popupMenu: Drop unused blockSourceEvents switch
This could be used to selectively ignore events on the source actor, but is now unused. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
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@ -493,10 +493,6 @@ var PopupMenuBase = class {
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this.isOpen = false;
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this.isOpen = false;
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// If set, we don't send events (including crossing events) to the source actor
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// for the menu which causes its prelight state to freeze
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this.blockSourceEvents = false;
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this._activeMenuItem = null;
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this._activeMenuItem = null;
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this._settingsActions = { };
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this._settingsActions = { };
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@ -1323,8 +1319,7 @@ var PopupMenuManager = class {
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let source = menu.sourceActor;
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let source = menu.sourceActor;
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if (source) {
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if (source) {
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if (!menu.blockSourceEvents)
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this._grabHelper.addActor(source);
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this._grabHelper.addActor(source);
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menudata.enterId = source.connect('enter-event',
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menudata.enterId = source.connect('enter-event',
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() => this._onMenuSourceEnter(menu));
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() => this._onMenuSourceEnter(menu));
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menudata.focusInId = source.connect('key-focus-in', () => {
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menudata.focusInId = source.connect('key-focus-in', () => {
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