WindowManager: Show switcher popup for switch-to-workspace-n keybindings

Currently we show the workspace popup for relative targets ("up", "down"),
but not when targetting a specific workspace directly.
There is not really a good reason for that difference, and as we are about
to introduce a new shortcut to target the last workspace (which does vary
with dynamic workspaces), it makes sense to unify the behavior and always
show the switcher.

https://bugzilla.gnome.org/show_bug.cgi?id=659288
This commit is contained in:
Elad Alfassa 2013-05-17 17:54:23 +03:00 committed by Florian Müllner
parent 731e8bfe2b
commit 8727661c1c

View File

@ -136,42 +136,90 @@ const WindowManager = new Lang.Class({
Shell.KeyBindingMode.NORMAL | Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW, Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher)); Lang.bind(this, this._showWorkspaceSwitcher));
this.allowKeybinding('switch-to-workspace-1', this.setCustomKeybindingHandler('switch-to-workspace-1',
Shell.KeyBindingMode.NORMAL | Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW); Shell.KeyBindingMode.OVERVIEW,
this.allowKeybinding('switch-to-workspace-2', Lang.bind(this, this._showWorkspaceSwitcher));
Shell.KeyBindingMode.NORMAL | this.setCustomKeybindingHandler('switch-to-workspace-2',
Shell.KeyBindingMode.OVERVIEW); Shell.KeyBindingMode.NORMAL |
this.allowKeybinding('switch-to-workspace-3', Shell.KeyBindingMode.OVERVIEW,
Shell.KeyBindingMode.NORMAL | Lang.bind(this, this._showWorkspaceSwitcher));
Shell.KeyBindingMode.OVERVIEW); this.setCustomKeybindingHandler('switch-to-workspace-3',
this.allowKeybinding('switch-to-workspace-4', Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.NORMAL | Shell.KeyBindingMode.OVERVIEW,
Shell.KeyBindingMode.OVERVIEW); Lang.bind(this, this._showWorkspaceSwitcher));
this.allowKeybinding('switch-to-workspace-5', this.setCustomKeybindingHandler('switch-to-workspace-4',
Shell.KeyBindingMode.NORMAL | Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW); Shell.KeyBindingMode.OVERVIEW,
this.allowKeybinding('switch-to-workspace-6', Lang.bind(this, this._showWorkspaceSwitcher));
Shell.KeyBindingMode.NORMAL | this.setCustomKeybindingHandler('switch-to-workspace-5',
Shell.KeyBindingMode.OVERVIEW); Shell.KeyBindingMode.NORMAL |
this.allowKeybinding('switch-to-workspace-7', Shell.KeyBindingMode.OVERVIEW,
Shell.KeyBindingMode.NORMAL | Lang.bind(this, this._showWorkspaceSwitcher));
Shell.KeyBindingMode.OVERVIEW); this.setCustomKeybindingHandler('switch-to-workspace-6',
this.allowKeybinding('switch-to-workspace-8', Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.NORMAL | Shell.KeyBindingMode.OVERVIEW,
Shell.KeyBindingMode.OVERVIEW); Lang.bind(this, this._showWorkspaceSwitcher));
this.allowKeybinding('switch-to-workspace-9', this.setCustomKeybindingHandler('switch-to-workspace-7',
Shell.KeyBindingMode.NORMAL | Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW); Shell.KeyBindingMode.OVERVIEW,
this.allowKeybinding('switch-to-workspace-10', Lang.bind(this, this._showWorkspaceSwitcher));
Shell.KeyBindingMode.NORMAL | this.setCustomKeybindingHandler('switch-to-workspace-8',
Shell.KeyBindingMode.OVERVIEW); Shell.KeyBindingMode.NORMAL |
this.allowKeybinding('switch-to-workspace-11', Shell.KeyBindingMode.OVERVIEW,
Shell.KeyBindingMode.NORMAL | Lang.bind(this, this._showWorkspaceSwitcher));
Shell.KeyBindingMode.OVERVIEW); this.setCustomKeybindingHandler('switch-to-workspace-9',
this.allowKeybinding('switch-to-workspace-12', Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.NORMAL | Shell.KeyBindingMode.OVERVIEW,
Shell.KeyBindingMode.OVERVIEW); Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-10',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-11',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-12',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-1',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-2',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-3',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-4',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-5',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-6',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-7',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-8',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-9',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-10',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-11',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-12',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-applications', this.setCustomKeybindingHandler('switch-applications',
Shell.KeyBindingMode.NORMAL, Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._startAppSwitcher)); Lang.bind(this, this._startAppSwitcher));
@ -724,19 +772,31 @@ const WindowManager = new Lang.Class({
if (screen.n_workspaces == 1) if (screen.n_workspaces == 1)
return; return;
let [action,,,direction] = binding.get_name().split('-'); let [action,,,target] = binding.get_name().split('-');
let direction = Meta.MotionDirection[direction.toUpperCase()];
let newWs; let newWs;
let direction;
if (isNaN(target)) {
direction = Meta.MotionDirection[target.toUpperCase()];
newWs = screen.get_active_workspace().get_neighbor(direction);
} else if (target > 0) {
target--;
newWs = screen.get_workspace_by_index(target);
if (screen.get_active_workspace().index() > target)
direction = Meta.MotionDirection.UP;
else
direction = Meta.MotionDirection.DOWN;
}
if (direction != Meta.MotionDirection.UP && if (direction != Meta.MotionDirection.UP &&
direction != Meta.MotionDirection.DOWN) direction != Meta.MotionDirection.DOWN)
return; return;
if (action == 'switch') if (action == 'switch')
newWs = this.actionMoveWorkspace(direction); this.actionMoveWorkspace(newWs);
else else
newWs = this.actionMoveWindow(window, direction); this.actionMoveWindow(window, newWs);
if (!Main.overview.visible) { if (!Main.overview.visible) {
if (this._workspaceSwitcherPopup == null) { if (this._workspaceSwitcherPopup == null) {
@ -749,31 +809,27 @@ const WindowManager = new Lang.Class({
} }
}, },
actionMoveWorkspace: function(direction) { actionMoveWorkspace: function(workspace) {
let activeWorkspace = global.screen.get_active_workspace(); let activeWorkspace = global.screen.get_active_workspace();
let toActivate = activeWorkspace.get_neighbor(direction);
if (activeWorkspace != toActivate) if (activeWorkspace != workspace)
toActivate.activate(global.get_current_time()); workspace.activate(global.get_current_time());
return toActivate;
}, },
actionMoveWindow: function(window, direction) { actionMoveWindow: function(window, workspace) {
let activeWorkspace = global.screen.get_active_workspace(); let activeWorkspace = global.screen.get_active_workspace();
let toActivate = activeWorkspace.get_neighbor(direction);
if (activeWorkspace != toActivate) { if (activeWorkspace != workspace) {
// This won't have any effect for "always sticky" windows // This won't have any effect for "always sticky" windows
// (like desktop windows or docks) // (like desktop windows or docks)
this._movingWindow = window; this._movingWindow = window;
window.change_workspace(toActivate); window.change_workspace(workspace);
global.display.clear_mouse_mode(); global.display.clear_mouse_mode();
toActivate.activate_with_focus (window, global.get_current_time()); workspace.activate_with_focus (window, global.get_current_time());
} }
return toActivate;
}, },
}); });