dash: Replace custom actor with layout manager
We use a custom actor to make sure that the show-apps button remains visible even when there's not enough space to show all icons. We can achieve the same result with much less code, by using a custom BoxLayout layout manager for the icons to override the minimum width. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1592>
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@ -279,65 +279,17 @@ class EmptyDropTargetItem extends DashItemContainer {
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}
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});
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var DashActor = GObject.registerClass(
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class DashActor extends St.Widget {
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const DashIconsLayout = GObject.registerClass(
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class DashIconsLayout extends Clutter.BoxLayout {
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_init() {
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let layout = new Clutter.BoxLayout({ orientation: Clutter.Orientation.HORIZONTAL });
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super._init({
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name: 'dash',
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layout_manager: layout,
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clip_to_allocation: true,
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x_align: Clutter.ActorAlign.CENTER,
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orientation: Clutter.Orientation.HORIZONTAL,
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});
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}
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vfunc_allocate(box) {
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let contentBox = this.get_theme_node().get_content_box(box);
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const availHeight = contentBox.get_height();
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this.set_allocation(box);
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let [appIcons, showAppsButton] = this.get_children();
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const [, showAppsNatWidth] = showAppsButton.get_preferred_width(availHeight);
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const rtl = this.text_direction === Clutter.TextDirection.RTL;
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let childBox = new Clutter.ActorBox();
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childBox.y1 = contentBox.y1;
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childBox.y2 = contentBox.y2;
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if (rtl) {
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childBox.x1 = contentBox.x1 + showAppsNatWidth;
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childBox.x2 = contentBox.x2;
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} else {
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childBox.x1 = contentBox.x1;
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childBox.x2 = contentBox.x2 - showAppsNatWidth;
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}
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appIcons.allocate(childBox);
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if (rtl) {
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childBox.x1 = contentBox.x1;
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childBox.x2 = contentBox.x1 + showAppsNatWidth;
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} else {
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childBox.x1 = contentBox.x2 - showAppsNatWidth;
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childBox.x2 = contentBox.x2;
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}
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showAppsButton.allocate(childBox);
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}
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vfunc_get_preferred_width(forHeight) {
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// We want to request the natural width of all our children
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// as our natural width, so we chain up to StWidget (which
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// then calls BoxLayout), but we only request the showApps
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// button as the minimum size
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const [, natWidth] = super.vfunc_get_preferred_width(forHeight);
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let themeNode = this.get_theme_node();
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const adjustedForHeight = themeNode.adjust_for_height(forHeight);
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let [, showAppsButton] = this.get_children();
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let [minWidth] = showAppsButton.get_preferred_width(adjustedForHeight);
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[minWidth] = themeNode.adjust_preferred_width(minWidth, natWidth);
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return [minWidth, natWidth];
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vfunc_get_preferred_width(container, forHeight) {
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const [, natWidth] = super.vfunc_get_preferred_width(container, forHeight);
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return [0, natWidth];
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}
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});
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@ -345,7 +297,7 @@ const baseIconSizes = [16, 22, 24, 32, 48, 64];
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var Dash = GObject.registerClass({
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Signals: { 'icon-size-changed': {} },
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}, class Dash extends St.Bin {
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}, class Dash extends St.BoxLayout {
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_init() {
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this._maxWidth = -1;
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this.iconSize = 64;
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@ -358,22 +310,29 @@ var Dash = GObject.registerClass({
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this._resetHoverTimeoutId = 0;
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this._labelShowing = false;
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this._container = new DashActor();
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this._box = new St.BoxLayout({ clip_to_allocation: true });
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super._init({
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name: 'dash',
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offscreen_redirect: Clutter.OffscreenRedirect.ALWAYS,
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x_align: Clutter.ActorAlign.CENTER,
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});
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this._box = new St.Widget({
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clip_to_allocation: true,
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layout_manager: new DashIconsLayout(),
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x_expand: true,
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x_align: Clutter.ActorAlign.CENTER,
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});
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this._box._delegate = this;
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this._container.add_actor(this._box);
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this._container.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS);
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this.add_child(this._box);
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this._showAppsIcon = new ShowAppsIcon();
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this._showAppsIcon.show(false);
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this._showAppsIcon.icon.setIconSize(this.iconSize);
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this._hookUpLabel(this._showAppsIcon);
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this.add_child(this._showAppsIcon);
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this.showAppsButton = this._showAppsIcon.toggleButton;
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this._container.add_actor(this._showAppsIcon);
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super._init({ child: this._container });
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this.connect('notify::width', () => {
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if (this._maxWidth !== this.width)
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this._queueRedisplay();
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@ -579,7 +538,7 @@ var Dash = GObject.registerClass({
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if (this._maxWidth === -1)
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return;
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let themeNode = this._container.get_theme_node();
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const themeNode = this.get_theme_node();
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const maxAllocation = new Clutter.ActorBox({
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x1: 0,
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y1: 0,
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