events: Re-use event messages where possible
Destroying and recreating the entire events list on every change is not only wasteful, it also breaks the clear functionality as messages scheduled for removal are replaced with "new" messages after the first message has been removed. Address both issues by keeping track of all messages and re-use them whenever possible. https://gitlab.gnome.org/GNOME/gnome-shell/issues/325
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@ -821,6 +821,8 @@ var EventsSection = new Lang.Class({
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this._desktopSettings.connect('changed', this._reloadEvents.bind(this));
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this._desktopSettings.connect('changed', this._reloadEvents.bind(this));
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this._eventSource = new EmptyEventSource();
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this._eventSource = new EmptyEventSource();
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this._messageById = new Map();
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this.parent();
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this.parent();
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this._title = new St.Button({ style_class: 'events-section-title',
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this._title = new St.Button({ style_class: 'events-section-title',
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@ -875,20 +877,32 @@ var EventsSection = new Lang.Class({
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this._reloading = true;
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this._reloading = true;
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this._list.destroy_all_children();
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let periodBegin = _getBeginningOfDay(this._date);
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let periodBegin = _getBeginningOfDay(this._date);
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let periodEnd = _getEndOfDay(this._date);
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let periodEnd = _getEndOfDay(this._date);
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let events = this._eventSource.getEvents(periodBegin, periodEnd);
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let events = this._eventSource.getEvents(periodBegin, periodEnd);
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let ids = events.map(e => e.id);
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this._messageById.forEach((message, id) => {
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if (ids.includes(id))
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return;
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this._messageById.delete(id);
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this.removeMessage(message);
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});
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for (let i = 0; i < events.length; i++) {
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for (let i = 0; i < events.length; i++) {
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let event = events[i];
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let event = events[i];
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let message = new EventMessage(event, this._date);
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let message = this._messageById.get(event.id);
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if (!message) {
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message = new EventMessage(event, this._date);
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message.connect('close', () => {
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message.connect('close', () => {
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this._ignoreEvent(event);
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this._ignoreEvent(event);
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});
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});
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this._messageById.set(event.id, message);
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this.addMessage(message, false);
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this.addMessage(message, false);
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} else {
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this.moveMessage(message, i, false);
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}
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}
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}
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this._reloading = false;
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this._reloading = false;
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