From 86c3909908829216767690a4c53699fde25c6c8e Mon Sep 17 00:00:00 2001 From: verdre Date: Sat, 2 Feb 2019 18:01:56 +0100 Subject: [PATCH] barLevel: Return when trying to set value to already used value There are some cases (for example when tweening value changes), where the level will be set to the same value it already is at. Avoid those unnecessary repaints by checking whether the value is already used and returning if it is. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/385 --- js/ui/barLevel.js | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) diff --git a/js/ui/barLevel.js b/js/ui/barLevel.js index 78aa03048..ea295f1e8 100644 --- a/js/ui/barLevel.js +++ b/js/ui/barLevel.js @@ -42,7 +42,12 @@ var BarLevel = class { if (isNaN(value)) throw TypeError('The bar level value must be a number'); - this._value = Math.max(Math.min(value, this._maxValue), 0); + value = Math.max(Math.min(value, this._maxValue), 0); + + if (this._value == value) + return; + + this._value = value; this.actor.queue_repaint(); } @@ -56,7 +61,12 @@ var BarLevel = class { if (isNaN(value)) throw TypeError('The bar level max value must be a number'); - this._maxValue = Math.max(value, 1); + value = Math.max(value, 1); + + if (this._maxValue == value) + return; + + this._maxValue = value; this._overdriveStart = Math.min(this._overdriveStart, this._maxValue); this.actor.queue_repaint(); } @@ -70,6 +80,10 @@ var BarLevel = class { set overdrive_start(value) { if (isNaN(value)) throw TypeError('The overdrive limit value must be a number'); + + if (this._overdriveStart == value) + return; + if (value > this._maxValue) throw new Error(`Tried to set overdrive value to ${value}, ` + `which is a number greater than the maximum allowed value ${this._maxValue}`);