AppMenuButton: Check input mode only on application focus changes
Bailing out of _sync() early if the application lost keyboard focus to the shell can only be done on actual application focus changes. In particular, doing this check on a switch to an empty workspace while the keyboard focus is already on the shell prevents the AppMenuButton from being hidden as it should. https://bugzilla.gnome.org/show_bug.cgi?id=672011
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@ -303,7 +303,7 @@ const AppMenuButton = new Lang.Class({
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let tracker = Shell.WindowTracker.get_default();
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let appSys = Shell.AppSystem.get_default();
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tracker.connect('notify::focus-app', Lang.bind(this, this._sync));
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tracker.connect('notify::focus-app', Lang.bind(this, this._focusAppChanged));
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appSys.connect('app-state-changed', Lang.bind(this, this._onAppStateChanged));
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global.window_manager.connect('switch-workspace', Lang.bind(this, this._sync));
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@ -479,16 +479,9 @@ const AppMenuButton = new Lang.Class({
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this._sync();
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},
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_sync: function() {
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_focusAppChanged: function() {
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let tracker = Shell.WindowTracker.get_default();
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let lastStartedApp = null;
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let workspace = global.screen.get_active_workspace();
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for (let i = 0; i < this._startingApps.length; i++)
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if (this._startingApps[i].is_on_workspace(workspace))
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lastStartedApp = this._startingApps[i];
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let focusedApp = tracker.focus_app;
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if (!focusedApp) {
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// If the app has just lost focus to the panel, pretend
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// nothing happened; otherwise you can't keynav to the
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@ -496,6 +489,17 @@ const AppMenuButton = new Lang.Class({
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if (global.stage_input_mode == Shell.StageInputMode.FOCUSED)
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return;
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}
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this._sync();
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},
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_sync: function() {
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let tracker = Shell.WindowTracker.get_default();
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let focusedApp = tracker.focus_app;
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let lastStartedApp = null;
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let workspace = global.screen.get_active_workspace();
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for (let i = 0; i < this._startingApps.length; i++)
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if (this._startingApps[i].is_on_workspace(workspace))
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lastStartedApp = this._startingApps[i];
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let targetApp = focusedApp != null ? focusedApp : lastStartedApp;
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