.Color();
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DASH_MIDDLE_COLOR.from_pixel(0x324c6fbb);
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DASH_MIDDLE_COLOR.from_pixel(0x324c6faa);
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const DASH_RIGHT_COLOR = new Clutter.Color();
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DASH_RIGHT_COLOR.from_pixel(0x324c6fcc);
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@@ -90,11 +90,11 @@ const DASH_BORDER_WIDTH = 2;
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// The results and details panes have a somewhat transparent blue background with a gradient.
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const PANE_LEFT_COLOR = new Clutter.Color();
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PANE_LEFT_COLOR.from_pixel(0x324c6ff0);
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PANE_LEFT_COLOR.from_pixel(0x324c6ff4);
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const PANE_MIDDLE_COLOR = new Clutter.Color();
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PANE_MIDDLE_COLOR.from_pixel(0x324c6ff4);
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PANE_MIDDLE_COLOR.from_pixel(0x324c6ffa);
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const PANE_RIGHT_COLOR = new Clutter.Color();
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PANE_RIGHT_COLOR.from_pixel(0x324c6ff8);
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PANE_RIGHT_COLOR.from_pixel(0x324c6ff4);
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const SHADOW_COLOR = new Clutter.Color();
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SHADOW_COLOR.from_pixel(0x00000033);
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