Add support for gdm greeter session
This commit adds GDM session support. It provides a user list that talks to GDM, handles authentication via PAM, etc. It doesn't currently support fingerprint readers and smartcards. https://bugzilla.gnome.org/show_bug.cgi?id=657082
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@@ -71,6 +71,7 @@ let _errorLogStack = [];
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let _startDate;
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let _defaultCssStylesheet = null;
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let _cssStylesheet = null;
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let _gdmCssStylesheet = null;
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let background = null;
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@@ -86,6 +87,17 @@ function _createUserSession() {
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networkAgent = new NetworkAgent.NetworkAgent();
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}
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function _createGDMSession() {
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// We do this this here instead of at the top to prevent GDM
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// related code from getting loaded in normal user sessions
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const LoginDialog = imports.gdm.loginDialog;
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let loginDialog = new LoginDialog.LoginDialog();
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loginDialog.connect('loaded', function() {
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loginDialog.open();
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});
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}
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function _initRecorder() {
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let recorderSettings = new Gio.Settings({ schema: 'org.gnome.shell.recorder' });
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@@ -175,6 +187,7 @@ function start() {
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global.stage.no_clear_hint = true;
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_defaultCssStylesheet = global.datadir + '/theme/gnome-shell.css';
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_gdmCssStylesheet = global.datadir + '/theme/gdm.css';
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loadTheme();
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// Set up stage hierarchy to group all UI actors under one container.
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@@ -197,7 +210,11 @@ function start() {
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keyboard = new Keyboard.Keyboard();
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notificationDaemon = new NotificationDaemon.NotificationDaemon();
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windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
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_createUserSession();
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if (global.session_type == Shell.SessionType.USER)
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_createUserSession();
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else if (global.session_type == Shell.SessionType.GDM)
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_createGDMSession();
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panel.startStatusArea();
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@@ -434,6 +451,9 @@ function loadTheme() {
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let theme = new St.Theme ({ application_stylesheet: cssStylesheet });
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if (global.session_type == Shell.SessionType.GDM)
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theme.load_stylesheet(_gdmCssStylesheet);
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if (previousTheme) {
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let customStylesheets = previousTheme.get_custom_stylesheets();
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