boxPointer: Rename show/hide to open/close
Pretty much like dd4709bb2
, BoxPointer's show() and hide()
functions will clash with Clutter.Actor's ones.
In addition to that, on a conceptual level, the current API
is not great, because calling boxPointer.hide() won't result
in boxPointer.actor.visible == false.
For these reasons, rename show() and hide() to open() and
close(). A compatibility layer will be added in a following
commit, warning about the usage of show() and hide().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
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@ -80,7 +80,7 @@ var BoxPointer = new Lang.Class({
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}
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},
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show(animate, onComplete) {
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open(animate, onComplete) {
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let themeNode = this.actor.get_theme_node();
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let rise = themeNode.get_length('-arrow-rise');
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let animationTime = (animate & PopupAnimation.FULL) ? POPUP_ANIMATION_TIME : 0;
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@ -121,7 +121,7 @@ var BoxPointer = new Lang.Class({
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time: animationTime });
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},
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hide(animate, onComplete) {
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close(animate, onComplete) {
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if (!this.actor.visible)
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return;
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