mount-operation: implement org.Gtk.MountOperationHandler
Use the ShellMountOperation dialogs we have to implement a DBus API allowing other processes to display them. Since GtkMountOperation now tries to call into our DBus implementation, every application that uses a GtkMountOperation will gain integration with our shell dialogs (but will still handle the actual communication with GVfs). https://bugzilla.gnome.org/show_bug.cgi?id=678516
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@ -33,6 +33,7 @@ const WindowAttentionHandler = imports.ui.windowAttentionHandler;
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const Scripting = imports.ui.scripting;
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const SessionMode = imports.ui.sessionMode;
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const ShellDBus = imports.ui.shellDBus;
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const ShellMountOperation = imports.ui.shellMountOperation;
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const TelepathyClient = imports.ui.telepathyClient;
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const WindowManager = imports.ui.windowManager;
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const Magnifier = imports.ui.magnifier;
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@ -60,6 +61,7 @@ let ctrlAltTabManager = null;
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let recorder = null;
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let sessionMode = null;
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let shellDBusService = null;
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let shellMountOpDBusService = null;
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let modalCount = 0;
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let modalActorFocusStack = [];
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let uiGroup = null;
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@ -150,6 +152,7 @@ function start() {
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sessionMode = new SessionMode.SessionMode();
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shellDBusService = new ShellDBus.GnomeShell();
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shellMountOpDBusService = new ShellMountOperation.GnomeShellMountOpHandler();
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// Ensure ShellWindowTracker and ShellAppUsage are initialized; this will
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// also initialize ShellAppSystem first. ShellAppSystem
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@ -4,6 +4,7 @@ const Clutter = imports.gi.Clutter;
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const Lang = imports.lang;
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const Signals = imports.signals;
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const Gio = imports.gi.Gio;
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const GLib = imports.gi.GLib;
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const Gtk = imports.gi.Gtk;
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const Pango = imports.gi.Pango;
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const St = imports.gi.St;
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@ -144,17 +145,17 @@ const ShellMountOperation = new Lang.Class({
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this._dialog.open();
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},
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_onAskPassword: function(op, message) {
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_onAskPassword: function(op, message, defaultUser, defaultDomain, flags) {
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if (this._existingDialog) {
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this._dialog = this._existingDialog;
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this._dialog.reaskPassword();
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} else {
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this._dialog = new ShellMountPasswordDialog(message, this._gicon);
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this._dialog = new ShellMountPasswordDialog(message, this._gicon, flags);
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}
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this._dialogId = this._dialog.connect('response', Lang.bind(this,
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function(object, choice, password, remember) {
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if (choice == '-1') {
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if (choice == -1) {
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this.mountOp.reply(Gio.MountOperationResult.ABORTED);
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} else {
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if (remember)
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@ -267,7 +268,7 @@ const ShellMountPasswordDialog = new Lang.Class({
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Name: 'ShellMountPasswordDialog',
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Extends: ModalDialog.ModalDialog,
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_init: function(message, gicon) {
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_init: function(message, gicon, flags) {
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let strings = message.split('\n');
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this.parent({ styleClass: 'prompt-dialog' });
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@ -326,10 +327,14 @@ const ShellMountPasswordDialog = new Lang.Class({
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this._errorMessageLabel.hide();
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this._messageBox.add(this._errorMessageLabel);
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this._rememberChoice = new CheckBox.CheckBox();
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this._rememberChoice.getLabelActor().text = _("Remember Passphrase");
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this._rememberChoice.actor.checked = true;
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this._messageBox.add(this._rememberChoice.actor);
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if (flags & Gio.AskPasswordFlags.SAVING_SUPPORTED) {
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this._rememberChoice = new CheckBox.CheckBox();
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this._rememberChoice.getLabelActor().text = _("Remember Passphrase");
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this._rememberChoice.actor.checked = true;
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this._messageBox.add(this._rememberChoice.actor);
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} else {
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this._rememberChoice = null;
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}
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let buttons = [{ label: _("Cancel"),
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action: Lang.bind(this, this._onCancelButton),
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@ -358,6 +363,7 @@ const ShellMountPasswordDialog = new Lang.Class({
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_onEntryActivate: function() {
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this.emit('response', 1,
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this._passwordEntry.get_text(),
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this._rememberChoice &&
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this._rememberChoice.actor.checked);
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}
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});
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@ -455,3 +461,253 @@ const ShellProcessesDialog = new Lang.Class({
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}
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});
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Signals.addSignalMethods(ShellProcessesDialog.prototype);
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const GnomeShellMountOpIface = <interface name="org.Gtk.MountOperationHandler">
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<method name="AskPassword">
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<arg type="s" direction="in" name="object_id"/>
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<arg type="s" direction="in" name="message"/>
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<arg type="s" direction="in" name="icon_name"/>
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<arg type="s" direction="in" name="default_user"/>
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<arg type="s" direction="in" name="default_domain"/>
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<arg type="u" direction="in" name="flags"/>
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<arg type="u" direction="out" name="response"/>
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<arg type="a{sv}" direction="out" name="response_details"/>
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</method>
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<method name="AskQuestion">
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<arg type="s" direction="in" name="object_id"/>
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<arg type="s" direction="in" name="message"/>
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<arg type="s" direction="in" name="icon_name"/>
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<arg type="as" direction="in" name="choices"/>
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<arg type="u" direction="out" name="response"/>
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<arg type="a{sv}" direction="out" name="response_details"/>
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</method>
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<method name="ShowProcesses">
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<arg type="s" direction="in" name="object_id"/>
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<arg type="s" direction="in" name="message"/>
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<arg type="s" direction="in" name="icon_name"/>
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<arg type="ai" direction="in" name="application_pids"/>
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<arg type="as" direction="in" name="choices"/>
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<arg type="u" direction="out" name="response"/>
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<arg type="a{sv}" direction="out" name="response_details"/>
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</method>
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<method name="Close"/>
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</interface>;
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const ShellMountOperationType = {
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NONE: 0,
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ASK_PASSWORD: 1,
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ASK_QUESTION: 2,
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SHOW_PROCESSES: 3
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};
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const GnomeShellMountOpHandler = new Lang.Class({
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Name: 'GnomeShellMountOpHandler',
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_init: function() {
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this._dbusImpl = Gio.DBusExportedObject.wrapJSObject(GnomeShellMountOpIface, this);
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this._dbusImpl.export(Gio.DBus.session, '/org/gtk/MountOperationHandler');
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Gio.bus_own_name_on_connection(Gio.DBus.session, 'org.gtk.MountOperationHandler',
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Gio.BusNameOwnerFlags.REPLACE, null, null);
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this._dialog = null;
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this._volumeMonitor = Gio.VolumeMonitor.get();
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this._ensureEmptyRequest();
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},
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_ensureEmptyRequest: function() {
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this._currentId = null;
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this._currentInvocation = null;
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this._currentType = ShellMountOperationType.NONE;
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},
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_clearCurrentRequest: function(response, details) {
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if (this._currentInvocation) {
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this._currentInvocation.return_value(
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GLib.Variant.new('(ua{sv})', [response, details]));
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}
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this._ensureEmptyRequest();
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},
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_setCurrentRequest: function(invocation, id, type) {
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let oldId = this._currentId;
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let oldType = this._currentType;
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let requestId = id + '@' + invocation.get_sender();
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this._clearCurrentRequest(Gio.MountOperationResult.UNHANDLED, {});
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this._currentInvocation = invocation;
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this._currentId = requestId;
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this._currentType = type;
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if (this._dialog && (oldId == requestId) && (oldType == type))
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return true;
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return false;
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},
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_closeDialog: function() {
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if (this._dialog) {
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this._dialog.close();
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this._dialog = null;
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}
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},
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_createGIcon: function(iconName) {
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let realIconName = iconName ? iconName : 'drive-harddisk';
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return new Gio.ThemedIcon({ name: realIconName,
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use_default_fallbacks: true });
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},
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/**
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* AskPassword:
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* @id: an opaque ID identifying the object for which the operation is requested
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* The ID must be unique in the context of the calling process.
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* @message: the message to display
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* @icon_name: the name of an icon to display
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* @default_user: the default username for display
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* @default_domain: the default domain for display
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* @flags: a set of GAskPasswordFlags
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* @response: a GMountOperationResult
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* @response_details: a dictionary containing the response details as
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* entered by the user. The dictionary MAY contain the following properties:
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* - "password" -> (s): a password to be used to complete the mount operation
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* - "password_save" -> (u): a GPasswordSave
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*
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* The dialog will stay visible until clients call the Close() method, or
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* another dialog becomes visible.
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* Calling AskPassword again for the same id will have the effect to clear
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* the existing dialog and update it with a message indicating the previous
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* attempt went wrong.
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*/
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AskPasswordAsync: function(params, invocation) {
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let [id, message, iconName, defaultUser, defaultDomain, flags] = params;
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if (this._setCurrentRequest(invocation, id, ShellMountOperationType.ASK_PASSWORD)) {
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this._dialog.reaskPassword();
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return;
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}
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this._closeDialog();
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this._dialog = new ShellMountPasswordDialog(message, this._createGIcon(iconName), flags);
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this._dialog.connect('response', Lang.bind(this,
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function(object, choice, password, remember) {
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let details = {};
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let response;
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if (choice == -1) {
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response = Gio.MountOperationResult.ABORTED;
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} else {
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response = Gio.MountOperationResult.HANDLED;
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let passSave = remember ? Gio.PasswordSave.PERMANENTLY : Gio.PasswordSave.NEVER;
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details['password_save'] = GLib.Variant.new('u', passSave);
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details['password'] = GLib.Variant.new('s', password);
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}
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this._clearCurrentRequest(response, details);
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}));
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this._dialog.open();
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},
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/**
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* AskQuestion:
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* @id: an opaque ID identifying the object for which the operation is requested
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* The ID must be unique in the context of the calling process.
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* @message: the message to display
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* @icon_name: the name of an icon to display
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* @choices: an array of choice strings
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* GetResponse:
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* @response: a GMountOperationResult
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* @response_details: a dictionary containing the response details as
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* entered by the user. The dictionary MAY contain the following properties:
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* - "choice" -> (i): the chosen answer among the array of strings passed in
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*
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* The dialog will stay visible until clients call the Close() method, or
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* another dialog becomes visible.
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* Calling AskQuestion again for the same id will have the effect to clear
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* update the dialog with the new question.
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*/
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AskQuestionAsync: function(params, invocation) {
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let [id, message, iconName, choices] = params;
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if (this._setCurrentRequest(invocation, id, ShellMountOperationType.ASK_QUESTION)) {
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this._dialog.update(message, choices);
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return;
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}
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this._closeDialog();
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this._dialog = new ShellMountQuestionDialog(this._createGIcon(iconName), message);
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this._dialog.connect('response', Lang.bind(this,
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function(object, choice) {
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this._clearCurrentRequest(Gio.MountOperationResult.HANDLED,
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{ choice: GLib.Variant.new('i', choice) });
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}));
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this._dialog.update(message, choices);
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this._dialog.open();
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},
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/**
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* ShowProcesses:
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* @id: an opaque ID identifying the object for which the operation is requested
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* The ID must be unique in the context of the calling process.
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* @message: the message to display
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* @icon_name: the name of an icon to display
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* @application_pids: the PIDs of the applications to display
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* @choices: an array of choice strings
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* @response: a GMountOperationResult
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* @response_details: a dictionary containing the response details as
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* entered by the user. The dictionary MAY contain the following properties:
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* - "choice" -> (i): the chosen answer among the array of strings passed in
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*
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* The dialog will stay visible until clients call the Close() method, or
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* another dialog becomes visible.
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* Calling ShowProcesses again for the same id will have the effect to clear
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* the existing dialog and update it with the new message and the new list
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* of processes.
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*/
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ShowProcessesAsync: function(params, invocation) {
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let [id, message, iconName, applicationPids, choices] = params;
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if (this._setCurrentRequest(invocation, id, ShellMountOperationType.SHOW_PROCESSES)) {
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this._dialog.update(message, applicationPids, choices);
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return;
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}
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this._closeDialog();
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this._dialog = new ShellProcessesDialog(this._createGIcon(iconName));
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this._dialog.connect('response', Lang.bind(this,
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function(object, choice) {
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let response;
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let details = {};
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if (choice == -1) {
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response = Gio.MountOperationResult.ABORTED;
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} else {
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response = Gio.MountOperationResult.HANDLED;
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details['choice'] = GLib.Variant.new('i', choice);
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}
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this._clearCurrentRequest(response, details);
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}));
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this._dialog.update(message, applicationPids, choices);
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this._dialog.open();
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},
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/**
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* Close:
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*
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* Closes a dialog previously opened by AskPassword, AskQuestion or ShowProcesses.
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* If no dialog is open, does nothing.
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*/
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Close: function(params, invocation) {
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this._clearCurrentRequest(Gio.MountOperationResult.UNHANDLED, {});
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this._closeDialog();
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}
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});
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