screenShield: Move background to Unlock Dialog
In addition to that, remove the ClutterBoxLayout that is set as the layout manager of the Unlock Dialog, and apply the primary monitor constraint to the child St.BoxLayout instead. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
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@ -4,7 +4,6 @@ const { AccountsService, Clutter, Gio,
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GLib, Graphene, Meta, Shell, St } = imports.gi;
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GLib, Graphene, Meta, Shell, St } = imports.gi;
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const Signals = imports.signals;
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const Signals = imports.signals;
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const Background = imports.ui.background;
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const GnomeSession = imports.misc.gnomeSession;
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const GnomeSession = imports.misc.gnomeSession;
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const Layout = imports.ui.layout;
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const Layout = imports.ui.layout;
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const OVirt = imports.gdm.oVirt;
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const OVirt = imports.gdm.oVirt;
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@ -27,9 +26,6 @@ const DISABLE_LOCK_KEY = 'disable-lock-screen';
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const LOCKED_STATE_STR = 'screenShield.locked';
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const LOCKED_STATE_STR = 'screenShield.locked';
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const BLUR_BRIGHTNESS = 0.55;
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const BLUR_RADIUS = 200;
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// fraction of screen height the arrow must reach before completing
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// fraction of screen height the arrow must reach before completing
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// the slide up automatically
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// the slide up automatically
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var ARROW_DRAG_THRESHOLD = 0.1;
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var ARROW_DRAG_THRESHOLD = 0.1;
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@ -80,15 +76,6 @@ var ScreenShield = class {
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this._lockScreenGroup.add_actor(this._lockScreenContents);
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this._lockScreenGroup.add_actor(this._lockScreenContents);
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this._backgroundGroup = new Clutter.Actor();
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this._lockScreenGroup.add_actor(this._backgroundGroup);
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this._lockScreenGroup.set_child_below_sibling(this._backgroundGroup, null);
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this._bgManagers = [];
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this._updateBackgrounds();
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Main.layoutManager.connect('monitors-changed', this._updateBackgrounds.bind(this));
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this._dragAction = new Clutter.GestureAction();
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this._dragAction = new Clutter.GestureAction();
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this._dragAction.connect('gesture-begin', this._onDragBegin.bind(this));
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this._dragAction.connect('gesture-begin', this._onDragBegin.bind(this));
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this._dragAction.connect('gesture-progress', this._onDragMotion.bind(this));
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this._dragAction.connect('gesture-progress', this._onDragMotion.bind(this));
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@ -194,40 +181,6 @@ var ScreenShield = class {
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this._syncInhibitor();
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this._syncInhibitor();
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}
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}
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_createBackground(monitorIndex) {
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let monitor = Main.layoutManager.monitors[monitorIndex];
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let widget = new St.Widget({ style_class: 'screen-shield-background',
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x: monitor.x,
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y: monitor.y,
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width: monitor.width,
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height: monitor.height });
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let bgManager = new Background.BackgroundManager({ container: widget,
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monitorIndex,
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controlPosition: false,
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settingsSchema: SCREENSAVER_SCHEMA });
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this._bgManagers.push(bgManager);
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this._backgroundGroup.add_child(widget);
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widget.add_effect(new Shell.BlurEffect({
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brightness: BLUR_BRIGHTNESS,
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blur_radius: BLUR_RADIUS,
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}));
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}
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_updateBackgrounds() {
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for (let i = 0; i < this._bgManagers.length; i++)
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this._bgManagers[i].destroy();
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this._bgManagers = [];
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this._backgroundGroup.destroy_all_children();
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for (let i = 0; i < Main.layoutManager.monitors.length; i++)
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this._createBackground(i);
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}
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_liftShield(velocity) {
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_liftShield(velocity) {
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if (this._isLocked) {
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if (this._isLocked) {
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if (this._ensureUnlockDialog(true /* allowCancel */))
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if (this._ensureUnlockDialog(true /* allowCancel */))
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@ -4,6 +4,7 @@
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const { AccountsService, Atk, Clutter, Gdm, Gio,
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const { AccountsService, Atk, Clutter, Gdm, Gio,
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GnomeDesktop, GLib, GObject, Meta, Shell, St } = imports.gi;
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GnomeDesktop, GLib, GObject, Meta, Shell, St } = imports.gi;
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const Background = imports.ui.background;
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const Layout = imports.ui.layout;
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const Layout = imports.ui.layout;
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const Main = imports.ui.main;
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const Main = imports.ui.main;
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const MessageTray = imports.ui.messageTray;
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const MessageTray = imports.ui.messageTray;
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@ -13,6 +14,11 @@ const AuthPrompt = imports.gdm.authPrompt;
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// The timeout before going back automatically to the lock screen (in seconds)
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// The timeout before going back automatically to the lock screen (in seconds)
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const IDLE_TIMEOUT = 2 * 60;
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const IDLE_TIMEOUT = 2 * 60;
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const SCREENSAVER_SCHEMA = 'org.gnome.desktop.screensaver';
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const BLUR_BRIGHTNESS = 0.55;
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const BLUR_RADIUS = 200;
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const SUMMARY_ICON_SIZE = 48;
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const SUMMARY_ICON_SIZE = 48;
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var NotificationsBox = GObject.registerClass({
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var NotificationsBox = GObject.registerClass({
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@ -323,13 +329,21 @@ var UnlockDialog = GObject.registerClass({
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super._init({
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super._init({
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accessible_role: Atk.Role.WINDOW,
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accessible_role: Atk.Role.WINDOW,
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style_class: 'login-dialog',
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style_class: 'login-dialog',
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layout_manager: new Clutter.BoxLayout(),
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visible: false,
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visible: false,
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});
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});
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this.add_constraint(new Layout.MonitorConstraint({ primary: true }));
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parentActor.add_child(this);
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parentActor.add_child(this);
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// Background
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this._backgroundGroup = new Clutter.Actor();
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this.add_child(this._backgroundGroup);
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this.set_child_below_sibling(this._backgroundGroup, null);
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this._bgManagers = [];
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this._updateBackgrounds();
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Main.layoutManager.connect('monitors-changed', this._updateBackgrounds.bind(this));
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this._userManager = AccountsService.UserManager.get_default();
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this._userManager = AccountsService.UserManager.get_default();
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this._userName = GLib.get_user_name();
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this._userName = GLib.get_user_name();
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this._user = this._userManager.get_user(this._userName);
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this._user = this._userManager.get_user(this._userName);
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@ -340,6 +354,7 @@ var UnlockDialog = GObject.registerClass({
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x_expand: true,
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x_expand: true,
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y_expand: true });
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y_expand: true });
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this.add_child(this._promptBox);
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this.add_child(this._promptBox);
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this._promptBox.add_constraint(new Layout.MonitorConstraint({ primary: true }));
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this._clock = new Clock();
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this._clock = new Clock();
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this._promptBox.add_child(this._clock);
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this._promptBox.add_child(this._clock);
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@ -387,6 +402,40 @@ var UnlockDialog = GObject.registerClass({
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this.connect('destroy', this._onDestroy.bind(this));
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this.connect('destroy', this._onDestroy.bind(this));
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}
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}
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_createBackground(monitorIndex) {
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let monitor = Main.layoutManager.monitors[monitorIndex];
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let widget = new St.Widget({ style_class: 'screen-shield-background',
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x: monitor.x,
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y: monitor.y,
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width: monitor.width,
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height: monitor.height });
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let bgManager = new Background.BackgroundManager({ container: widget,
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monitorIndex,
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controlPosition: false,
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settingsSchema: SCREENSAVER_SCHEMA });
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this._bgManagers.push(bgManager);
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this._backgroundGroup.add_child(widget);
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widget.add_effect(new Shell.BlurEffect({
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brightness: BLUR_BRIGHTNESS,
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blur_radius: BLUR_RADIUS,
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}));
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}
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_updateBackgrounds() {
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for (let i = 0; i < this._bgManagers.length; i++)
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this._bgManagers[i].destroy();
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this._bgManagers = [];
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this._backgroundGroup.destroy_all_children();
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for (let i = 0; i < Main.layoutManager.monitors.length; i++)
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this._createBackground(i);
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}
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_updateSensitivity(sensitive) {
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_updateSensitivity(sensitive) {
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this._authPrompt.updateSensitivity(sensitive);
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this._authPrompt.updateSensitivity(sensitive);
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