loginManager: Move UnlockDialog.isSupported() here

With fallback mode dropped, we can no longer rely on gnome-screensaver
to be installed, so we'll have cases where we are unable to lock the
screen. The user menu should not show the "Lock" item in this case,
but as UnlockDialog includes UserMenu, we cannot use the existing check
without creating a circular dependency; move the function to a more
generic place to fix.

https://bugzilla.gnome.org/show_bug.cgi?id=693403
This commit is contained in:
Florian Müllner
2013-03-04 19:20:12 +01:00
parent 5bcead5b5c
commit 9a83662a18
3 changed files with 31 additions and 31 deletions

View File

@ -24,6 +24,7 @@ const Panel = imports.ui.panel;
const Params = imports.misc.params;
const RunDialog = imports.ui.runDialog;
const Layout = imports.ui.layout;
const LoginManager = imports.misc.loginManager;
const LookingGlass = imports.ui.lookingGlass;
const NotificationDaemon = imports.ui.notificationDaemon;
const WindowAttentionHandler = imports.ui.windowAttentionHandler;
@ -32,7 +33,6 @@ const Scripting = imports.ui.scripting;
const SessionMode = imports.ui.sessionMode;
const ShellDBus = imports.ui.shellDBus;
const ShellMountOperation = imports.ui.shellMountOperation;
const UnlockDialog = imports.ui.unlockDialog;
const WindowManager = imports.ui.windowManager;
const Magnifier = imports.ui.magnifier;
const XdndHandler = imports.ui.xdndHandler;
@ -140,7 +140,7 @@ function startSession() {
overview = new Overview.Overview();
wm = new WindowManager.WindowManager();
magnifier = new Magnifier.Magnifier();
if (UnlockDialog.isSupported())
if (LoginManager.canLock())
screenShield = new ScreenShield.ScreenShield();
else
screenShield = new ScreenShield.ScreenShieldFallback();