keyboard: Add generic handling for key actions

These actions are defined in the JSON files themselves, allowing
us to migrate away from the sets of pre/post default keys, and fold
them into the JSON files for fuller control on layout and appearance.

As a first migration step, handle the relevant actions in the buttons
created from the JSON files, so we can port these.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
This commit is contained in:
Carlos Garnacho 2022-04-14 21:09:27 +02:00 committed by Florian Müllner
parent 5b950d7db1
commit 5d0c49f0e0

View File

@ -1548,6 +1548,33 @@ var Keyboard = GObject.registerClass({
if (!this._latched)
this._setActiveLayer(0);
});
if (key.action !== null) {
button.connect('pressed', () => {
if (key.action === 'levelSwitch') {
this._setActiveLayer(key.level);
this._setLatched (
key.level === 1 &&
key.iconName === 'keyboard-caps-lock-symbolic');
}
});
button.connect('released', () => {
if (key.action === 'hide')
this.close();
else if (key.action === 'languageMenu')
this._popupLanguageMenu(button);
else if (key.action === 'emoji')
this._toggleEmoji();
});
}
if (key.action === 'levelSwitch' &&
key.iconName === 'keyboard-shift-symbolic') {
layout.shiftKeys.push(button);
if (key.level === 1) {
button.connect('long-press',
() => this._setLatched(true));
}
}
if (key.action || key.keyval)
button.keyButton.add_style_class_name('default-key');
@ -1556,6 +1583,11 @@ var Keyboard = GObject.registerClass({
}
}
_setLatched(latched) {
this._latched = latched;
this._setCurrentLevelLatched(this._currentPage, this._latched);
}
_popupLanguageMenu(keyActor) {
if (this._languagePopup)
this._languagePopup.destroy();