PopupMenu: redo keynav using St.FocusManager
Each menu is a focus manager group, but there is also some explicit focus handling between non-hierarchically-related widgets. Eg, to move between menus, or from a menubutton into its menu. https://bugzilla.gnome.org/show_bug.cgi?id=621671
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@ -1,5 +1,6 @@
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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Clutter = imports.gi.Clutter;
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const St = imports.gi.St;
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const Lang = imports.lang;
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const PopupMenu = imports.ui.popupMenu;
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@ -13,11 +14,13 @@ Button.prototype = {
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_init: function(menuAlignment) {
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this.actor = new St.Bin({ style_class: 'panel-button',
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reactive: true,
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can_focus: true,
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x_fill: true,
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y_fill: false,
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track_hover: true });
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this.actor._delegate = this;
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this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
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this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPress));
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this.menu = new PopupMenu.PopupMenu(this.actor, menuAlignment, St.Side.TOP, /* FIXME */ 0);
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this.menu.connect('open-state-changed', Lang.bind(this, this._onOpenStateChanged));
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Main.chrome.addActor(this.menu.actor, { visibleInOverview: true,
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@ -29,10 +32,27 @@ Button.prototype = {
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this.menu.toggle();
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},
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_onKeyPress: function(actor, event) {
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let symbol = event.get_key_symbol();
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if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) {
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this.menu.toggle();
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return true;
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} else if (symbol == Clutter.KEY_Down) {
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if (!this.menu.isOpen)
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this.menu.toggle();
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this.menu.activateFirst();
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return true;
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} else
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return false;
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},
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_onOpenStateChanged: function(menu, open) {
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if (open)
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if (open) {
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this.actor.add_style_pseudo_class('pressed');
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else
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let focus = global.stage.get_key_focus();
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if (!focus || (focus != this.actor && !menu.contains(focus)))
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this.actor.grab_key_focus();
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} else
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this.actor.remove_style_pseudo_class('pressed');
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}
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};
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