From 78f6a409aac15ff2b112eab82256c87e3c0c4e19 Mon Sep 17 00:00:00 2001 From: Daniel van Vugt Date: Fri, 5 Oct 2018 09:09:22 +0000 Subject: [PATCH] iconGrid: Defer and group animation cleanup The `reactive` property of icon actors was being restored 24 times over the course of the spring animation, all at slightly different times as each icon finished animating at different times. The problem is that toggling `reactive` on an `StWidget` incurs a style change of the `insensitive` pseudo class, and style changes would quickly queue relayouts incurring full stage reallocation. This occurred many times during a spring animation hogging the CPU and limiting the frame rate. The solution is defer and batch the cleanup for all icons until after the last icon has finished animating. This way the CPU impact of the style change and stage relayout isn't felt during the animation so the frame rate remains higher and smoother. The overall CPU usage of the animation is also reduced as the remaining relayouts are much more likely to be grouped into a single frame. Icon spring animation performance on an i7-7700: Before: 83% CPU and 47 FPS After : 78% CPU and 54 FPS which is about a 22% increase in performance per clock (FPS/CPU). https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/253 (cherry picked from commit a5e6dd52d20981066ffb8e64a8537ba3a3f7044c) --- js/ui/iconGrid.js | 21 ++++++--------------- 1 file changed, 6 insertions(+), 15 deletions(-) diff --git a/js/ui/iconGrid.js b/js/ui/iconGrid.js index 60f2653f0..538970034 100644 --- a/js/ui/iconGrid.js +++ b/js/ui/iconGrid.js @@ -418,6 +418,11 @@ var IconGrid = new Lang.Class({ }, _animationDone() { + this._clonesAnimating.forEach(clone => { + clone.source.reactive = true; + clone.source.opacity = 255; + clone.destroy(); + }); this._clonesAnimating = []; this.emit('animation-done'); }, @@ -538,10 +543,6 @@ var IconGrid = new Lang.Class({ onComplete: () => { if (isLastItem) this._animationDone(); - - actor.opacity = 255; - actor.reactive = true; - actorClone.destroy(); }}; fadeParams = { time: ANIMATION_FADE_IN_TIME_FOR_ITEM, transition: 'easeInOutQuad', @@ -562,12 +563,8 @@ var IconGrid = new Lang.Class({ scale_x: scaleX, scale_y: scaleY, onComplete: () => { - if (isLastItem) { + if (isLastItem) this._animationDone(); - this._restoreItemsOpacity(); - } - actor.reactive = true; - actorClone.destroy(); }}; fadeParams = { time: ANIMATION_FADE_IN_TIME_FOR_ITEM, transition: 'easeInOutQuad', @@ -581,12 +578,6 @@ var IconGrid = new Lang.Class({ } }, - _restoreItemsOpacity() { - for (let index = 0; index < this._items.length; index++) { - this._items[index].actor.opacity = 255; - } - }, - _getAllocatedChildSizeAndSpacing(child) { let [,, natWidth, natHeight] = child.get_preferred_size(); let width = Math.min(this._getHItemSize(), natWidth);