workspaceAnimation: Extract WorkspaceGroup

Simplify the code a bit. The workspace group is relatively self-contained,
so split it from the general animation. Reimplement _syncStacking().

This will help a lot later, with workspace strip and multi-monitor support.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1326
This commit is contained in:
Alexander Mikhaylenko 2019-07-04 22:44:15 +05:00
parent 060cbb65f6
commit 95fc8021d2

View File

@ -1,20 +1,95 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported WorkspaceAnimationController */
const { Clutter, Meta, Shell } = imports.gi;
const { Clutter, GObject, Meta, Shell } = imports.gi;
const Main = imports.ui.main;
const SwipeTracker = imports.ui.swipeTracker;
const WINDOW_ANIMATION_TIME = 250;
const WorkspaceGroup = GObject.registerClass(
class WorkspaceGroup extends Clutter.Actor {
_init(workspace, movingWindow) {
super._init();
this._workspace = workspace;
this._movingWindow = movingWindow;
this._windowRecords = [];
this._createWindows();
this.connect('destroy', this._onDestroy.bind(this));
this._restackedId = global.display.connect('restacked',
this._syncStacking.bind(this));
}
_shouldShowWindow(window) {
if (!window.showing_on_its_workspace())
return false;
const isSticky =
window.is_on_all_workspaces() || window === this._movingWindow;
return !isSticky && window.located_on_workspace(this._workspace);
}
_syncStacking() {
const windowActors = global.get_window_actors();
let lastSibling = null;
for (const windowActor of windowActors) {
this.set_child_above_sibling(windowActor, lastSibling);
lastSibling = windowActor;
}
}
_createWindows() {
const windowActors = global.get_window_actors().filter(w =>
this._shouldShowWindow(w.meta_window));
for (const windowActor of windowActors) {
const record = {
windowActor,
parent: windowActor.get_parent(),
};
record.parent.remove_child(windowActor);
this.add_child(windowActor);
windowActor.show();
record.windowDestroyId = windowActor.connect('destroy', () => {
this._windowRecords.splice(this._windowRecords.indexOf(record), 1);
});
this._windowRecords.push(record);
}
}
_removeWindows() {
for (const record of this._windowRecords) {
record.windowActor.disconnect(record.windowDestroyId);
this.remove_child(record.windowActor);
record.parent.add_child(record.windowActor);
if (!this._workspace.active)
record.windowActor.hide();
}
this._windowRecords = [];
}
_onDestroy() {
global.display.disconnect(this._restackedId);
this._removeWindows();
}
});
var WorkspaceAnimationController = class {
constructor() {
this._movingWindow = null;
this._switchData = null;
global.display.connect('restacked', this._syncStacking.bind(this));
Main.overview.connect('showing', () => {
if (this._switchData) {
if (this._switchData.gestureActivated)
@ -34,35 +109,6 @@ var WorkspaceAnimationController = class {
this._swipeTracker = swipeTracker;
}
_syncStacking() {
if (this._switchData === null)
return;
const windows = global.get_window_actors();
let lastCurSibling = null;
const lastDirSibling = [];
for (let i = 0; i < windows.length; i++) {
if (windows[i].get_parent() === this._switchData.curGroup) {
this._switchData.curGroup.set_child_above_sibling(windows[i], lastCurSibling);
lastCurSibling = windows[i];
} else {
for (const dir of Object.values(Meta.MotionDirection)) {
const info = this._switchData.surroundings[dir];
if (!info || windows[i].get_parent() !== info.actor)
continue;
let sibling = lastDirSibling[dir];
if (sibling === undefined)
sibling = null;
info.actor.set_child_above_sibling(windows[i], sibling);
lastDirSibling[dir] = windows[i];
break;
}
}
}
}
_getPositionForDirection(direction, fromWs, toWs) {
let xDest = 0, yDest = 0;
@ -100,13 +146,15 @@ var WorkspaceAnimationController = class {
return;
const wgroup = global.window_group;
const windows = global.get_window_actors();
const workspaceManager = global.workspace_manager;
const curWs = workspaceManager.get_workspace_by_index(from);
const switchData = {};
this._switchData = switchData;
switchData.curGroup = new Clutter.Actor();
switchData.curGroup = new WorkspaceGroup(curWs, this.movingWindow);
switchData.movingWindowBin = new Clutter.Actor();
switchData.windows = [];
switchData.movingWindow = null;
switchData.surroundings = {};
switchData.gestureActivated = false;
switchData.inProgress = false;
@ -117,9 +165,6 @@ var WorkspaceAnimationController = class {
wgroup.add_child(switchData.movingWindowBin);
wgroup.add_child(switchData.container);
const workspaceManager = global.workspace_manager;
const curWs = workspaceManager.get_workspace_by_index(from);
for (const dir of Object.values(Meta.MotionDirection)) {
let ws = null;
@ -134,66 +179,28 @@ var WorkspaceAnimationController = class {
}
const [x, y] = this._getPositionForDirection(dir, curWs, ws);
const info = {
index: ws.index(),
actor: new Clutter.Actor(),
xDest: x,
yDest: y,
};
switchData.surroundings[dir] = info;
switchData.container.add_child(info.actor);
switchData.container.set_child_above_sibling(info.actor, null);
const group = new WorkspaceGroup(ws, this.movingWindow);
switchData.surroundings[dir] = group;
switchData.container.add_child(group);
switchData.container.set_child_above_sibling(group, null);
info.actor.set_position(x, y);
group.set_position(x, y);
}
wgroup.set_child_above_sibling(switchData.movingWindowBin, null);
for (const windowActor of windows) {
const window = windowActor.get_meta_window();
if (this.movingWindow) {
const windowActor = this.movingWindow.get_compositor_private();
if (!window.showing_on_its_workspace())
continue;
if (window.is_on_all_workspaces())
continue;
const record = {
switchData.movingWindow = {
windowActor,
parent: windowActor.get_parent(),
};
if (this.movingWindow && window === this.movingWindow) {
record.parent.remove_child(windowActor);
switchData.movingWindow = record;
switchData.windows.push(switchData.movingWindow);
switchData.movingWindowBin.add_child(windowActor);
} else if (window.get_workspace().index() === from) {
record.parent.remove_child(windowActor);
switchData.windows.push(record);
switchData.curGroup.add_child(windowActor);
} else {
let visible = false;
for (const dir of Object.values(Meta.MotionDirection)) {
const info = switchData.surroundings[dir];
if (!info || info.index !== window.get_workspace().index())
continue;
record.parent.remove_child(windowActor);
switchData.windows.push(record);
info.actor.add_child(windowActor);
visible = true;
break;
}
windowActor.visible = visible;
}
}
for (const record of switchData.windows) {
record.windowDestroyId = record.windowActor.connect('destroy', () => {
switchData.windows.splice(switchData.windows.indexOf(record), 1);
switchData.movingWindow.parent.remove_child(windowActor);
switchData.movingWindowBin.add_child(windowActor);
switchData.movingWindow.windowDestroyId = windowActor.connect('destroy', () => {
switchData.movingWindow = null;
});
}
}
@ -201,14 +208,15 @@ var WorkspaceAnimationController = class {
_finishWorkspaceSwitch(switchData) {
this._switchData = null;
for (const record of switchData.windows) {
if (switchData.movingWindow) {
const record = switchData.movingWindow;
record.windowActor.disconnect(record.windowDestroyId);
switchData.movingWindowBin.remove_child(record.windowActor);
record.parent.add_child(record.windowActor);
if (!record.windowActor.get_meta_window().get_workspace().active)
record.windowActor.hide();
switchData.movingWindow = null;
}
switchData.container.destroy();
switchData.movingWindowBin.destroy();
@ -275,16 +283,16 @@ var WorkspaceAnimationController = class {
baseDistance = global.screen_height;
let direction = this._directionForProgress(-1);
let info = this._switchData.surroundings[direction];
if (info !== null) {
const distance = horiz ? info.xDest : info.yDest;
let group = this._switchData.surroundings[direction];
if (group !== null) {
const distance = horiz ? group.x : group.y;
lower = -Math.abs(distance) / baseDistance;
}
direction = this._directionForProgress(1);
info = this._switchData.surroundings[direction];
if (info !== null) {
const distance = horiz ? info.xDest : info.yDest;
group = this._switchData.surroundings[direction];
if (group !== null) {
const distance = horiz ? group.x : group.y;
upper = Math.abs(distance) / baseDistance;
}
@ -343,10 +351,10 @@ var WorkspaceAnimationController = class {
return;
const direction = this._directionForProgress(progress);
const info = this._switchData.surroundings[direction];
const group = this._switchData.surroundings[direction];
let xPos = 0;
let yPos = 0;
if (info) {
if (group) {
if (global.workspace_manager.layout_rows === -1)
yPos = -Math.round(progress * global.screen_height);
else if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
@ -370,8 +378,8 @@ var WorkspaceAnimationController = class {
if (endProgress !== 0) {
const direction = this._directionForProgress(endProgress);
newWs = activeWorkspace.get_neighbor(direction);
xDest = -this._switchData.surroundings[direction].xDest;
yDest = -this._switchData.surroundings[direction].yDest;
xDest = -this._switchData.surroundings[direction].x;
yDest = -this._switchData.surroundings[direction].y;
}
const switchData = this._switchData;