lookingGlass: Replace global grabs with input device grabs
Global grabs are being removed from Clutter in favour of input device grabs. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/495
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@ -491,8 +491,13 @@ var Inspector = GObject.registerClass({
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eventHandler.connect('button-press-event', this._onButtonPressEvent.bind(this));
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eventHandler.connect('button-press-event', this._onButtonPressEvent.bind(this));
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eventHandler.connect('scroll-event', this._onScrollEvent.bind(this));
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eventHandler.connect('scroll-event', this._onScrollEvent.bind(this));
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eventHandler.connect('motion-event', this._onMotionEvent.bind(this));
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eventHandler.connect('motion-event', this._onMotionEvent.bind(this));
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Clutter.grab_pointer(eventHandler);
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Clutter.grab_keyboard(eventHandler);
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let dm = Clutter.DeviceManager.get_default();
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this._pointerDevice = dm.get_core_device(Clutter.InputDeviceType.POINTER_DEVICE);
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this._keyboardDevice = dm.get_core_device(Clutter.InputDeviceType.KEYBOARD_DEVICE);
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this._pointerDevice.grab(eventHandler);
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this._keyboardDevice.grab(eventHandler);
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// this._target is the actor currently shown by the inspector.
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// this._target is the actor currently shown by the inspector.
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// this._pointerTarget is the actor directly under the pointer.
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// this._pointerTarget is the actor directly under the pointer.
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@ -525,8 +530,8 @@ var Inspector = GObject.registerClass({
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}
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}
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_close() {
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_close() {
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Clutter.ungrab_pointer();
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this._pointerDevice.ungrab();
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Clutter.ungrab_keyboard();
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this._keyboardDevice.ungrab();
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this._eventHandler.destroy();
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this._eventHandler.destroy();
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this._eventHandler = null;
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this._eventHandler = null;
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this.emit('closed');
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this.emit('closed');
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