Reorganize stage in terms of a UI Group actor and everything else

In preparation for adding magnification, "uiGroup.patch", organizes the stage
along the following lines:

Stage
  *Magnifier
  UI group
    Window group
    Chrome group
    Overlay group
    Alt tab
    App display
    Chrome
    ...

This allows a magnifier actor to clone and magnify the UI group.  The magnifier
is a sibling of the UI Group in this stage oraganization -- see the next patch,
"Magnifier.patch".
This commit is contained in:
Joseph Scheuhammer
2010-05-06 17:18:10 -04:00
committed by Colin Walters
parent 37692513cf
commit 62afd2ffa3
9 changed files with 18 additions and 9 deletions

View File

@ -6,6 +6,7 @@ const St = imports.gi.St;
const Lang = imports.lang;
const Signals = imports.signals;
const Tweener = imports.ui.tweener;
const Main = imports.ui.main;
const Params = imports.misc.params;
@ -22,7 +23,7 @@ function _getEventHandlerActor() {
eventHandlerActor = new Clutter.Rectangle();
eventHandlerActor.width = 0;
eventHandlerActor.height = 0;
global.stage.add_actor(eventHandlerActor);
Main.uiGroup.add_actor(eventHandlerActor);
// We connect to 'event' rather than 'captured-event' because the capturing phase doesn't happen
// when you've grabbed the pointer.
eventHandlerActor.connect('event',