dialog: Remove incorrect disconnectObject()
It was added, as there was a previous signal disconnect in this
function, but it happened to be dead code, and the disconnectObject()
call was added in error. Remove it.
Fixes: 26235bbe54
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1349>
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@ -60,8 +60,6 @@ class Dialog extends St.Widget {
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}
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}
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makeInactive() {
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makeInactive() {
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this._parentActor.disconnectObject(this);
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this.buttonLayout.get_children().forEach(c => c.set_reactive(false));
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this.buttonLayout.get_children().forEach(c => c.set_reactive(false));
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}
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}
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