iconGrid: Save class variables to local ones

It's quite slow to access class variables in JS, especially when they're
backed by GObject properties. To avoid accessing them in every iteration
when we're looping through the children of iconGrid, store those values
to another variable and reuse that inside the loop.

This shaves off another 0.2 ms from iconGrids vfunc_allocate(), getting
the average time spent in that function down from 1.3 ms to 1.1 ms.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
This commit is contained in:
Jonas Dreßler 2021-02-24 12:07:03 +01:00 committed by Marge Bot
parent 7a5650d868
commit 7771bf4437

View File

@ -662,9 +662,9 @@ var IconGridLayout = GObject.registerClass({
return [leftEmptySpace, topEmptySpace, hSpacing, vSpacing];
}
_getRowPadding(items, itemIndex, childSize, spacing) {
if (this.lastRowAlign === Clutter.ActorAlign.START ||
this.lastRowAlign === Clutter.ActorAlign.FILL)
_getRowPadding(align, items, itemIndex, childSize, spacing) {
if (align === Clutter.ActorAlign.START ||
align === Clutter.ActorAlign.FILL)
return 0;
const nRows = Math.ceil(items.length / this.columnsPerPage);
@ -685,7 +685,7 @@ var IconGridLayout = GObject.registerClass({
const isRtl =
Clutter.get_default_text_direction() === Clutter.TextDirection.RTL;
switch (this.lastRowAlign) {
switch (align) {
case Clutter.ActorAlign.CENTER:
rowAlign = availableWidth / 2;
break;
@ -784,32 +784,38 @@ var IconGridLayout = GObject.registerClass({
const childBox = new Clutter.ActorBox();
let nChangedIcons = 0;
const columnsPerPage = this.columnsPerPage;
const orientation = this._orientation;
const pageWidth = this._pageWidth;
const pageHeight = this._pageHeight;
const pageSizeChanged = this._pageSizeChanged;
const lastRowAlign = this.lastRowAlign;
this._pages.forEach((page, pageIndex) => {
if (isRtl && this._orientation === Clutter.Orientation.HORIZONTAL)
if (isRtl && orientation === Clutter.Orientation.HORIZONTAL)
pageIndex = swap(pageIndex, this._pages.length);
page.visibleChildren.forEach((item, itemIndex) => {
const row = Math.floor(itemIndex / this.columnsPerPage);
let column = itemIndex % this.columnsPerPage;
const row = Math.floor(itemIndex / columnsPerPage);
let column = itemIndex % columnsPerPage;
if (isRtl)
column = swap(column, this.columnsPerPage);
column = swap(column, columnsPerPage);
const rowPadding = this._getRowPadding(page.visibleChildren,
itemIndex, childSize, hSpacing);
const rowPadding = this._getRowPadding(lastRowAlign,
page.visibleChildren, itemIndex, childSize, hSpacing);
// Icon position
let x = leftEmptySpace + rowPadding + column * (childSize + hSpacing);
let y = topEmptySpace + row * (childSize + vSpacing);
// Page start
switch (this._orientation) {
switch (orientation) {
case Clutter.Orientation.HORIZONTAL:
x += pageIndex * this._pageWidth;
x += pageIndex * pageWidth;
break;
case Clutter.Orientation.VERTICAL:
y += pageIndex * this._pageHeight;
y += pageIndex * pageHeight;
break;
}
@ -821,7 +827,7 @@ var IconGridLayout = GObject.registerClass({
Math.max(childSize, naturalHeight));
// Only ease icons when the page size didn't change
if (this._pageSizeChanged)
if (pageSizeChanged)
item.allocate(childBox);
else if (animateIconPosition(item, childBox, nChangedIcons))
nChangedIcons++;