workspacesDisplay: Disconnect MetaLater and parent signals on destroy
When the WorkspacesDisplay actor is destroyed we should remove the ongoing later and parent widget connections to avoid accessing an invalid object on callback. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/700
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@ -524,6 +524,22 @@ var WorkspacesDisplay = class {
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this._keyPressEventId = 0;
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this._fullGeometry = null;
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this.actor.connect('destroy', this._onDestroy.bind(this));
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}
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_onDestroy() {
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if (this._notifyOpacityId) {
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let parent = this.actor.get_parent();
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if (parent)
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parent.disconnect(this._notifyOpacityId);
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this._notifyOpacityId = 0;
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}
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if (this._parentSetLater) {
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Meta.later_remove(this._parentSetLater);
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this._parentSetLater = 0;
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}
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}
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_onPan(action) {
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@ -717,7 +733,11 @@ var WorkspacesDisplay = class {
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oldParent.disconnect(this._notifyOpacityId);
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this._notifyOpacityId = 0;
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
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if (this._parentSetLater)
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return;
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this._parentSetLater = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
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this._parentSetLater = 0;
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let newParent = this.actor.get_parent();
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if (!newParent)
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return;
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