workspace, workspaceThumbnail: Use window content (WIP)

This commit is contained in:
Georges Basile Stavracas Neto 2019-07-16 14:07:10 -03:00
parent 08464eadff
commit 602cec9b8e
No known key found for this signature in database
GPG Key ID: 886C17EE170D1385
2 changed files with 11 additions and 9 deletions

View File

@ -86,7 +86,7 @@ class WindowCloneLayout extends Clutter.LayoutManager {
if (child == container._delegate._windowClone)
realWindow = container._delegate.realWindow;
else
realWindow = child.source;
realWindow = child.content.window_actor;
child.allocate(this._makeBoxForWindow(realWindow.meta_window),
flags);
@ -111,7 +111,7 @@ var WindowClone = GObject.registerClass({
this.metaWindow._delegate = this;
this._workspace = workspace;
this._windowClone = new Clutter.Clone({ source: realWindow });
this._windowClone = new Clutter.Actor({ content: realWindow.content });
// We expect this to be used for all interaction rather than
// this._windowClone; as the former is reactive and the latter
// is not, this just works for most cases. However, for DND all
@ -205,7 +205,7 @@ var WindowClone = GObject.registerClass({
// Delete all windows, starting from the bottom-most (most-modal) one
let windows = this.get_children();
for (let i = windows.length - 1; i >= 1; i--) {
let realWindow = windows[i].source;
let realWindow = windows[i].content.window_actor;
let metaWindow = realWindow.meta_window;
metaWindow.delete(global.get_current_time());
@ -237,7 +237,7 @@ var WindowClone = GObject.registerClass({
}
_doAddAttachedDialog(metaWin, realWin) {
let clone = new Clutter.Clone({ source: realWin });
let clone = new Clutter.Actor({ content: realWin.content });
clone._sizeChangedId = metaWin.connect('size-changed',
this._onMetaWindowSizeChanged.bind(this));
clone._posChangedId = metaWin.connect('position-changed',
@ -290,7 +290,7 @@ var WindowClone = GObject.registerClass({
if (child == this._windowClone)
realWindow = this.realWindow;
else
realWindow = child.source;
realWindow = child.content.window_actor;
let metaWindow = realWindow.meta_window;
rect = rect.union(metaWindow.get_frame_rect());
@ -335,7 +335,7 @@ var WindowClone = GObject.registerClass({
if (child == this._windowClone)
realWindow = this.realWindow;
else
realWindow = child.source;
realWindow = child.content.window_actor;
realWindow.meta_window.disconnect(child._sizeChangedId);
realWindow.meta_window.disconnect(child._posChangedId);

View File

@ -47,7 +47,8 @@ class PrimaryActorLayout extends Clutter.FixedLayout {
var WindowClone = class {
constructor(realWindow) {
this.clone = new Clutter.Clone({ source: realWindow });
this.clone = new Clutter.Actor({ content: realWindow.content,
request_mode: Clutter.RequestMode.CONTENT_SIZE });
/* Can't use a Shell.GenericContainer because of DND and reparenting... */
this.actor = new Clutter.Actor({ layout_manager: new PrimaryActorLayout(this.clone),
@ -139,7 +140,8 @@ var WindowClone = class {
}
_doAddAttachedDialog(metaDialog, realDialog) {
let clone = new Clutter.Clone({ source: realDialog });
let clone = new Clutter.Actor({ content: realDialog.content,
request_mode: Clutter.RequestMode.CONTENT_SIZE });
this._updateDialogPosition(realDialog, clone);
clone._updateId = realDialog.connect('notify::position', dialog => {
@ -165,7 +167,7 @@ var WindowClone = class {
_disconnectSignals() {
this.actor.get_children().forEach(child => {
let realWindow = child.source;
let realWindow = child.content.window_actor;
realWindow.disconnect(child._updateId);
realWindow.disconnect(child._destroyId);