messageTray: Remove the bottom tray

It no longer does anything useful by now, so kill it off.
Even more complexity gone, yay!

https://bugzilla.gnome.org/show_bug.cgi?id=744850
This commit is contained in:
Florian Müllner 2015-02-11 17:29:23 +01:00
parent 4a709792cd
commit 830b4559c0
4 changed files with 6 additions and 537 deletions

@ -1 +1 @@
Subproject commit 58973633ce37d70ac361f4222f0497ffbf4048fb
Subproject commit db26fd93596855ea5ca9966e71b10041ee427996

View File

@ -1143,26 +1143,6 @@ StScrollBar {
color: #eeeeec; }
/* NOTIFICATIONS & MESSAGE TRAY */
#message-tray {
background: #17191a url("noise-texture.png");
background-repeat: repeat;
height: 72px;
box-shadow: inset 0 2px 4px rgba(0, 0, 0, 0.5);
padding: 4px; }
#message-tray .message-tray-summary {
height: 72px; }
#message-tray .message-tray-menu-button StIcon {
padding: 0 20px;
color: #eeeeec;
icon-size: 24px;
opacity: 1; }
#message-tray .message-tray-menu-button:hover StIcon {
color: white; }
#message-tray .message-tray-menu-button:active StIcon {
color: #2a76c6; }
#message-tray .no-messages-label {
color: #d6d6d1; }
.url-highlighter {
link-color: #215d9c; }

View File

@ -21,11 +21,6 @@ const STARTUP_ANIMATION_TIME = 0.5;
const KEYBOARD_ANIMATION_TIME = 0.15;
const BACKGROUND_FADE_ANIMATION_TIME = 1.0;
// The message tray takes this much pressure
// in the pressure barrier at once to release it.
const MESSAGE_TRAY_PRESSURE_THRESHOLD = 250; // pixels
const MESSAGE_TRAY_PRESSURE_TIMEOUT = 1000; // ms
const HOT_CORNER_PRESSURE_THRESHOLD = 100; // pixels
const HOT_CORNER_PRESSURE_TIMEOUT = 1000; // ms
@ -209,7 +204,6 @@ const LayoutManager = new Lang.Class({
this.trayBox = new St.Widget({ name: 'trayBox',
layout_manager: new Clutter.BinLayout() });
this.addChrome(this.trayBox);
this._setupTrayPressure();
this.modalDialogGroup = new St.Widget({ name: 'modalDialogGroup',
layout_manager: new Clutter.BinLayout() });
@ -455,50 +449,9 @@ const LayoutManager = new Lang.Class({
}
},
_setupTrayPressure: function() {
this._trayPressure = new PressureBarrier(MESSAGE_TRAY_PRESSURE_THRESHOLD,
MESSAGE_TRAY_PRESSURE_TIMEOUT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW);
this._trayPressure.setEventFilter(this._trayBarrierEventFilter);
this._trayPressure.connect('trigger', function(barrier) {
if (Main.layoutManager.bottomMonitor.inFullscreen)
return;
Main.messageTray.openTray();
});
},
_updateTrayBarrier: function() {
let monitor = this.bottomMonitor;
if (this._trayBarrier) {
this._trayPressure.removeBarrier(this._trayBarrier);
this._trayBarrier.destroy();
this._trayBarrier = null;
}
this._trayBarrier = new Meta.Barrier({ display: global.display,
x1: monitor.x, x2: monitor.x + monitor.width,
y1: monitor.y + monitor.height, y2: monitor.y + monitor.height,
directions: Meta.BarrierDirection.NEGATIVE_Y });
this._trayPressure.addBarrier(this._trayBarrier);
},
_trayBarrierEventFilter: function(event) {
// Throw out all events where the pointer was grabbed by another
// client, as the client that grabbed the pointer expects to have
// complete control over it
if (event.grabbed && Main.modalCount == 0)
return true;
return false;
},
_monitorsChanged: function() {
this._updateMonitors();
this._updateBoxes();
this._updateTrayBarrier();
this._updateHotCorners();
this._updateBackgrounds();
this._updateFullscreen();

View File

@ -4,7 +4,6 @@ const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const GnomeDesktop = imports.gi.GnomeDesktop;
const Atk = imports.gi.Atk;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
@ -13,28 +12,17 @@ const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Tp = imports.gi.TelepathyGLib;
const EdgeDragAction = imports.ui.edgeDragAction;
const BoxPointer = imports.ui.boxpointer;
const CtrlAltTab = imports.ui.ctrlAltTab;
const GnomeSession = imports.misc.gnomeSession;
const GrabHelper = imports.ui.grabHelper;
const Lightbox = imports.ui.lightbox;
const Main = imports.ui.main;
const PointerWatcher = imports.ui.pointerWatcher;
const PopupMenu = imports.ui.popupMenu;
const Params = imports.misc.params;
const Tweener = imports.ui.tweener;
const Util = imports.misc.util;
const ViewSelector = imports.ui.viewSelector;
const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
const ANIMATION_TIME = 0.2;
const NOTIFICATION_TIMEOUT = 4;
const SUMMARY_TIMEOUT = 1;
const LONGER_SUMMARY_TIMEOUT = 4;
const HIDE_TIMEOUT = 0.2;
const LONGER_HIDE_TIMEOUT = 0.6;
@ -43,11 +31,6 @@ const LONGER_HIDE_TIMEOUT = 0.6;
// range from the point where it left the tray.
const MOUSE_LEFT_ACTOR_THRESHOLD = 20;
// Time the user needs to leave the mouse on the bottom pixel row to open the tray
const TRAY_DWELL_TIME = 1000; // ms
// Time resolution when tracking the mouse to catch the open tray dwell
const TRAY_DWELL_CHECK_INTERVAL = 100; // ms
const IDLE_TIME = 1000;
const State = {
@ -1356,164 +1339,6 @@ const Source = new Lang.Class({
});
Signals.addSignalMethods(Source.prototype);
const MessageTrayMenu = new Lang.Class({
Name: 'MessageTrayMenu',
Extends: PopupMenu.PopupMenu,
_init: function(button, tray) {
this.parent(button, 0, St.Side.BOTTOM);
this._tray = tray;
this._presence = new GnomeSession.Presence(Lang.bind(this, function(proxy, error) {
if (error) {
logError(error, 'Error while reading gnome-session presence');
return;
}
this._onStatusChanged(proxy.status);
}));
this._presence.connectSignal('StatusChanged', Lang.bind(this, function(proxy, senderName, [status]) {
this._onStatusChanged(status);
}));
this._accountManager = Tp.AccountManager.dup();
this._accountManager.connect('most-available-presence-changed',
Lang.bind(this, this._onIMPresenceChanged));
this._accountManager.prepare_async(null, Lang.bind(this, this._onIMPresenceChanged));
this.actor.hide();
Main.layoutManager.addChrome(this.actor);
this._busyItem = new PopupMenu.PopupSwitchMenuItem(_("Notifications"));
this._busyItem.connect('toggled', Lang.bind(this, this._updatePresence));
this.addMenuItem(this._busyItem);
let separator = new PopupMenu.PopupSeparatorMenuItem();
this.addMenuItem(separator);
this._clearItem = this.addAction(_("Clear Messages"), function() {
let toDestroy = tray.getSources().filter(function(source) {
return source.isClearable;
});
toDestroy.forEach(function(source) {
source.destroy();
});
tray.close();
});
tray.connect('source-added', Lang.bind(this, this._updateClearSensitivity));
tray.connect('source-removed', Lang.bind(this, this._updateClearSensitivity));
this._updateClearSensitivity();
let separator = new PopupMenu.PopupSeparatorMenuItem();
this.addMenuItem(separator);
let settingsItem = this.addSettingsAction(_("Notification Settings"), 'gnome-notifications-panel.desktop');
settingsItem.connect('activate', function() { tray.close(); });
},
_onStatusChanged: function(status) {
this._sessionStatus = status;
this._busyItem.setToggleState(status != GnomeSession.PresenceStatus.BUSY);
},
_onIMPresenceChanged: function(am, type) {
if (type == Tp.ConnectionPresenceType.AVAILABLE &&
this._sessionStatus == GnomeSession.PresenceStatus.BUSY)
this._presence.SetStatusRemote(GnomeSession.PresenceStatus.AVAILABLE);
},
_updateClearSensitivity: function() {
this._clearItem.setSensitive(this._tray.clearableCount > 0);
},
_updatePresence: function(item, state) {
let status = state ? GnomeSession.PresenceStatus.AVAILABLE
: GnomeSession.PresenceStatus.BUSY;
this._presence.SetStatusRemote(status);
let [type, s ,msg] = this._accountManager.get_most_available_presence();
let newType = 0;
let newStatus;
if (status == GnomeSession.PresenceStatus.BUSY &&
type == Tp.ConnectionPresenceType.AVAILABLE) {
newType = Tp.ConnectionPresenceType.BUSY;
newStatus = 'busy';
} else if (status == GnomeSession.PresenceStatus.AVAILABLE &&
type == Tp.ConnectionPresenceType.BUSY) {
newType = Tp.ConnectionPresenceType.AVAILABLE;
newStatus = 'available';
}
if (newType > 0)
this._accountManager.set_all_requested_presences(newType,
newStatus, msg);
}
});
const MessageTrayMenuButton = new Lang.Class({
Name: 'MessageTrayMenuButton',
_init: function(tray) {
this._icon = new St.Icon();
this.actor = new St.Button({ style_class: 'message-tray-menu-button',
reactive: true,
track_hover: true,
can_focus: true,
button_mask: St.ButtonMask.ONE | St.ButtonMask.TWO | St.ButtonMask.THREE,
accessible_name: _("Tray Menu"),
accessible_role: Atk.Role.MENU,
child: this._icon });
// Standard hack for ClutterBinLayout.
this.actor.set_x_expand(true);
this.actor.set_y_expand(true);
this.actor.set_x_align(Clutter.ActorAlign.START);
this._menu = new MessageTrayMenu(this.actor, tray);
this._manager = new PopupMenu.PopupMenuManager({ actor: this.actor });
this._manager.addMenu(this._menu);
this._menu.connect('open-state-changed', Lang.bind(this, function(menu, open) {
if (open)
this.actor.add_style_pseudo_class('active');
else
this.actor.remove_style_pseudo_class('active');
}));
this.actor.connect('clicked', Lang.bind(this, function() {
this._menu.toggle();
}));
this._accountManager = Tp.AccountManager.dup();
this._accountManager.connect('most-available-presence-changed',
Lang.bind(this, this._sync));
this._accountManager.prepare_async(null, Lang.bind(this, this._sync));
},
_iconForPresence: function(presence) {
if (presence == Tp.ConnectionPresenceType.AVAILABLE)
return 'user-available-symbolic';
else if (presence == Tp.ConnectionPresenceType.BUSY)
return 'user-busy-symbolic';
else if (presence == Tp.ConnectionPresenceType.HIDDEN)
return 'user-hidden-symbolic';
else if (presence == Tp.ConnectionPresenceType.AWAY)
return 'user-away-symbolic';
else if (presence == Tp.ConnectionPresenceType.EXTENDED_AWAY)
return 'user-idle-symbolic';
else
return 'emblem-system-symbolic';
},
_sync: function() {
let [presence, status, message] = this._accountManager.get_most_available_presence();
this._icon.icon_name = this._iconForPresence(presence);
},
});
const MessageTray = new Lang.Class({
Name: 'MessageTray',
@ -1526,14 +1351,6 @@ const MessageTray = new Lang.Class({
this._onStatusChanged(status);
}));
this.actor = new St.Widget({ name: 'message-tray',
reactive: true,
layout_manager: new Clutter.BinLayout(),
x_expand: true,
y_expand: true,
y_align: Clutter.ActorAlign.START,
});
this._notificationWidget = new St.Widget({ name: 'notification-container',
reactive: true,
track_hover: true,
@ -1554,13 +1371,6 @@ const MessageTray = new Lang.Class({
this._notification = null;
this._notificationClickedId = 0;
this.actor.connect('button-release-event', Lang.bind(this, function(actor, event) {
this._updateState();
actor.grab_key_focus();
return Clutter.EVENT_PROPAGATE;
}));
global.focus_manager.add_group(this.actor);
this._closeButton = Util.makeCloseButton();
this._closeButton.hide();
this._closeButton.connect('clicked', Lang.bind(this, this._closeNotification));
@ -1570,16 +1380,7 @@ const MessageTray = new Lang.Class({
this.idleMonitor = Meta.IdleMonitor.get_core();
this._grabHelper = new GrabHelper.GrabHelper(this.actor,
{ actionMode: Shell.ActionMode.MESSAGE_TRAY });
this._grabHelper.addActor(this.actor);
Main.layoutManager.connect('keyboard-visible-changed', Lang.bind(this, this._onKeyboardVisibleChanged));
this._trayState = State.HIDDEN;
this._traySummoned = false;
this._useLongerNotificationLeftTimeout = false;
this._trayLeftTimeoutId = 0;
// pointerInNotification is sort of a misnomer -- it tracks whether
// a message tray notification should expand. The value is
@ -1592,40 +1393,18 @@ const MessageTray = new Lang.Class({
// out non-changing hover notifications in onNotificationHoverChanged.
this._notificationHovered = false;
this._keyboardVisible = false;
this._notificationState = State.HIDDEN;
this._notificationTimeoutId = 0;
this._notificationExpandedId = 0;
this._desktopCloneState = State.HIDDEN;
this._notificationRemoved = false;
this._reNotifyAfterHideNotification = null;
this._desktopClone = null;
this._inCtrlAltTab = false;
this.clearableCount = 0;
this._lightboxes = [];
let lightboxContainers = [global.window_group,
Main.layoutManager.overviewGroup];
for (let i = 0; i < lightboxContainers.length; i++)
this._lightboxes.push(new Lightbox.Lightbox(lightboxContainers[i],
{ inhibitEvents: true,
fadeFactor: 0.2
}));
Main.layoutManager.trayBox.add_actor(this.actor);
Main.layoutManager.trayBox.add_actor(this._notificationWidget);
Main.layoutManager.trackChrome(this.actor);
Main.layoutManager.trackChrome(this._notificationWidget);
Main.layoutManager.trackChrome(this._closeButton);
global.screen.connect('in-fullscreen-changed', Lang.bind(this, this._updateState));
Main.layoutManager.connect('hot-corners-changed', Lang.bind(this, this._hotCornersChanged));
// If the overview shows or hides while we're in
// the message tray, revert back to normal mode.
Main.overview.connect('showing', Lang.bind(this, this._escapeTray));
Main.overview.connect('hiding', Lang.bind(this, this._escapeTray));
Main.sessionMode.connect('updated', Lang.bind(this, this._sessionUpdated));
@ -1639,110 +1418,13 @@ const MessageTray = new Lang.Class({
this._sources = new Map();
this._trayDwellTimeoutId = 0;
this._setupTrayDwellIfNeeded();
this._sessionUpdated();
this._hotCornersChanged();
this._noMessages = new St.Label({ text: _("No Messages"),
style_class: 'no-messages-label',
x_align: Clutter.ActorAlign.CENTER,
x_expand: true,
y_align: Clutter.ActorAlign.CENTER,
y_expand: true });
this.actor.add_actor(this._noMessages);
this._updateNoMessagesLabel();
this._messageTrayMenuButton = new MessageTrayMenuButton(this);
this.actor.add_actor(this._messageTrayMenuButton.actor);
let gesture = new EdgeDragAction.EdgeDragAction(St.Side.BOTTOM,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW);
gesture.connect('activated', Lang.bind(this, this.toggle));
global.stage.add_action(gesture);
},
close: function() {
this._escapeTray();
},
_setupTrayDwellIfNeeded: function() {
// If we don't have extended barrier features, then we need
// to support the old tray dwelling mechanism.
if (!global.display.supports_extended_barriers()) {
let pointerWatcher = PointerWatcher.getPointerWatcher();
pointerWatcher.addWatch(TRAY_DWELL_CHECK_INTERVAL, Lang.bind(this, this._checkTrayDwell));
this._trayDwelling = false;
this._trayDwellUserTime = 0;
}
},
_updateNoMessagesLabel: function() {
this._noMessages.visible = this._sources.size == 0;
},
_sessionUpdated: function() {
this._updateState();
},
_checkTrayDwell: function(x, y) {
let monitor = Main.layoutManager.bottomMonitor;
let shouldDwell = (x >= monitor.x && x <= monitor.x + monitor.width &&
y == monitor.y + monitor.height - 1);
if (shouldDwell) {
// We only set up dwell timeout when the user is not hovering over the tray
// (!this._notificationHovered). This avoids bringing up the message tray after the
// user clicks on a notification with the pointer on the bottom pixel
// of the monitor. The _trayDwelling variable is used so that we only try to
// fire off one tray dwell - if it fails (because, say, the user has the mouse down),
// we don't try again until the user moves the mouse up and down again.
if (!this._trayDwelling && !this._notificationHovered && this._trayDwellTimeoutId == 0) {
// Save the interaction timestamp so we can detect user input
let focusWindow = global.display.focus_window;
this._trayDwellUserTime = focusWindow ? focusWindow.user_time : 0;
this._trayDwellTimeoutId = Mainloop.timeout_add(TRAY_DWELL_TIME,
Lang.bind(this, this._trayDwellTimeout));
GLib.Source.set_name_by_id(this._trayDwellTimeoutId, '[gnome-shell] this._trayDwellTimeout');
}
this._trayDwelling = true;
} else {
this._cancelTrayDwell();
this._trayDwelling = false;
}
},
_cancelTrayDwell: function() {
if (this._trayDwellTimeoutId != 0) {
Mainloop.source_remove(this._trayDwellTimeoutId);
this._trayDwellTimeoutId = 0;
}
},
_trayDwellTimeout: function() {
this._trayDwellTimeoutId = 0;
if (Main.layoutManager.bottomMonitor.inFullscreen)
return GLib.SOURCE_REMOVE;
// We don't want to open the tray when a modal dialog
// is up, so we check the modal count for that. When we are in the
// overview we have to take the overview's modal push into account
if (Main.modalCount > (Main.overview.visible ? 1 : 0))
return GLib.SOURCE_REMOVE;
// If the user interacted with the focus window since we started the tray
// dwell (by clicking or typing), don't activate the message tray
let focusWindow = global.display.focus_window;
let currentUserTime = focusWindow ? focusWindow.user_time : 0;
if (currentUserTime != this._trayDwellUserTime)
return GLib.SOURCE_REMOVE;
this.openTray();
return GLib.SOURCE_REMOVE;
},
_onNotificationKeyRelease: function(actor, event) {
if (event.get_key_symbol() == Clutter.KEY_Escape && event.get_state() == 0) {
this._expireNotification();
@ -1799,8 +1481,6 @@ const MessageTray = new Lang.Class({
obj.destroyId = source.connect('destroy', Lang.bind(this, this._onSourceDestroy));
this.emit('source-added', source);
this._updateNoMessagesLabel();
},
_removeSource: function(source) {
@ -1814,8 +1494,6 @@ const MessageTray = new Lang.Class({
source.disconnect(obj.destroyId);
this.emit('source-removed', source);
this._updateNoMessagesLabel();
},
getSources: function() {
@ -1851,28 +1529,6 @@ const MessageTray = new Lang.Class({
this._notificationQueue.splice(index, 1);
},
openTray: function() {
if (Main.overview.animationInProgress)
return;
this._traySummoned = true;
this._updateState();
},
toggle: function() {
if (Main.overview.animationInProgress)
return false;
this._traySummoned = !this._traySummoned;
this._updateState();
return true;
},
hide: function() {
this._traySummoned = false;
this._updateState();
},
_onNotify: function(source, notification) {
if (this._notification == notification) {
// If a notification that is being shown is updated, we update
@ -1891,13 +1547,6 @@ const MessageTray = new Lang.Class({
this._updateState();
},
_hotCornersChanged: function() {
let primary = Main.layoutManager.primaryIndex;
let corner = Main.layoutManager.hotCorners[primary];
if (corner && corner.actor)
this._grabHelper.addActor(corner.actor);
},
_resetNotificationLeftTimeout: function() {
this._useLongerNotificationLeftTimeout = false;
if (this._notificationLeftTimeoutId) {
@ -1914,9 +1563,6 @@ const MessageTray = new Lang.Class({
this._notificationHovered = this._notificationWidget.hover;
if (this._notificationHovered) {
// No dwell inside notifications at the bottom of the screen
this._cancelTrayDwell();
this._resetNotificationLeftTimeout();
if (this._showNotificationMouseX >= 0) {
@ -1929,7 +1575,7 @@ const MessageTray = new Lang.Class({
// automatically. Instead, the user is able to expand the notification by mousing away from it and then
// mousing back in. Because this is an expected action, we set the boolean flag that indicates that a longer
// timeout should be used before popping down the notification.
if (this.actor.contains(actorAtShowNotificationPosition)) {
if (this._notificationWidget.contains(actorAtShowNotificationPosition)) {
this._useLongerNotificationLeftTimeout = true;
return;
}
@ -1955,11 +1601,6 @@ const MessageTray = new Lang.Class({
}
},
_onKeyboardVisibleChanged: function(layoutManager, keyboardVisible) {
this._keyboardVisible = keyboardVisible;
this._updateState();
},
_onStatusChanged: function(status) {
if (status == GnomeSession.PresenceStatus.BUSY) {
// remove notification and allow the summary to be closed now
@ -2000,7 +1641,6 @@ const MessageTray = new Lang.Class({
_escapeTray: function() {
this._pointerInNotification = false;
this._traySummoned = false;
this._updateNotificationTimeout(0);
this._updateState();
},
@ -2026,9 +1666,8 @@ const MessageTray = new Lang.Class({
let hasNotifications = Main.sessionMode.hasNotifications;
if (this._notificationState == State.HIDDEN) {
let shouldShowNotification = (hasNotifications && this._trayState == State.HIDDEN && !this._traySummoned);
let nextNotification = this._notificationQueue[0] || null;
if (shouldShowNotification && nextNotification) {
if (hasNotifications && nextNotification) {
let limited = this._busy || Main.layoutManager.bottomMonitor.inFullscreen;
let showNextNotification = (!limited || nextNotification.forFeedback || nextNotification.urgency == Urgency.CRITICAL);
if (showNextNotification)
@ -2040,7 +1679,7 @@ const MessageTray = new Lang.Class({
this._notification.urgency != Urgency.CRITICAL &&
!this._notification.focused &&
!this._pointerInNotification) || this._notificationExpired;
let mustClose = (this._notificationRemoved || !hasNotifications || expired || this._traySummoned);
let mustClose = (this._notificationRemoved || !hasNotifications || expired);
if (mustClose) {
let animate = hasNotifications && !this._notificationRemoved;
@ -2052,25 +1691,6 @@ const MessageTray = new Lang.Class({
}
}
// Tray itself
let trayIsVisible = (this._trayState == State.SHOWING ||
this._trayState == State.SHOWN);
let trayShouldBeVisible = this._traySummoned && !this._keyboardVisible && hasNotifications;
if (!trayIsVisible && trayShouldBeVisible)
trayShouldBeVisible = this._showTray();
else if (trayIsVisible && !trayShouldBeVisible)
this._hideTray();
// Desktop clone
let desktopCloneIsVisible = (this._desktopCloneState == State.SHOWING ||
this._desktopCloneState == State.SHOWN);
let desktopCloneShouldBeVisible = (trayShouldBeVisible);
if (!desktopCloneIsVisible && desktopCloneShouldBeVisible)
this._showDesktopClone();
else if (desktopCloneIsVisible && !desktopCloneShouldBeVisible)
this._hideDesktopClone();
this._updatingState = false;
// Clean transient variables that are used to communicate actions
@ -2102,90 +1722,6 @@ const MessageTray = new Lang.Class({
this._updateState();
},
_showTray: function() {
if (!this._grabHelper.grab({ actor: this.actor,
onUngrab: Lang.bind(this, this._escapeTray) })) {
this._traySummoned = false;
return false;
}
this.emit('showing');
this._tween(this.actor, '_trayState', State.SHOWN,
{ y: -this.actor.height,
time: ANIMATION_TIME,
transition: 'easeOutQuad'
});
for (let i = 0; i < this._lightboxes.length; i++)
this._lightboxes[i].show(ANIMATION_TIME);
return true;
},
_updateDesktopCloneClip: function() {
let geometry = this._bottomMonitorGeometry;
let progress = -Math.round(this._desktopClone.y);
this._desktopClone.set_clip(geometry.x,
geometry.y + progress,
geometry.width,
geometry.height - progress);
},
_showDesktopClone: function() {
let bottomMonitor = Main.layoutManager.bottomMonitor;
this._bottomMonitorGeometry = { x: bottomMonitor.x,
y: bottomMonitor.y,
width: bottomMonitor.width,
height: bottomMonitor.height };
if (this._desktopClone)
this._desktopClone.destroy();
let cloneSource = Main.overview.visible ? Main.layoutManager.overviewGroup : global.window_group;
this._desktopClone = new Clutter.Clone({ source: cloneSource,
clip: new Clutter.Geometry(this._bottomMonitorGeometry) });
Main.uiGroup.insert_child_above(this._desktopClone, cloneSource);
this._desktopClone.x = 0;
this._desktopClone.y = 0;
this._desktopClone.show();
this._tween(this._desktopClone, '_desktopCloneState', State.SHOWN,
{ y: -this.actor.height,
time: ANIMATION_TIME,
transition: 'easeOutQuad',
onUpdate: Lang.bind(this, this._updateDesktopCloneClip)
});
},
_hideTray: function() {
this.emit('hiding');
this._tween(this.actor, '_trayState', State.HIDDEN,
{ y: 0,
time: ANIMATION_TIME,
transition: 'easeOutQuad'
});
// Note that we might have entered here without a grab,
// which would happen if GrabHelper ungrabbed for us.
// This is a no-op in that case.
this._grabHelper.ungrab({ actor: this.actor });
for (let i = 0; i < this._lightboxes.length; i++)
this._lightboxes[i].hide(ANIMATION_TIME);
},
_hideDesktopClone: function() {
this._tween(this._desktopClone, '_desktopCloneState', State.HIDDEN,
{ y: 0,
time: ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, function() {
this._desktopClone.destroy();
this._desktopClone = null;
this._bottomMonitorGeometry = null;
}),
onUpdate: Lang.bind(this, this._updateDesktopCloneClip)
});
},
_onIdleMonitorBecameActive: function() {
this._userActiveWhileNotificationShown = true;
this._updateNotificationTimeout(2000);
@ -2326,7 +1862,7 @@ const MessageTray = new Lang.Class({
if (animate) {
this._tween(this._notificationWidget, '_notificationState', State.HIDDEN,
{ y: this.actor.height,
{ y: this._notificationWidget.height,
opacity: 0,
time: ANIMATION_TIME,
transition: 'easeOutQuad',
@ -2335,7 +1871,7 @@ const MessageTray = new Lang.Class({
});
} else {
Tweener.removeTweens(this._notificationWidget);
this._notificationWidget.y = this.actor.height;
this._notificationWidget.y = this._notificationWidget.height;
this._notificationWidget.opacity = 0;
this._notificationState = State.HIDDEN;
this._hideNotificationCompleted();