cleanup: Use method syntax
Modern javascript has a short-hand for function properties, embrace it for better readability and to prepare for an eventual port to ES6 classes. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
This commit is contained in:

committed by
Florian Müllner

parent
cff0b81f32
commit
76f09b1e49
@ -63,7 +63,7 @@ var CURTAIN_SLIDE_TIME = 0.3;
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var Clock = new Lang.Class({
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Name: 'ScreenShieldClock',
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_init: function() {
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_init() {
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this.actor = new St.BoxLayout({ style_class: 'screen-shield-clock',
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vertical: true });
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@ -79,7 +79,7 @@ var Clock = new Lang.Class({
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this._updateClock();
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},
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_updateClock: function() {
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_updateClock() {
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this._time.text = this._wallClock.clock;
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let date = new Date();
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@ -89,7 +89,7 @@ var Clock = new Lang.Class({
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this._date.text = date.toLocaleFormat(dateFormat);
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},
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destroy: function() {
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destroy() {
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this.actor.destroy();
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this._wallClock.run_dispose();
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}
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@ -98,7 +98,7 @@ var Clock = new Lang.Class({
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var NotificationsBox = new Lang.Class({
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Name: 'NotificationsBox',
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_init: function() {
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_init() {
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this.actor = new St.BoxLayout({ vertical: true,
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name: 'screenShieldNotifications',
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style_class: 'screen-shield-notifications-container' });
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@ -120,7 +120,7 @@ var NotificationsBox = new Lang.Class({
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this._sourceAddedId = Main.messageTray.connect('source-added', Lang.bind(this, this._sourceAdded));
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},
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destroy: function() {
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destroy() {
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if (this._sourceAddedId) {
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Main.messageTray.disconnect(this._sourceAddedId);
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this._sourceAddedId = 0;
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@ -134,7 +134,7 @@ var NotificationsBox = new Lang.Class({
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this.actor.destroy();
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},
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_updateVisibility: function() {
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_updateVisibility() {
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this._notificationBox.visible = this._notificationBox.get_children().some(function(a) {
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return a.visible;
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});
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@ -142,14 +142,14 @@ var NotificationsBox = new Lang.Class({
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this.actor.visible = this._notificationBox.visible;
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},
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_makeNotificationCountText: function(count, isChat) {
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_makeNotificationCountText(count, isChat) {
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if (isChat)
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return ngettext("%d new message", "%d new messages", count).format(count);
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else
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return ngettext("%d new notification", "%d new notifications", count).format(count);
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},
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_makeNotificationSource: function(source, box) {
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_makeNotificationSource(source, box) {
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let sourceActor = new MessageTray.SourceActor(source, SUMMARY_ICON_SIZE);
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box.add(sourceActor.actor, { y_fill: true });
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@ -169,7 +169,7 @@ var NotificationsBox = new Lang.Class({
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return [title, countLabel];
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},
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_makeNotificationDetailedSource: function(source, box) {
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_makeNotificationDetailedSource(source, box) {
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let sourceActor = new MessageTray.SourceActor(source, SUMMARY_ICON_SIZE);
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let sourceBin = new St.Bin({ y_align: St.Align.START,
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x_align: St.Align.START,
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@ -207,7 +207,7 @@ var NotificationsBox = new Lang.Class({
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return [title, null];
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},
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_showSource: function(source, obj, box) {
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_showSource(source, obj, box) {
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if (obj.detailed) {
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[obj.titleLabel, obj.countLabel] = this._makeNotificationDetailedSource(source, box);
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} else {
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@ -217,7 +217,7 @@ var NotificationsBox = new Lang.Class({
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box.visible = obj.visible && (source.unseenCount > 0);
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},
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_sourceAdded: function(tray, source, initial) {
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_sourceAdded(tray, source, initial) {
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let obj = {
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visible: source.policy.showInLockScreen,
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detailed: source.policy.detailsInLockScreen,
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@ -266,7 +266,7 @@ var NotificationsBox = new Lang.Class({
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{ height: natHeight,
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transition: 'easeOutQuad',
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time: 0.25,
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onComplete: function() {
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onComplete() {
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this._scrollView.vscrollbar_policy = Gtk.PolicyType.AUTOMATIC;
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widget.set_height(-1);
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},
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@ -279,11 +279,11 @@ var NotificationsBox = new Lang.Class({
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}
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},
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_titleChanged: function(source, obj) {
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_titleChanged(source, obj) {
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obj.titleLabel.text = source.title;
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},
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_countChanged: function(source, obj) {
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_countChanged(source, obj) {
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if (obj.detailed) {
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// A new notification was pushed, or a previous notification was destroyed.
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// Give up, and build the list again.
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@ -303,7 +303,7 @@ var NotificationsBox = new Lang.Class({
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this.emit('wake-up-screen');
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},
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_visibleChanged: function(source, obj) {
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_visibleChanged(source, obj) {
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if (obj.visible == source.policy.showInLockScreen)
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return;
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@ -315,7 +315,7 @@ var NotificationsBox = new Lang.Class({
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this.emit('wake-up-screen');
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},
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_detailedChanged: function(source, obj) {
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_detailedChanged(source, obj) {
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if (obj.detailed == source.policy.detailsInLockScreen)
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return;
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@ -326,12 +326,12 @@ var NotificationsBox = new Lang.Class({
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this._showSource(source, obj, obj.sourceBox);
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},
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_onSourceDestroy: function(source, obj) {
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_onSourceDestroy(source, obj) {
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this._removeSource(source, obj);
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this._updateVisibility();
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},
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_removeSource: function(source, obj) {
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_removeSource(source, obj) {
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obj.sourceBox.destroy();
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obj.sourceBox = obj.titleLabel = obj.countLabel = null;
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@ -349,7 +349,7 @@ var Arrow = new Lang.Class({
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Name: 'Arrow',
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Extends: St.Bin,
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_init: function(params) {
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_init(params) {
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this.parent(params);
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this.x_fill = this.y_fill = true;
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@ -361,7 +361,7 @@ var Arrow = new Lang.Class({
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this._shadowWidth = this._shadowHeight = 0;
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},
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_drawArrow: function(arrow) {
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_drawArrow(arrow) {
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let cr = arrow.get_context();
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let [w, h] = arrow.get_surface_size();
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let node = this.get_theme_node();
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@ -379,7 +379,7 @@ var Arrow = new Lang.Class({
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cr.$dispose();
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},
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vfunc_get_paint_volume: function(volume) {
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vfunc_get_paint_volume(volume) {
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if (!this.parent(volume))
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return false;
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@ -395,7 +395,7 @@ var Arrow = new Lang.Class({
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return true;
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},
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vfunc_style_changed: function() {
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vfunc_style_changed() {
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let node = this.get_theme_node();
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this._shadow = node.get_shadow('-arrow-shadow');
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if (this._shadow)
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@ -406,7 +406,7 @@ var Arrow = new Lang.Class({
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this.parent();
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},
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vfunc_paint: function() {
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vfunc_paint() {
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if (this._shadowHelper) {
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this._shadowHelper.update(this._drawingArea);
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@ -434,7 +434,7 @@ function clamp(value, min, max) {
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var ScreenShield = new Lang.Class({
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Name: 'ScreenShield',
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_init: function() {
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_init() {
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this.actor = Main.layoutManager.screenShieldGroup;
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this._lockScreenState = MessageTray.State.HIDDEN;
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@ -575,7 +575,7 @@ var ScreenShield = new Lang.Class({
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this._syncInhibitor();
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},
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_setActive: function(active) {
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_setActive(active) {
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let prevIsActive = this._isActive;
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this._isActive = active;
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@ -588,7 +588,7 @@ var ScreenShield = new Lang.Class({
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this._syncInhibitor();
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},
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_createBackground: function(monitorIndex) {
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_createBackground(monitorIndex) {
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let monitor = Main.layoutManager.monitors[monitorIndex];
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let widget = new St.Widget({ style_class: 'screen-shield-background',
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x: monitor.x,
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@ -606,7 +606,7 @@ var ScreenShield = new Lang.Class({
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this._backgroundGroup.add_child(widget);
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},
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_updateBackgrounds: function() {
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_updateBackgrounds() {
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for (let i = 0; i < this._bgManagers.length; i++)
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this._bgManagers[i].destroy();
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@ -617,7 +617,7 @@ var ScreenShield = new Lang.Class({
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this._createBackground(i);
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},
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_liftShield: function(onPrimary, velocity) {
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_liftShield(onPrimary, velocity) {
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if (this._isLocked) {
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if (this._ensureUnlockDialog(onPrimary, true /* allowCancel */))
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this._hideLockScreen(true /* animate */, velocity);
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@ -626,7 +626,7 @@ var ScreenShield = new Lang.Class({
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}
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},
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_maybeCancelDialog: function() {
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_maybeCancelDialog() {
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if (!this._dialog)
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return;
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@ -641,7 +641,7 @@ var ScreenShield = new Lang.Class({
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}
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},
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_becomeModal: function() {
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_becomeModal() {
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if (this._isModal)
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return true;
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@ -656,7 +656,7 @@ var ScreenShield = new Lang.Class({
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return this._isModal;
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},
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_onLockScreenKeyPress: function(actor, event) {
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_onLockScreenKeyPress(actor, event) {
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let symbol = event.get_key_symbol();
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let unichar = event.get_key_unicode();
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@ -686,7 +686,7 @@ var ScreenShield = new Lang.Class({
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return Clutter.EVENT_STOP;
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},
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_onLockScreenScroll: function(actor, event) {
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_onLockScreenScroll(actor, event) {
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if (this._lockScreenState != MessageTray.State.SHOWN)
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return Clutter.EVENT_PROPAGATE;
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@ -706,7 +706,7 @@ var ScreenShield = new Lang.Class({
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return Clutter.EVENT_STOP;
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},
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_syncInhibitor: function() {
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_syncInhibitor() {
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let lockEnabled = this._settings.get_boolean(LOCK_ENABLED_KEY);
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let lockLocked = this._lockSettings.get_boolean(DISABLE_LOCK_KEY);
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let inhibit = (this._loginSession && this._loginSession.Active &&
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@ -725,7 +725,7 @@ var ScreenShield = new Lang.Class({
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}
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},
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_prepareForSleep: function(loginManager, aboutToSuspend) {
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_prepareForSleep(loginManager, aboutToSuspend) {
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if (aboutToSuspend) {
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if (this._settings.get_boolean(LOCK_ENABLED_KEY))
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this.lock(true);
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@ -734,7 +734,7 @@ var ScreenShield = new Lang.Class({
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}
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},
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_animateArrows: function() {
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_animateArrows() {
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let arrows = this._arrowContainer.get_children();
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let unitaryDelay = ARROW_ANIMATION_TIME / (arrows.length + 1);
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let maxOpacity = 255 * ARROW_ANIMATION_PEAK_OPACITY;
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@ -744,7 +744,7 @@ var ScreenShield = new Lang.Class({
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{ opacity: 0,
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delay: unitaryDelay * (N_ARROWS - (i + 1)),
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time: ARROW_ANIMATION_TIME,
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transition: function(t, b, c, d) {
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transition(t, b, c, d) {
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if (t < d/2)
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return TweenerEquations.easeOutQuad(t, 0, maxOpacity, d/2);
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else
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@ -756,7 +756,7 @@ var ScreenShield = new Lang.Class({
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return GLib.SOURCE_CONTINUE;
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},
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_onDragBegin: function() {
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_onDragBegin() {
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Tweener.removeTweens(this._lockScreenGroup);
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this._lockScreenState = MessageTray.State.HIDING;
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@ -766,7 +766,7 @@ var ScreenShield = new Lang.Class({
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return true;
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},
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_onDragMotion: function() {
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_onDragMotion() {
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let [origX, origY] = this._dragAction.get_press_coords(0);
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let [currentX, currentY] = this._dragAction.get_motion_coords(0);
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@ -778,7 +778,7 @@ var ScreenShield = new Lang.Class({
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return true;
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},
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_onDragEnd: function(action, actor, eventX, eventY, modifiers) {
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_onDragEnd(action, actor, eventX, eventY, modifiers) {
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if (this._lockScreenState != MessageTray.State.HIDING)
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return;
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if (this._lockScreenGroup.y < -(ARROW_DRAG_THRESHOLD * global.stage.height)) {
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@ -795,7 +795,7 @@ var ScreenShield = new Lang.Class({
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{ y: 0,
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time: time,
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transition: 'easeInQuad',
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onComplete: function() {
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onComplete() {
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this._lockScreenGroup.fixed_position_set = false;
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this._lockScreenState = MessageTray.State.SHOWN;
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},
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@ -806,7 +806,7 @@ var ScreenShield = new Lang.Class({
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}
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},
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_onStatusChanged: function(status) {
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_onStatusChanged(status) {
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if (status != GnomeSession.PresenceStatus.IDLE)
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return;
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@ -857,7 +857,7 @@ var ScreenShield = new Lang.Class({
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this._activateFade(this._longLightbox, STANDARD_FADE_TIME);
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},
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_activateFade: function(lightbox, time) {
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_activateFade(lightbox, time) {
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Main.uiGroup.set_child_above_sibling(lightbox.actor, null);
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lightbox.show(time);
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@ -865,7 +865,7 @@ var ScreenShield = new Lang.Class({
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this._becameActiveId = this.idleMonitor.add_user_active_watch(Lang.bind(this, this._onUserBecameActive));
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},
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_onUserBecameActive: function() {
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_onUserBecameActive() {
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// This function gets called here when the user becomes active
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// after we activated a lightbox
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// There are two possibilities here:
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@ -895,15 +895,15 @@ var ScreenShield = new Lang.Class({
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}
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},
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_onLongLightboxShown: function() {
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_onLongLightboxShown() {
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this.activate(false);
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},
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_onShortLightboxShown: function() {
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_onShortLightboxShown() {
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this._completeLockScreenShown();
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},
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showDialog: function() {
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showDialog() {
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if (!this._becomeModal()) {
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// In the login screen, this is a hard error. Fail-whale
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log('Could not acquire modal grab for the login screen. Aborting login process.');
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@ -917,7 +917,7 @@ var ScreenShield = new Lang.Class({
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this._hideLockScreen(false, 0);
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},
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_hideLockScreenComplete: function() {
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_hideLockScreenComplete() {
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if (Main.sessionMode.currentMode == 'lock-screen')
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Main.sessionMode.popMode('lock-screen');
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@ -930,7 +930,7 @@ var ScreenShield = new Lang.Class({
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}
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},
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_hideLockScreen: function(animate, velocity) {
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_hideLockScreen(animate, velocity) {
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if (this._lockScreenState == MessageTray.State.HIDDEN)
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return;
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@ -963,7 +963,7 @@ var ScreenShield = new Lang.Class({
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this._cursorTracker.set_pointer_visible(true);
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},
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_ensureUnlockDialog: function(onPrimary, allowCancel) {
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_ensureUnlockDialog(onPrimary, allowCancel) {
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if (!this._dialog) {
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let constructor = Main.sessionMode.unlockDialog;
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if (!constructor) {
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@ -991,12 +991,12 @@ var ScreenShield = new Lang.Class({
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return true;
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},
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_onUnlockFailed: function() {
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_onUnlockFailed() {
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this._resetLockScreen({ animateLockScreen: true,
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fadeToBlack: false });
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},
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_resetLockScreen: function(params) {
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_resetLockScreen(params) {
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// Don't reset the lock screen unless it is completely hidden
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// This prevents the shield going down if the lock-delay timeout
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// fires while the user is dragging (which has the potential
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@ -1020,7 +1020,7 @@ var ScreenShield = new Lang.Class({
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{ y: 0,
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time: MANUAL_FADE_TIME,
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transition: 'easeOutQuad',
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onComplete: function() {
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onComplete() {
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this._lockScreenShown({ fadeToBlack: fadeToBlack,
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animateFade: true });
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},
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@ -1038,7 +1038,7 @@ var ScreenShield = new Lang.Class({
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Main.sessionMode.pushMode('lock-screen');
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},
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_startArrowAnimation: function() {
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_startArrowAnimation() {
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this._arrowActiveWatchId = 0;
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if (!this._arrowAnimationId) {
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@ -1052,7 +1052,7 @@ var ScreenShield = new Lang.Class({
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Lang.bind(this, this._pauseArrowAnimation));
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},
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_pauseArrowAnimation: function() {
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_pauseArrowAnimation() {
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if (this._arrowAnimationId) {
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Mainloop.source_remove(this._arrowAnimationId);
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this._arrowAnimationId = 0;
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@ -1062,7 +1062,7 @@ var ScreenShield = new Lang.Class({
|
||||
this._arrowActiveWatchId = this.idleMonitor.add_user_active_watch(Lang.bind(this, this._startArrowAnimation));
|
||||
},
|
||||
|
||||
_stopArrowAnimation: function() {
|
||||
_stopArrowAnimation() {
|
||||
if (this._arrowAnimationId) {
|
||||
Mainloop.source_remove(this._arrowAnimationId);
|
||||
this._arrowAnimationId = 0;
|
||||
@ -1077,7 +1077,7 @@ var ScreenShield = new Lang.Class({
|
||||
}
|
||||
},
|
||||
|
||||
_checkArrowAnimation: function() {
|
||||
_checkArrowAnimation() {
|
||||
let idleTime = this.idleMonitor.get_idletime();
|
||||
|
||||
if (idleTime < ARROW_IDLE_TIME)
|
||||
@ -1086,7 +1086,7 @@ var ScreenShield = new Lang.Class({
|
||||
this._pauseArrowAnimation();
|
||||
},
|
||||
|
||||
_lockScreenShown: function(params) {
|
||||
_lockScreenShown(params) {
|
||||
if (this._dialog && !this._isGreeter) {
|
||||
this._dialog.destroy();
|
||||
this._dialog = null;
|
||||
@ -1124,14 +1124,14 @@ var ScreenShield = new Lang.Class({
|
||||
}
|
||||
},
|
||||
|
||||
_completeLockScreenShown: function() {
|
||||
_completeLockScreenShown() {
|
||||
this._setActive(true);
|
||||
this.emit('lock-screen-shown');
|
||||
},
|
||||
|
||||
// Some of the actors in the lock screen are heavy in
|
||||
// resources, so we only create them when needed
|
||||
_ensureLockScreen: function() {
|
||||
_ensureLockScreen() {
|
||||
if (this._hasLockScreen)
|
||||
return;
|
||||
|
||||
@ -1156,12 +1156,12 @@ var ScreenShield = new Lang.Class({
|
||||
this._hasLockScreen = true;
|
||||
},
|
||||
|
||||
_wakeUpScreen: function() {
|
||||
_wakeUpScreen() {
|
||||
this._onUserBecameActive();
|
||||
this.emit('wake-up-screen');
|
||||
},
|
||||
|
||||
_clearLockScreen: function() {
|
||||
_clearLockScreen() {
|
||||
this._clock.destroy();
|
||||
this._clock = null;
|
||||
|
||||
@ -1190,7 +1190,7 @@ var ScreenShield = new Lang.Class({
|
||||
return this._activationTime;
|
||||
},
|
||||
|
||||
deactivate: function(animate) {
|
||||
deactivate(animate) {
|
||||
if (this._dialog)
|
||||
this._dialog.finish(Lang.bind(this, function() {
|
||||
this._continueDeactivate(animate);
|
||||
@ -1199,7 +1199,7 @@ var ScreenShield = new Lang.Class({
|
||||
this._continueDeactivate(animate);
|
||||
},
|
||||
|
||||
_continueDeactivate: function(animate) {
|
||||
_continueDeactivate(animate) {
|
||||
this._hideLockScreen(animate, 0);
|
||||
|
||||
if (this._hasLockScreen)
|
||||
@ -1241,7 +1241,7 @@ var ScreenShield = new Lang.Class({
|
||||
});
|
||||
},
|
||||
|
||||
_completeDeactivate: function() {
|
||||
_completeDeactivate() {
|
||||
if (this._dialog) {
|
||||
this._dialog.destroy();
|
||||
this._dialog = null;
|
||||
@ -1268,7 +1268,7 @@ var ScreenShield = new Lang.Class({
|
||||
global.set_runtime_state(LOCKED_STATE_STR, null);
|
||||
},
|
||||
|
||||
activate: function(animate) {
|
||||
activate(animate) {
|
||||
if (this._activationTime == 0)
|
||||
this._activationTime = GLib.get_monotonic_time();
|
||||
|
||||
@ -1300,7 +1300,7 @@ var ScreenShield = new Lang.Class({
|
||||
// activate without animation in that case.
|
||||
},
|
||||
|
||||
lock: function(animate) {
|
||||
lock(animate) {
|
||||
if (this._lockSettings.get_boolean(DISABLE_LOCK_KEY)) {
|
||||
log('Screen lock is locked down, not locking') // lock, lock - who's there?
|
||||
return;
|
||||
@ -1333,7 +1333,7 @@ var ScreenShield = new Lang.Class({
|
||||
},
|
||||
|
||||
// If the previous shell crashed, and gnome-session restarted us, then re-lock
|
||||
lockIfWasLocked: function() {
|
||||
lockIfWasLocked() {
|
||||
if (!this._settings.get_boolean(LOCK_ENABLED_KEY))
|
||||
return;
|
||||
let wasLocked = global.get_runtime_state('b', LOCKED_STATE_STR);
|
||||
|
Reference in New Issue
Block a user