network: Remove dead code
No class in here has this.carrier as a property. Presumably, this was meant to be this.device.carrier, but since this code is going to be rewritten soon anyway, might as well just junk the never-working code for now. https://bugzilla.gnome.org/show_bug.cgi?id=701954
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@ -316,10 +316,6 @@ const NMDevice = new Lang.Class({
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GObject.Object.prototype.disconnect.call(this.device, this._activeConnectionChangedId);
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GObject.Object.prototype.disconnect.call(this.device, this._activeConnectionChangedId);
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this._stateChangedId = 0;
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this._stateChangedId = 0;
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}
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}
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if (this._carrierChangedId) {
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GObject.Object.prototype.disconnect.call(this.device, this._carrierChangedId);
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this._carrierChangedId = 0;
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}
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if (this._firmwareChangedId) {
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if (this._firmwareChangedId) {
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GObject.Object.prototype.disconnect.call(this.device, this._firmwareChangedId);
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GObject.Object.prototype.disconnect.call(this.device, this._firmwareChangedId);
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this._firmwareChangedId = 0;
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this._firmwareChangedId = 0;
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@ -414,8 +410,8 @@ const NMDevice = new Lang.Class({
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return _("authentication required");
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return _("authentication required");
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case NetworkManager.DeviceState.UNAVAILABLE:
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case NetworkManager.DeviceState.UNAVAILABLE:
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// This state is actually a compound of various states (generically unavailable,
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// This state is actually a compound of various states (generically unavailable,
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// firmware missing, carrier not available), that are exposed by different properties
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// firmware missing), that are exposed by different properties (whose state may
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// (whose state may or may not updated when we receive state-changed).
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// or may not updated when we receive state-changed).
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if (!this._firmwareChangedId)
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if (!this._firmwareChangedId)
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this._firmwareChangedId = this.device.connect('notify::firmware-missing', Lang.bind(this, this._substateChanged));
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this._firmwareChangedId = this.device.connect('notify::firmware-missing', Lang.bind(this, this._substateChanged));
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if (this.device.firmware_missing) {
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if (this.device.firmware_missing) {
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@ -423,14 +419,6 @@ const NMDevice = new Lang.Class({
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module, which is missing */
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module, which is missing */
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return _("firmware missing");
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return _("firmware missing");
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}
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}
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if (this.device.capabilities & NetworkManager.DeviceCapabilities.CARRIER_DETECT) {
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if (!this._carrierChangedId)
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this._carrierChangedId = this.device.connect('notify::carrier', Lang.bind(this, this._substateChanged));
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if (!this.carrier) {
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/* Translators: this is for wired network devices that are physically disconnected */
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return _("cable unplugged");
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}
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}
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/* Translators: this is for a network device that cannot be activated (for example it
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/* Translators: this is for a network device that cannot be activated (for example it
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is disabled by rfkill, or it has no coverage */
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is disabled by rfkill, or it has no coverage */
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return _("unavailable");
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return _("unavailable");
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@ -543,11 +531,6 @@ const NMDevice = new Lang.Class({
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},
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},
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_updateStatusItem: function() {
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_updateStatusItem: function() {
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if (this._carrierChangedId) {
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// see above for why this is needed
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GObject.Object.prototype.disconnect.call(this.device, this._carrierChangedId);
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this._carrierChangedId = 0;
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}
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if (this._firmwareChangedId) {
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if (this._firmwareChangedId) {
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GObject.Object.prototype.disconnect.call(this.device, this._firmwareChangedId);
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GObject.Object.prototype.disconnect.call(this.device, this._firmwareChangedId);
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this._firmwareChangedId = 0;
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this._firmwareChangedId = 0;
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