gestures: Restrict actions based on keybindingMode

Just like keybindings and the message tray pointer barrier, gestures
don't always make sense - for instance, swiping up the screen shield
should not trigger the message tray just as the SelectArea action around
the left edge should not open the overview.
To avoid this, restrict gestures based on the current keybinding mode.

https://bugzilla.gnome.org/show_bug.cgi?id=740237
This commit is contained in:
Florian Müllner 2014-11-27 20:46:50 +01:00
parent c568b44997
commit 7e7eab2bea
4 changed files with 18 additions and 6 deletions

View File

@ -6,6 +6,8 @@ const Meta = imports.gi.Meta;
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const Main = imports.ui.main;
const EDGE_THRESHOLD = 20;
const DRAG_DISTANCE = 80;
@ -13,9 +15,10 @@ const EdgeDragAction = new Lang.Class({
Name: 'EdgeDragAction',
Extends: Clutter.GestureAction,
_init : function(side) {
_init : function(side, allowedModes) {
this.parent();
this._side = side;
this._allowedModes = allowedModes;
this.set_n_touch_points(1);
global.display.connect('grab-op-begin', Lang.bind(this, function() {
@ -34,6 +37,9 @@ const EdgeDragAction = new Lang.Class({
if (this.get_n_current_points() == 0)
return false;
if (!(this._allowedModes & Main.keybindingMode))
return false;
let [x, y] = this.get_press_coords(0);
let monitorRect = this._getMonitorRect(x, y);

View File

@ -1951,7 +1951,9 @@ const MessageTray = new Lang.Class({
this._messageTrayMenuButton.actor.connect('key-press-event',
Lang.bind(this, this._onTrayButtonKeyPress));
let gesture = new EdgeDragAction.EdgeDragAction(St.Side.BOTTOM);
let gesture = new EdgeDragAction.EdgeDragAction(St.Side.BOTTOM,
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW);
gesture.connect('activated', Lang.bind(this, this.toggle));
global.stage.add_action(gesture);
},

View File

@ -65,7 +65,8 @@ const ShowOverviewAction = new Lang.Class({
},
vfunc_gesture_prepare : function(action, actor) {
return this.get_n_current_points() == this.get_n_touch_points();
return Main.keybindingMode == Shell.KeyBindingMode.NORMAL &&
this.get_n_current_points() == this.get_n_touch_points();
},
_getBoundingRect : function(motion) {
@ -215,7 +216,8 @@ const ViewSelector = new Lang.Class({
let gesture;
gesture = new EdgeDragAction.EdgeDragAction(St.Side.LEFT);
gesture = new EdgeDragAction.EdgeDragAction(St.Side.LEFT,
Shell.KeyBindingMode.NORMAL);
gesture.connect('activated', Lang.bind(this, function() {
if (Main.overview.visible)
Main.overview.hide();

View File

@ -478,7 +478,9 @@ const WorkspaceSwitchAction = new Lang.Class({
},
vfunc_gesture_prepare : function(action, actor) {
return this.get_n_current_points() == this.get_n_touch_points();
let allowedModes = Shell.KeyBindingMode.NORMAL | Shell.KeyBindingMode.OVERVIEW;
return this.get_n_current_points() == this.get_n_touch_points() &&
(allowedModes & Main.keybindingMode);
},
vfunc_gesture_end : function(action, actor) {
@ -526,7 +528,7 @@ const AppSwitchAction = new Lang.Class({
},
vfunc_gesture_prepare : function(action, actor) {
if (Main.overview.visible) {
if (Main.keybindingMode != Shell.KeyBindingMode.NORMAL) {
this.cancel();
return false;
}