From 575ab0d6099045c538359589444a5212d9ad876d Mon Sep 17 00:00:00 2001 From: Cosimo Cecchi Date: Mon, 10 Dec 2012 13:05:58 -0500 Subject: [PATCH] searchDisplay: simplify drag actor source code Make sure this._dragActorSource is always set from _init() to siplify code. https://bugzilla.gnome.org/show_bug.cgi?id=681797 --- js/ui/searchDisplay.js | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) diff --git a/js/ui/searchDisplay.js b/js/ui/searchDisplay.js index 67a674d3f..6c0ecc1b5 100644 --- a/js/ui/searchDisplay.js +++ b/js/ui/searchDisplay.js @@ -28,9 +28,10 @@ const SearchResult = new Lang.Class({ x_align: St.Align.START, y_fill: true }); this.actor._delegate = this; - this._dragActorSource = null; let content = provider.createResultActor(metaInfo, terms); + let dragSource = null; + if (content == null) { content = new St.Bin({ style_class: 'search-result-content', reactive: true, @@ -40,11 +41,11 @@ const SearchResult = new Lang.Class({ let icon = new IconGrid.BaseIcon(this.metaInfo['name'], { createIcon: this.metaInfo['createIcon'] }); content.set_child(icon.actor); - this._dragActorSource = icon.icon; content.label_actor = icon.label; + dragSource = icon.icon; } else { if (content._delegate && content._delegate.getDragActorSource) - this._dragActorSource = content._delegate.getDragActorSource(); + dragSource = content._delegate.getDragActorSource(); } this._content = content; this.actor.set_child(content); @@ -64,6 +65,11 @@ const SearchResult = new Lang.Class({ Lang.bind(this, function() { Main.overview.endItemDrag(this); })); + + if (!dragSource) + // not exactly right, but alignment problems are hard to notice + dragSource = content; + this._dragActorSource = dragSource; }, setSelected: function(selected) { @@ -83,10 +89,7 @@ const SearchResult = new Lang.Class({ }, getDragActorSource: function() { - if (this._dragActorSource) - return this._dragActorSource; - // not exactly right, but alignment problems are hard to notice - return this._content; + return this._dragActorSource; }, getDragActor: function(stageX, stageY) {