keyboard: Make a few functions private

Now that we got rid of the external calls to setCursorLocation(), we can
make that private. animateShow() and animateHide() weren't called from
outside anyway, so let's make those private, too.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
This commit is contained in:
Jonas Dreßler 2021-02-20 12:51:32 +01:00 committed by Marge Bot
parent f3f0396b7e
commit 9f415f1c89

View File

@ -1765,7 +1765,7 @@ var Keyboard = GObject.registerClass({
return; return;
this._relayout(); this._relayout();
this.animateShow(); this._animateShow();
this._setEmojiActive(false); this._setEmojiActive(false);
} }
@ -1792,11 +1792,11 @@ var Keyboard = GObject.registerClass({
if (this._keyboardRequested) if (this._keyboardRequested)
return; return;
this.animateHide(); this._animateHide();
this.setCursorLocation(null); this.setCursorLocation(null);
} }
animateShow() { _animateShow() {
if (this._focusWindow) if (this._focusWindow)
this._animateWindow(this._focusWindow, true); this._animateWindow(this._focusWindow, true);
@ -1824,7 +1824,7 @@ var Keyboard = GObject.registerClass({
keyboardBox.queue_relayout(); keyboardBox.queue_relayout();
} }
animateHide(immediate) { _animateHide(immediate) {
if (this._focusWindow) if (this._focusWindow)
this._animateWindow(this._focusWindow, false); this._animateWindow(this._focusWindow, false);
@ -1869,7 +1869,7 @@ var Keyboard = GObject.registerClass({
gestureCancel() { gestureCancel() {
if (this._gestureInProgress) if (this._gestureInProgress)
this.animateHide(); this._animateHide();
this._gestureInProgress = false; this._gestureInProgress = false;
} }