baseIcon: Stop using Shell.GenericContainer
Pretty much like the previous patches, this extends St.Bin. The most interesting aspect of this patch is that most of the sizing routines of the icons is now delegated to the actors and layout managers, removing quite a bunch of code. The 'spacing' theme property is now redirected to StBoxLayout's spacing property. Also adjust the Dash code to stop forcing a potentially invalid width in the first icon too. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
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@ -1267,7 +1267,7 @@ var FolderIcon = new Lang.Class({
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this._popupInvalidated = false;
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this.icon = new IconGrid.BaseIcon('', { createIcon: this._createIcon.bind(this), setSizeManually: true });
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this.actor.set_child(this.icon.actor);
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this.actor.set_child(this.icon);
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this.actor.label_actor = this.icon.label;
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this.view = new FolderView();
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@ -1615,7 +1615,7 @@ var AppIcon = new Lang.Class({
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iconParams['createIcon'] = this._createIcon.bind(this);
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iconParams['setSizeManually'] = true;
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this.icon = new IconGrid.BaseIcon(app.get_name(), iconParams);
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this._iconContainer.add_child(this.icon.actor);
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this._iconContainer.add_child(this.icon);
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this.actor.label_actor = this.icon.label;
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@ -247,7 +247,7 @@ var ShowAppsIcon = new Lang.Class({
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{ setSizeManually: true,
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showLabel: false,
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createIcon: this._createIcon.bind(this) });
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this.toggleButton.add_actor(this.icon.actor);
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this.toggleButton.add_actor(this.icon);
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this.toggleButton._delegate = this;
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this.setChild(this.toggleButton);
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@ -643,10 +643,10 @@ var Dash = new Lang.Class({
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// Enforce the current icon size during the size request
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firstIcon.icon.ensure_style();
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let [currentWidth, currentHeight] = firstIcon.icon.get_size();
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firstIcon.icon.set_size(this.iconSize * scaleFactor, this.iconSize * scaleFactor);
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let [, currentHeight] = firstIcon.icon.get_size();
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firstIcon.icon.set_height(this.iconSize * scaleFactor);
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[minHeight, natHeight] = firstButton.get_preferred_height(-1);
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firstIcon.icon.set_size(currentWidth, currentHeight);
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firstIcon.icon.set_height(currentHeight);
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// Subtract icon padding and box spacing from the available height
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availHeight -= iconChildren.length * (natHeight - this.iconSize * scaleFactor) +
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@ -36,6 +36,7 @@ var APPICON_ANIMATION_OUT_TIME = 0.25;
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var BaseIcon = new Lang.Class({
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Name: 'BaseIcon',
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Extends: St.Bin,
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_init(label, params) {
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params = Params.parse(params, { createIcon: null,
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@ -46,32 +47,26 @@ var BaseIcon = new Lang.Class({
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if (params.showLabel)
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styleClass += ' overview-icon-with-label';
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this.actor = new St.Bin({ style_class: styleClass,
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this.parent({ style_class: styleClass,
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x_fill: true,
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y_fill: true });
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this.actor._delegate = this;
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this.actor.connect('style-changed', this._onStyleChanged.bind(this));
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this.actor.connect('destroy', this._onDestroy.bind(this));
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this._spacing = 0;
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this.actor = this;
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let box = new Shell.GenericContainer();
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box.connect('allocate', this._allocate.bind(this));
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box.connect('get-preferred-width',
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this._getPreferredWidth.bind(this));
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box.connect('get-preferred-height',
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this._getPreferredHeight.bind(this));
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this.actor.set_child(box);
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this.connect('destroy', this._onDestroy.bind(this));
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this._box = new St.BoxLayout({ vertical: true });
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this.set_child(this._box);
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this.iconSize = ICON_SIZE;
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this._iconBin = new St.Bin({ x_align: St.Align.MIDDLE,
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y_align: St.Align.MIDDLE });
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box.add_actor(this._iconBin);
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this._box.add_actor(this._iconBin);
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if (params.showLabel) {
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this.label = new St.Label({ text: label });
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box.add_actor(this.label);
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this._box.add_actor(this.label);
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} else {
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this.label = null;
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}
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@ -86,54 +81,9 @@ var BaseIcon = new Lang.Class({
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this._iconThemeChangedId = cache.connect('icon-theme-changed', this._onIconThemeChanged.bind(this));
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},
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_allocate(actor, box, flags) {
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let availWidth = box.x2 - box.x1;
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let availHeight = box.y2 - box.y1;
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let iconSize = availHeight;
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let [iconMinHeight, iconNatHeight] = this._iconBin.get_preferred_height(-1);
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let [iconMinWidth, iconNatWidth] = this._iconBin.get_preferred_width(-1);
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let preferredHeight = iconNatHeight;
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let childBox = new Clutter.ActorBox();
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if (this.label) {
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let [labelMinHeight, labelNatHeight] = this.label.get_preferred_height(-1);
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preferredHeight += this._spacing + labelNatHeight;
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let labelHeight = availHeight >= preferredHeight ? labelNatHeight
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: labelMinHeight;
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iconSize -= this._spacing + labelHeight;
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childBox.x1 = 0;
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childBox.x2 = availWidth;
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childBox.y1 = iconSize + this._spacing;
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childBox.y2 = childBox.y1 + labelHeight;
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this.label.allocate(childBox, flags);
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}
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childBox.x1 = Math.floor((availWidth - iconNatWidth) / 2);
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childBox.y1 = Math.floor((iconSize - iconNatHeight) / 2);
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childBox.x2 = childBox.x1 + iconNatWidth;
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childBox.y2 = childBox.y1 + iconNatHeight;
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this._iconBin.allocate(childBox, flags);
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},
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_getPreferredWidth(actor, forHeight, alloc) {
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this._getPreferredHeight(actor, -1, alloc);
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},
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_getPreferredHeight(actor, forWidth, alloc) {
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let [iconMinHeight, iconNatHeight] = this._iconBin.get_preferred_height(forWidth);
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alloc.min_size = iconMinHeight;
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alloc.natural_size = iconNatHeight;
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if (this.label) {
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let [labelMinHeight, labelNatHeight] = this.label.get_preferred_height(forWidth);
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alloc.min_size += this._spacing + labelMinHeight;
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alloc.natural_size += this._spacing + labelNatHeight;
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}
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vfunc_get_preferred_width(forHeight) {
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// Return the actual height to keep the squared aspect
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return this.get_preferred_height(-1);
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},
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// This can be overridden by a subclass, or by the createIcon
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@ -161,9 +111,8 @@ var BaseIcon = new Lang.Class({
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this._iconBin.child = this.icon;
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},
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_onStyleChanged() {
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let node = this.actor.get_theme_node();
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this._spacing = node.get_length('spacing');
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vfunc_style_changed() {
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let node = this.get_theme_node();
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let size;
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if (this._setSizeManually) {
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@ -195,7 +144,7 @@ var BaseIcon = new Lang.Class({
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// Animate only the child instead of the entire actor, so the
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// styles like hover and running are not applied while
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// animating.
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zoomOutActor(this.actor.child);
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zoomOutActor(this.child);
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}
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});
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@ -147,7 +147,7 @@ var GridSearchResult = new Lang.Class({
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this.icon = new IconGrid.BaseIcon(this.metaInfo['name'],
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{ createIcon: this.metaInfo['createIcon'] });
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let content = new St.Bin({ child: this.icon.actor });
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let content = new St.Bin({ child: this.icon });
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this.actor.set_child(content);
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this.actor.label_actor = this.icon.label;
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}
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