layout: new file handling shell layout
Remove ShellGlobal's monitor-related methods, and have Main.layoutManager provide that information instead. Move Main._relayout() to LayoutManager, and have other objects connect to the layout manager's 'monitors-changed' signal to know when the screen geometry has changed. https://bugzilla.gnome.org/show_bug.cgi?id=636963
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@ -56,7 +56,7 @@ WorkspaceSwitcherPopup.prototype = {
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_getPreferredHeight : function (actor, forWidth, alloc) {
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let children = this._list.get_children();
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let primary = global.get_primary_monitor();
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let primary = Main.layoutManager.primaryMonitor;
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let availHeight = primary.height;
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availHeight -= Main.panel.actor.height;
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@ -82,7 +82,7 @@ WorkspaceSwitcherPopup.prototype = {
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},
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_getPreferredWidth : function (actor, forHeight, alloc) {
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let primary = global.get_primary_monitor();
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let primary = Main.layoutManager.primaryMonitor;
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this._childWidth = Math.round(this._childHeight * primary.width / primary.height);
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alloc.min_size = this._childWidth;
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@ -125,7 +125,7 @@ WorkspaceSwitcherPopup.prototype = {
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},
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_position: function() {
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let primary = global.get_primary_monitor();
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let primary = Main.layoutManager.primaryMonitor;
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this._container.x = primary.x + Math.floor((primary.width - this._container.width) / 2);
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this._container.y = primary.y + Main.panel.actor.height +
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Math.floor(((primary.height - Main.panel.actor.height) - this._container.height) / 2);
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