Add magic 'restart' command to run dialog which re-executes
This is immensely convenient for debugging. The shell global reexec_self only works on Linux, sue me. http://bugzilla.gnome.org/show_bug.cgi?id=565037 svn path=/trunk/; revision=130
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@ -78,7 +78,10 @@ RunDialog.prototype = {
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},
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_run : function(command) {
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if (command) {
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if (command == 'restart') {
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let global = Shell.Global.get();
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global.reexec_self();
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} else if (command) {
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var p = new Shell.Process({'args' : [command]});
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try {
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p.run();
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@ -5,6 +5,9 @@
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#include "display.h"
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#include <clutter/x11/clutter-x11.h>
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#include <unistd.h>
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#include <errno.h>
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#include <string.h>
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struct _ShellGlobal {
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GObject parent;
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@ -335,3 +338,38 @@ shell_global_ungrab_keyboard (ShellGlobal *global)
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global->keyboard_grabbed = FALSE;
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}
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/**
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* shell_global_reexec_self:
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* @global: A #ShellGlobal
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*
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* Restart the current process. Only intended for development purposes.
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*/
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void
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shell_global_reexec_self (ShellGlobal *global)
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{
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GPtrArray *arr;
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gsize len;
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char *buf;
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char *buf_p;
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char *buf_end;
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GError *error = NULL;
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/* Linux specific (I think, anyways). */
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if (!g_file_get_contents ("/proc/self/cmdline", &buf, &len, &error))
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{
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g_warning ("failed to get /proc/self/cmdline: %s", error->message);
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return;
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}
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buf_end = buf+len;
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arr = g_ptr_array_new ();
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/* The cmdline file is NUL-separated */
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for (buf_p = buf; buf_p < buf_end; buf_p = buf_p + strlen (buf_p) + 1)
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g_ptr_array_add (arr, buf_p);
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g_ptr_array_add (arr, NULL);
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execvp (arr->pdata[0], (char**)arr->pdata);
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g_warning ("failed to reexec: %s", g_strerror (errno));
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g_ptr_array_free (arr, TRUE);
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}
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@ -52,6 +52,8 @@ MetaScreen * shell_global_get_screen (ShellGlobal *global);
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gboolean shell_global_grab_keyboard (ShellGlobal *global);
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void shell_global_ungrab_keyboard (ShellGlobal *global);
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void shell_global_reexec_self (ShellGlobal *global);
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G_END_DECLS
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#endif /* __SHELL_GLOBAL_H__ */
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