boxPointer: Rename show/hide to open/close

Pretty much like dd4709bb2, BoxPointer's show() and hide()
functions will clash with Clutter.Actor's ones.

In addition to that, on a conceptual level, the current API
is not great, because calling boxPointer.hide() won't result
in boxPointer.actor.visible == false.

For these reasons, rename show() and hide() to open() and
close(). A compatibility layer will be added in a following
commit, warning about the usage of show() and hide().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
This commit is contained in:
Georges Basile Stavracas Neto
2018-08-21 07:29:44 -03:00
parent 0c0d76f7d6
commit 8b215b2446
6 changed files with 12 additions and 14 deletions

View File

@ -356,7 +356,7 @@ var Key = new Lang.Class({
},
_showSubkeys() {
this._boxPointer.show(BoxPointer.PopupAnimation.FULL);
this._boxPointer.open(BoxPointer.PopupAnimation.FULL);
this._capturedEventId = global.stage.connect('captured-event',
this._onCapturedEvent.bind(this));
this._unmapId = this.keyButton.connect('notify::mapped', () => {
@ -367,7 +367,7 @@ var Key = new Lang.Class({
_hideSubkeys() {
if (this._boxPointer)
this._boxPointer.hide(BoxPointer.PopupAnimation.FULL);
this._boxPointer.close(BoxPointer.PopupAnimation.FULL);
if (this._capturedEventId) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;