cleanup: Avoid unnecessary braces
Our coding style has always been to avoid braces when all blocks are single-lines. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
This commit is contained in:

committed by
Georges Basile Stavracas Neto

parent
69f63dc94f
commit
67ea424525
@ -247,11 +247,10 @@ var BoxPointer = GObject.registerClass({
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let [absX, absY] = this.get_transformed_position();
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if (this._arrowSide == St.Side.TOP ||
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this._arrowSide == St.Side.BOTTOM) {
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this._arrowSide == St.Side.BOTTOM)
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this._arrowOrigin = sourceX - absX + sourceWidth / 2;
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} else {
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else
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this._arrowOrigin = sourceY - absY + sourceHeight / 2;
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}
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}
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let borderWidth = themeNode.get_length('-arrow-border-width');
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@ -266,20 +265,19 @@ var BoxPointer = GObject.registerClass({
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let [width, height] = area.get_surface_size();
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let [boxWidth, boxHeight] = [width, height];
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if (this._arrowSide == St.Side.TOP || this._arrowSide == St.Side.BOTTOM) {
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if (this._arrowSide == St.Side.TOP || this._arrowSide == St.Side.BOTTOM)
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boxHeight -= rise;
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} else {
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else
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boxWidth -= rise;
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}
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let cr = area.get_context();
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// Translate so that box goes from 0,0 to boxWidth,boxHeight,
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// with the arrow poking out of that
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if (this._arrowSide == St.Side.TOP) {
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if (this._arrowSide == St.Side.TOP)
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cr.translate(0, rise);
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} else if (this._arrowSide == St.Side.LEFT) {
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else if (this._arrowSide == St.Side.LEFT)
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cr.translate(rise, 0);
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}
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let [x1, y1] = [halfBorder, halfBorder];
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let [x2, y2] = [boxWidth - halfBorder, boxHeight - halfBorder];
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