[AppSwitcher] misc refinements
https://bugzilla.gnome.org/show_bug.cgi?id=597900
This commit is contained in:
parent
4f4e54cbf7
commit
8fd00ac6cc
@ -162,6 +162,9 @@ StScrollBar StButton#vhandle:hover
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border: 1px solid rgba(128,128,128,0.40);
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border-radius: 8px;
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padding: 18px;
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font: 12px sans-serif;
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color: white;
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}
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.switcher-list .item-box {
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@ -169,6 +172,17 @@ StScrollBar StButton#vhandle:hover
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border-radius: 4px;
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}
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.switcher-list .thumbnail-box {
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padding: 2px;
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spacing: 4px;
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}
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.switcher-list .outlined-item-box {
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padding: 6px;
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border: 2px solid rgba(85,85,85,1.0);
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border-radius: 4px;
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}
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.switcher-list .selected-item-box {
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padding: 8px;
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border-radius: 4px;
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337
js/ui/altTab.js
337
js/ui/altTab.js
@ -13,21 +13,23 @@ const St = imports.gi.St;
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const AppIcon = imports.ui.appIcon;
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const Main = imports.ui.main;
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const Tweener = imports.ui.tweener;
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const POPUP_ARROW_COLOR = new Clutter.Color();
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POPUP_ARROW_COLOR.from_pixel(0xffffffff);
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const POPUP_UNFOCUSED_ARROW_COLOR = new Clutter.Color();
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POPUP_UNFOCUSED_ARROW_COLOR.from_pixel(0x808080ff);
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const TRANSPARENT_COLOR = new Clutter.Color();
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TRANSPARENT_COLOR.from_pixel(0x00000000);
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const POPUP_APPICON_SIZE = 96;
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const POPUP_LIST_SPACING = 8;
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const POPUP_POINTER_SELECTION_THRESHOLD = 3;
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const DISABLE_HOVER_TIMEOUT = 500; // milliseconds
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const THUMBNAIL_SIZE = 256;
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const THUMBNAIL_POPUP_TIME = 1000; // milliseconds
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const HOVER_TIME = 500; // milliseconds
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const THUMBNAIL_POPUP_TIME = 500; // milliseconds
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const THUMBNAIL_FADE_TIME = 0.2; // seconds
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function mod(a, b) {
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return (a + b) % b;
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@ -50,8 +52,13 @@ AltTabPopup.prototype = {
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this._haveModal = false;
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this._currentApp = 0;
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this._currentWindows = [];
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this._currentWindow = 0;
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this._thumbnailTimeoutId = 0;
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this._motionTimeoutId = 0;
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// Initially disable hover so we ignore the enter-event if
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// the switcher appears underneath the current pointer location
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this._disableHover();
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global.stage.add_actor(this.actor);
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},
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@ -70,14 +77,13 @@ AltTabPopup.prototype = {
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this._keyPressEventId = global.stage.connect('key-press-event', Lang.bind(this, this._keyPressEvent));
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this._keyReleaseEventId = global.stage.connect('key-release-event', Lang.bind(this, this._keyReleaseEvent));
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this._motionEventId = this.actor.connect('motion-event', Lang.bind(this, this._mouseMoved));
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this._mouseActive = false;
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this._mouseMovement = 0;
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this.actor.connect('button-press-event', Lang.bind(this, this._clickedOutside));
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this.actor.connect('scroll-event', Lang.bind(this, this._onScroll));
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this._appSwitcher = new AppSwitcher(apps);
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this.actor.add_actor(this._appSwitcher.actor);
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this._appSwitcher.connect('item-activated', Lang.bind(this, this._appActivated));
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this._appSwitcher.connect('item-hovered', Lang.bind(this, this._appHovered));
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this._appSwitcher.connect('item-entered', Lang.bind(this, this._appEntered));
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let primary = global.get_primary_monitor();
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this._appSwitcher.actor.x = primary.x + Math.floor((primary.width - this._appSwitcher.actor.width) / 2);
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@ -85,15 +91,11 @@ AltTabPopup.prototype = {
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this._appIcons = this._appSwitcher.icons;
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// _currentWindows give the index of the selected window for
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// each app; they all start at 0.
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this._currentWindows = this._appIcons.map(function (app) { return 0; });
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// Make the initial selection
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if (this._appIcons.length == 1) {
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if (!backward && this._appIcons[0].cachedWindows.length > 1) {
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// For compatibility with the multi-app case below
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this._select(0, 1);
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this._select(0, 1, true);
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} else
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this._select(0);
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} else if (backward) {
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@ -108,7 +110,7 @@ AltTabPopup.prototype = {
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// than the first window of the next app, then select it.
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if (curAppNextWindow.get_workspace() == global.screen.get_active_workspace() &&
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curAppNextWindow.get_user_time() > nextAppWindow.get_user_time())
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this._select(0, 1);
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this._select(0, 1, true);
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else
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this._select(1);
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} else
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@ -137,11 +139,11 @@ AltTabPopup.prototype = {
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},
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_nextWindow : function() {
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return mod(this._currentWindows[this._currentApp] + 1,
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return mod(this._currentWindow + 1,
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this._appIcons[this._currentApp].cachedWindows.length);
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},
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_previousWindow : function() {
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return mod(this._currentWindows[this._currentApp] - 1,
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return mod(this._currentWindow - 1,
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this._appIcons[this._currentApp].cachedWindows.length);
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},
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@ -149,29 +151,38 @@ AltTabPopup.prototype = {
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let keysym = event.get_key_symbol();
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let shift = (Shell.get_event_state(event) & Clutter.ModifierType.SHIFT_MASK);
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this._disableHover();
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// The WASD stuff is for debugging in Xephyr, where the arrow
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// keys aren't mapped correctly
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if (keysym == Clutter.Tab)
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this._select(shift ? this._previousApp() : this._nextApp());
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else if (keysym == Clutter.grave)
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if (keysym == Clutter.grave)
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this._select(this._currentApp, shift ? this._previousWindow() : this._nextWindow());
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else if (keysym == Clutter.Escape)
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this.destroy();
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else if (this._thumbnails) {
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if (keysym == Clutter.Left || keysym == Clutter.a)
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else if (this._thumbnailsFocused) {
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if (keysym == Clutter.Tab) {
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if (shift && this._currentWindow == 0)
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this._select(this._previousApp());
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else if (!shift && this._currentWindow == this._appIcons[this._currentApp].cachedWindows.length - 1)
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this._select(this._nextApp());
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else
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this._select(this._currentApp, shift ? this._previousWindow() : this._nextWindow());
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} else if (keysym == Clutter.Left || keysym == Clutter.a)
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this._select(this._currentApp, this._previousWindow());
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else if (keysym == Clutter.Right || keysym == Clutter.d)
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this._select(this._currentApp, this._nextWindow());
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else if (keysym == Clutter.Up || keysym == Clutter.w)
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this._select(this._currentApp, null, true);
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} else {
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if (keysym == Clutter.Left || keysym == Clutter.a)
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if (keysym == Clutter.Tab)
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this._select(shift ? this._previousApp() : this._nextApp());
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else if (keysym == Clutter.Left || keysym == Clutter.a)
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this._select(this._previousApp());
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else if (keysym == Clutter.Right || keysym == Clutter.d)
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this._select(this._nextApp());
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else if (keysym == Clutter.Down || keysym == Clutter.s)
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this._select(this._currentApp, this._currentWindows[this._currentApp]);
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this._select(this._currentApp, this._currentWindow);
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}
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return true;
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@ -186,16 +197,56 @@ AltTabPopup.prototype = {
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return true;
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},
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_appActivated : function(appSwitcher, n) {
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Main.activateWindow(this._appIcons[n].cachedWindows[this._currentWindows[n]]);
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_onScroll : function(actor, event) {
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let direction = event.get_scroll_direction();
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if (direction == Clutter.ScrollDirection.UP) {
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if (this._thumbnailsFocused) {
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if (this._currentWindow == 0)
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this._select(this._previousApp());
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else
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this._select(this._currentApp, this._previousWindow());
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} else {
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let nwindows = this._appIcons[this._currentApp].cachedWindows.length;
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if (nwindows > 1)
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this._select(this._currentApp, nwindows - 1);
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else
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this._select(this._previousApp());
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}
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} else if (direction == Clutter.ScrollDirection.DOWN) {
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if (this._thumbnailsFocused) {
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if (this._currentWindow == this._appIcons[this._currentApp].cachedWindows.length - 1)
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this._select(this._nextApp());
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else
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this._select(this._currentApp, this._nextWindow());
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} else {
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let nwindows = this._appIcons[this._currentApp].cachedWindows.length;
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if (nwindows > 1)
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this._select(this._currentApp, 0);
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else
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this._select(this._nextApp());
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}
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}
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},
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_clickedOutside : function(actor, event) {
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this.destroy();
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},
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_appHovered : function(appSwitcher, n) {
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_appActivated : function(appSwitcher, n) {
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// If the user clicks on the selected app, activate the
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// selected window; otherwise (eg, they click on an app while
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// !mouseActive) activate the first window of the clicked-on
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// app.
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let window = (n == this._currentApp) ? this._currentWindow : 0;
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Main.activateWindow(this._appIcons[n].cachedWindows[window]);
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this.destroy();
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},
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_appEntered : function(appSwitcher, n) {
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if (!this._mouseActive)
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return;
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this._select(n, this._currentWindows[n]);
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this._select(n);
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},
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_windowActivated : function(thumbnailList, n) {
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@ -203,28 +254,30 @@ AltTabPopup.prototype = {
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this.destroy();
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},
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_windowHovered : function(thumbnailList, n) {
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_windowEntered : function(thumbnailList, n) {
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if (!this._mouseActive)
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return;
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this._select(this._currentApp, n);
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},
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_mouseMoved : function(actor, event) {
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if (++this._mouseMovement < POPUP_POINTER_SELECTION_THRESHOLD)
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return;
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_disableHover : function() {
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this._mouseActive = false;
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this.actor.disconnect(this._motionEventId);
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if (this._motionTimeoutId != 0)
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Mainloop.source_remove(this._motionTimeoutId);
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this._motionTimeoutId = Mainloop.timeout_add(DISABLE_HOVER_TIMEOUT, Lang.bind(this, this._mouseTimedOut));
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},
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_mouseTimedOut : function() {
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this._motionTimeoutId = 0;
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this._mouseActive = true;
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this._appSwitcher.checkHover();
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if (this._thumbnails)
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this._thumbnails.checkHover();
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},
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_finish : function() {
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let app = this._appIcons[this._currentApp];
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let window = app.cachedWindows[this._currentWindows[this._currentApp]];
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let window = app.cachedWindows[this._currentWindow];
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Main.activateWindow(window);
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this.destroy();
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},
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@ -242,17 +295,41 @@ AltTabPopup.prototype = {
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if (this._keyReleaseEventId)
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global.stage.disconnect(this._keyReleaseEventId);
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if (this._motionTimeoutId != 0)
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Mainloop.source_remove(this._motionTimeoutId);
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if (this._thumbnailTimeoutId != 0)
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Mainloop.source_remove(this._thumbnailTimeoutId);
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},
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_select : function(app, window, noTimeout) {
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if (app != this._currentApp || !window) {
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if (this._thumbnails) {
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this._thumbnails.actor.destroy();
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this._thumbnails = null;
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}
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this._appSwitcher.showArrow(-1);
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/**
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* _select:
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* @app: index of the app to select
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* @window: (optional) index of which of @app's windows to select
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* @forceAppFocus: optional flag, see below
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*
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* Selects the indicated @app, and optional @window, and sets
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* this._thumbnailsFocused appropriately to indicate whether the
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* arrow keys should act on the app list or the thumbnail list.
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*
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* If @app is specified and @window is unspecified or %null, then
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* the app is highlighted (ie, given a light background), and the
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* current thumbnail list, if any, is destroyed. If @app has
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* multiple windows, and @forceAppFocus is not %true, then a
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* timeout is started to open a thumbnail list.
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*
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* If @app and @window are specified (and @forceAppFocus is not),
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* then @app will be outlined, a thumbnail list will be created
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* and focused (if it hasn't been already), and the @window'th
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* window in it will be highlighted.
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*
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* If @app and @window are specified and @forceAppFocus is %true,
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* then @app will be highlighted, and @window outlined, and the
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* app list will have the keyboard focus.
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*/
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_select : function(app, window, forceAppFocus) {
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if (app != this._currentApp || window == null) {
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if (this._thumbnails)
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this._destroyThumbnails();
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}
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if (this._thumbnailTimeoutId != 0) {
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@ -260,37 +337,42 @@ AltTabPopup.prototype = {
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this._thumbnailTimeoutId = 0;
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}
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this._thumbnailsFocused = (window != null) && !forceAppFocus;
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this._currentApp = app;
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if (window != null) {
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this._appSwitcher.highlight(-1);
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this._appSwitcher.showArrow(app);
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} else {
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this._appSwitcher.highlight(app);
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if (this._appIcons[this._currentApp].cachedWindows.length > 1)
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this._appSwitcher.showArrow(app);
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}
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this._currentWindow = window ? window : 0;
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this._appSwitcher.highlight(app, this._thumbnailsFocused);
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if (window != null) {
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if (!this._thumbnails)
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this._createThumbnails();
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this._currentWindows[this._currentApp] = window;
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this._thumbnails.highlight(window);
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this._currentWindow = window;
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this._thumbnails.highlight(window, forceAppFocus);
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} else if (this._appIcons[this._currentApp].cachedWindows.length > 1 &&
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!noTimeout) {
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!forceAppFocus) {
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this._thumbnailTimeoutId = Mainloop.timeout_add (
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THUMBNAIL_POPUP_TIME,
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Lang.bind(this, function () {
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this._select(this._currentApp,
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this._currentWindows[this._currentApp]);
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this._select(this._currentApp, 0, true);
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return false;
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}));
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}
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},
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_destroyThumbnails : function() {
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Tweener.addTween(this._thumbnails.actor,
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{ opacity: 0,
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time: THUMBNAIL_FADE_TIME,
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transition: "easeOutQuad",
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onComplete: function() { this.destroy(); }
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});
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this._thumbnails = null;
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},
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_createThumbnails : function() {
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this._thumbnails = new ThumbnailList (this._appIcons[this._currentApp].cachedWindows);
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this._thumbnails.connect('item-activated', Lang.bind(this, this._windowActivated));
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this._thumbnails.connect('item-hovered', Lang.bind(this, this._windowHovered));
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this._thumbnails.connect('item-entered', Lang.bind(this, this._windowEntered));
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this.actor.add_actor(this._thumbnails.actor);
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@ -320,6 +402,13 @@ AltTabPopup.prototype = {
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this._thumbnails.actor.x = Math.floor(thumbnailCenter - this._thumbnails.actor.width / 2);
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this._thumbnails.actor.y = this._appSwitcher.actor.y + this._appSwitcher.actor.height + POPUP_LIST_SPACING;
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this._thumbnails.actor.opacity = 0;
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Tweener.addTween(this._thumbnails.actor,
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{ opacity: 255,
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time: THUMBNAIL_FADE_TIME,
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transition: "easeOutQuad"
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});
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}
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};
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@ -330,7 +419,6 @@ function SwitcherList(squareItems) {
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SwitcherList.prototype = {
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_init : function(squareItems) {
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this.actor = new St.Bin({ style_class: 'switcher-list' });
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this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
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// Here we use a GenericContainer so that we can force all the
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// children except the separator to have the same width.
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@ -347,39 +435,29 @@ SwitcherList.prototype = {
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this._highlighted = -1;
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this._separator = null;
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this._squareItems = squareItems;
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this._hoverTimeout = 0;
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},
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_onDestroy: function() {
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if (this._hoverTimeout != 0) {
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Mainloop.source_remove(this._hoverTimeout);
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this._hoverTimeout = 0;
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}
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},
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addItem : function(item) {
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let box = new St.Bin({ style_class: 'item-box' });
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let bbox;
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// We want the St.Bin's padding to be clickable (since it will
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// be part of the highlighted background color), so we put the
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// bin inside the ButtonBox rather than vice versa.
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let bin = new St.Bin({ style_class: 'item-box' });
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let bbox = new Shell.ButtonBox({ reactive: true });
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if (item instanceof Shell.ButtonBox)
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bbox = item;
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else {
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bbox = new Shell.ButtonBox({ reactive: true });
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bbox.append(item, Big.BoxPackFlags.NONE);
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}
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box.add_actor(bbox);
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this._list.add_actor(box);
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bin.add_actor(item);
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bbox.append(bin, Big.BoxPackFlags.NONE);
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this._list.add_actor(bbox);
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|
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let n = this._items.length;
|
||||
bbox.connect('activate', Lang.bind(this, function () {
|
||||
this._itemActivated(n);
|
||||
}));
|
||||
bbox.connect('notify::hover', Lang.bind(this, function () {
|
||||
this._hoverChanged(bbox, n);
|
||||
bbox.connect('enter-event', Lang.bind(this, function () {
|
||||
this._itemEntered(n);
|
||||
}));
|
||||
|
||||
this._items.push(box);
|
||||
bbox._bin = bin;
|
||||
this._items.push(bbox);
|
||||
},
|
||||
|
||||
addSeparator: function () {
|
||||
@ -388,24 +466,17 @@ SwitcherList.prototype = {
|
||||
this._list.add_actor(box);
|
||||
},
|
||||
|
||||
highlight: function(index) {
|
||||
highlight: function(index, justOutline) {
|
||||
if (this._highlighted != -1)
|
||||
this._items[this._highlighted].style_class = 'item-box';
|
||||
this._items[this._highlighted]._bin.style_class = 'item-box';
|
||||
|
||||
this._highlighted = index;
|
||||
|
||||
if (this._highlighted != -1)
|
||||
this._items[this._highlighted].style_class = 'selected-item-box';
|
||||
},
|
||||
|
||||
// Used after the mouse movement exceeds the threshold, to check
|
||||
// if it's already hovering over an icon
|
||||
checkHover: function() {
|
||||
for (let i = 0; i < this._items.length; i++) {
|
||||
if (this._items[i].get_child().hover) {
|
||||
this._hoverChanged(this._items[i].get_child(), i);
|
||||
return;
|
||||
}
|
||||
if (this._highlighted != -1) {
|
||||
if (justOutline)
|
||||
this._items[this._highlighted]._bin.style_class = 'outlined-item-box';
|
||||
else
|
||||
this._items[this._highlighted]._bin.style_class = 'selected-item-box';
|
||||
}
|
||||
},
|
||||
|
||||
@ -413,23 +484,8 @@ SwitcherList.prototype = {
|
||||
this.emit('item-activated', n);
|
||||
},
|
||||
|
||||
_hoverChanged: function(box, n) {
|
||||
if (this._hoverTimeout != 0) {
|
||||
Mainloop.source_remove(this._hoverTimeout);
|
||||
this._hoverTimeout = 0;
|
||||
}
|
||||
|
||||
if (box.hover) {
|
||||
this._hoverTimeout = Mainloop.timeout_add(
|
||||
HOVER_TIME,
|
||||
Lang.bind (this, function () {
|
||||
this._itemHovered(n);
|
||||
}));
|
||||
}
|
||||
},
|
||||
|
||||
_itemHovered: function(n) {
|
||||
this.emit('item-hovered', n);
|
||||
_itemEntered: function(n) {
|
||||
this.emit('item-entered', n);
|
||||
},
|
||||
|
||||
_maxChildWidth: function (forHeight) {
|
||||
@ -570,7 +626,7 @@ AppSwitcher.prototype = {
|
||||
for (let i = 0; i < otherIcons.length; i++)
|
||||
this._addIcon(otherIcons[i]);
|
||||
|
||||
this._shownArrow = -1;
|
||||
this._curApp = -1;
|
||||
},
|
||||
|
||||
_allocate: function (actor, box, flags) {
|
||||
@ -592,29 +648,55 @@ AppSwitcher.prototype = {
|
||||
}
|
||||
},
|
||||
|
||||
showArrow : function(n) {
|
||||
if (this._shownArrow != -1)
|
||||
this._arrows[this._shownArrow].hide();
|
||||
// We override SwitcherList's highlight() method to also deal with
|
||||
// the AppSwitcher->ThumbnailList arrows. Apps with only 1 window
|
||||
// will hide their arrows by default, but show them when their
|
||||
// thumbnails are visible (ie, when the app icon is supposed to be
|
||||
// in justOutline mode). Apps with multiple windows will normally
|
||||
// show a dim arrow, but show a bright arrow when they are
|
||||
// highlighted; their redraw handler will use the right color
|
||||
// based on this._curApp; we just need to do a queue_relayout() to
|
||||
// force it to redraw. (queue_redraw() doesn't work because
|
||||
// ShellDrawingArea only redraws on allocate.)
|
||||
highlight : function(n, justOutline) {
|
||||
if (this._curApp != -1) {
|
||||
if (this.icons[this._curApp].cachedWindows.length == 1)
|
||||
this._arrows[this._curApp].hide();
|
||||
else
|
||||
this._arrows[this._curApp].queue_relayout();
|
||||
}
|
||||
|
||||
this._shownArrow = n;
|
||||
SwitcherList.prototype.highlight.call(this, n, justOutline);
|
||||
this._curApp = n;
|
||||
|
||||
if (this._shownArrow != -1)
|
||||
this._arrows[this._shownArrow].show();
|
||||
if (this._curApp != -1) {
|
||||
if (justOutline && this.icons[this._curApp].cachedWindows.length == 1)
|
||||
this._arrows[this._curApp].show();
|
||||
else
|
||||
this._arrows[this._curApp].queue_relayout();
|
||||
}
|
||||
},
|
||||
|
||||
_addIcon : function(appIcon) {
|
||||
this.icons.push(appIcon);
|
||||
this.addItem(appIcon.actor);
|
||||
|
||||
// SwitcherList creates its own Shell.ButtonBox; we want to
|
||||
// avoid intercepting the events it wants.
|
||||
appIcon.actor.reactive = false;
|
||||
|
||||
let n = this._arrows.length;
|
||||
let arrow = new Shell.DrawingArea();
|
||||
arrow.connect('redraw', Lang.bind(this,
|
||||
function (area, texture) {
|
||||
Shell.draw_box_pointer(texture, Shell.PointerDirection.DOWN,
|
||||
TRANSPARENT_COLOR,
|
||||
POPUP_ARROW_COLOR);
|
||||
this._curApp == n ? POPUP_ARROW_COLOR : POPUP_UNFOCUSED_ARROW_COLOR);
|
||||
}));
|
||||
this._list.add_actor(arrow);
|
||||
this._arrows.push(arrow);
|
||||
|
||||
if (appIcon.cachedWindows.length == 1)
|
||||
arrow.hide();
|
||||
},
|
||||
|
||||
@ -648,12 +730,21 @@ ThumbnailList.prototype = {
|
||||
let [width, height] = windowTexture.get_size();
|
||||
let scale = Math.min(1.0, THUMBNAIL_SIZE / width, THUMBNAIL_SIZE / height);
|
||||
|
||||
let box = new St.BoxLayout({ style_class: "thumbnail-box",
|
||||
vertical: true });
|
||||
|
||||
let clone = new Clutter.Clone ({ source: windowTexture,
|
||||
reactive: true,
|
||||
width: width * scale,
|
||||
height: height * scale });
|
||||
let box = new Big.Box({ padding: AppIcon.APPICON_BORDER_WIDTH + AppIcon.APPICON_PADDING });
|
||||
box.append(clone, Big.BoxPackFlags.NONE);
|
||||
box.add_actor(clone);
|
||||
|
||||
let name = new St.Label({ text: windows[i].get_title() });
|
||||
// St.Label doesn't support text-align so use a Bin
|
||||
let bin = new St.Bin({ x_align: St.Align.MIDDLE });
|
||||
bin.add_actor(name);
|
||||
box.add_actor(bin);
|
||||
|
||||
this.addItem(box);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user