Bug 578807 - Menu selection not reset on mouse selection
Clean up how we handle transitions a bit so that in the case of selection by mouse instead of keynav we correctly reset state.
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@ -314,10 +314,7 @@ AppDisplay.prototype = {
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_selectMenuIndex: function(index) {
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_selectMenuIndex: function(index) {
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if (index < 0 || index >= this._menus.length)
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if (index < 0 || index >= this._menus.length)
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return;
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return;
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if (this._activeMenu != null)
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this._menuDisplays[index].setState(MENU_SELECTED);
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this._activeMenu.setState(MENU_UNSELECTED);
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this._activeMenu = this._menuDisplays[index];
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this._activeMenu.setState(MENU_SELECTED);
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},
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},
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_redisplayMenus: function() {
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_redisplayMenus: function() {
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@ -333,8 +330,8 @@ AppDisplay.prototype = {
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this._activeMenuIndex = -1;
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this._activeMenuIndex = -1;
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this._activeMenu = null;
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this._activeMenu = null;
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} else if (activated) {
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} else if (activated) {
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if (this._activeMenu != null)
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if (display != this._activeMenu && this._activeMenu != null)
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this._activeMenu.setState(MENU_SELECTED);
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this._activeMenu.setState(MENU_UNSELECTED);
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this._activeMenuIndex = menuIndex;
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this._activeMenuIndex = menuIndex;
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this._activeMenu = display;
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this._activeMenu = display;
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this._activeMenuApps = this._appMonitor.get_applications_for_menu(menu.id);
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this._activeMenuApps = this._appMonitor.get_applications_for_menu(menu.id);
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