workspace: Make positionWindows private

It's not used outside, and it's going to be broken up soon.

https://bugzilla.gnome.org/show_bug.cgi?id=694469
This commit is contained in:
Jasper St. Pierre 2013-02-25 20:16:46 -05:00
parent e981cae27c
commit 7e5d8a8d54

View File

@ -961,7 +961,7 @@ const Workspace = new Lang.Class({
return false;
}));
this.positionWindows(WindowPositionFlags.NONE);
this._positionWindows(WindowPositionFlags.NONE);
},
_lookupIndex: function (metaWindow) {
@ -989,16 +989,10 @@ const Workspace = new Lang.Class({
clone = null;
this._reservedSlot = clone;
this.positionWindows(WindowPositionFlags.ANIMATE);
this._positionWindows(WindowPositionFlags.ANIMATE);
},
/**
* positionWindows:
* @flags:
* INITIAL - this is the initial positioning of the windows.
* ANIMATE - Indicates that we need animate changing position.
*/
positionWindows: function(flags) {
_positionWindows: function(flags) {
this._positionWindowsFlags |= flags;
if (this._positionWindowsId > 0)
@ -1161,7 +1155,7 @@ const Workspace = new Lang.Class({
return true;
}
this.positionWindows(WindowPositionFlags.ANIMATE);
this._positionWindows(WindowPositionFlags.ANIMATE);
return false;
},
@ -1264,7 +1258,7 @@ const Workspace = new Lang.Class({
clone.overlay.relayout(false);
}
this.positionWindows(WindowPositionFlags.ANIMATE);
this._positionWindows(WindowPositionFlags.ANIMATE);
},
_windowAdded : function(metaWorkspace, metaWin) {
@ -1303,9 +1297,9 @@ const Workspace = new Lang.Class({
zoomToOverview : function() {
// Position and scale the windows.
if (Main.overview.animationInProgress)
this.positionWindows(WindowPositionFlags.ANIMATE | WindowPositionFlags.INITIAL);
this._positionWindows(WindowPositionFlags.ANIMATE | WindowPositionFlags.INITIAL);
else
this.positionWindows(WindowPositionFlags.INITIAL);
this._positionWindows(WindowPositionFlags.INITIAL);
},
// Animates the return from Overview mode
@ -1429,7 +1423,7 @@ const Workspace = new Lang.Class({
}));
clone.connect('size-changed',
Lang.bind(this, function() {
this.positionWindows(WindowPositionFlags.NONE);
this._positionWindows(WindowPositionFlags.NONE);
}));
this.actor.add_actor(clone.actor);